Being a huge fan of the series, I was very excited about this game coming, but then I read the dreaded words "race alliance". Do they not understand how alliances work? They are not predefined by developers, they are player created. They " just happen" in the course of gameplay. Rivalries are not scripted, they happen in the same 'hood. They happen when two people in the same neighborhood start arguing over something stupid. They happen when guilds cannot agree and split and become mortal enemies. They happen when two people are fighting for the same thing, or when someone wrongs another. You don't force people into alliances and rivalries, the players create them themselves.
When you try to force people into a set faction related to a choice they make when they start, in order to change that later they have to start over in a race they may not even wish to play. You often get good guilds in one realm and crappy guilds in another. Just because there is population on server does not mean that the people there are actually good at what they do, or that they are who you wish to hang and fight with. When you tie race to realm you force people to have to play a race simply because their guild is. None of that was necessary to have good pvp. It takes away from the game not adds to it.
When you have the situation of one side being over populated in a game where you choose your own side at will, you can just go to the other side to even out the battle. That is lost in locked in factions. When this is left to players, you can choose to be the underdog. You can choose to spilt your guild for a match and fight one another. You choose who your friends and enemies are. All that adding predetermined factions does is force people to play another race in order to enjoy the game. You can be playing the game a while and meet someone outside of the game you wish to have join your guild but then they don't have a character for that race and have to start over in order to do so. That isn't adding another " dynamic" to the game, it is just a lame hassle.
Why oh why would they do this to such a great series?! This was completely unnecessary.
When you try to force people into a set faction related to a choice they make when they start, in order to change that later they have to start over in a race they may not even wish to play. You often get good guilds in one realm and crappy guilds in another. Just because there is population on server does not mean that the people there are actually good at what they do, or that they are who you wish to hang and fight with. When you tie race to realm you force people to have to play a race simply because their guild is. None of that was necessary to have good pvp. It takes away from the game not adds to it.
When you have the situation of one side being over populated in a game where you choose your own side at will, you can just go to the other side to even out the battle. That is lost in locked in factions. When this is left to players, you can choose to be the underdog. You can choose to spilt your guild for a match and fight one another. You choose who your friends and enemies are. All that adding predetermined factions does is force people to play another race in order to enjoy the game. You can be playing the game a while and meet someone outside of the game you wish to have join your guild but then they don't have a character for that race and have to start over in order to do so. That isn't adding another " dynamic" to the game, it is just a lame hassle.
Why oh why would they do this to such a great series?! This was completely unnecessary.