Electronic Arts Wants To Be Voted Best Company In America

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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Yes, I couldn't believed myself EA get the title of "The worst company in America".
Did we really reach to the point that we believe it is more important the Videogame entertainment than the life of the people?
And yes, I am talking about the Bank of America.
Here are some kind of comparison a author did in a site:

Bank of America
* Guilty of foreclosing the mortgages of military veterans who were actually paid up.
* Guilty of poisoning the waters regarding a government review of mortgage foreclosures
* Dead last in the American Customer Satisfaction Index survey.
* Participated in the bad debt swaps that helped crash the fucking economy in 2008.

Electronic Arts
* Cocked up a video game launch.
* Refused to give refunds regarding said launch.
* Threatened people with Origin account closures who went to the forums and complained.
* Charges microtransactions, along with virtually every other publisher in the world.


Source Here:

http://www.gamingbus.com/2013/04/09/voting-ea-the-worst-company-in-america-belittles-our-medium/

Minus some things the author said in his article, I believe he is right.
 

144_v1legacy

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SweetShark said:
Yes, I couldn't believed myself EA get the title of "The worst company in America".
Did we really reach to the point that we believe it is more important the Videogame entertainment than the life of the people?
And yes, I am talking about the Bank of America.
Here are some kind of comparison a author did in a site:

Bank of America
* Guilty of foreclosing the mortgages of military veterans who were actually paid up.
* Guilty of poisoning the waters regarding a government review of mortgage foreclosures
* Dead last in the American Customer Satisfaction Index survey.
* Participated in the bad debt swaps that helped crash the fucking economy in 2008.

Electronic Arts
* Cocked up a video game launch.
* Refused to give refunds regarding said launch.
* Threatened people with Origin account closures who went to the forums and complained.
* Charges microtransactions, along with virtually every other publisher in the world.


Source Here:

http://www.gamingbus.com/2013/04/09/voting-ea-the-worst-company-in-america-belittles-our-medium/

Minus some things the author said in his article, I believe he is right.
THANK YOU.

There are so many terrible, awful companies that have done nothing but bankrupt the world and profit from the suffering of those in it, that to say EA is evil is to say you don't know current events, and that you made the decision with only the parts of your mind least willing to be informed.
 

Pariah Dog

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Tell you what EA, you shut your doors, cut loose the studios you've ruined from your black grip and never befoul gaming again and we'll vote you best company in 'Murica come 2014.
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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MinionJoe said:
SweetShark said:
Yes, I couldn't believed myself EA get the title of "The worst company in America".
Did we really reach to the point that we believe it is more important the Videogame entertainment than the life of the people?
And yes, I am talking about the Bank of America.
Morally, yes, BoA is "worse" than EA. But that author ignores the number of people affected by each company.

Not every homeowner (or former homeowner) in America deals with BoA, but damn near every gamer had dealt with EA at one time or another.

Another factor is if BoA foreclosed on someone's home, chances are they wouldn't have had access to the internet to vote in the Consumerist's poll.
So you are saying is it more important the quantity of angry/unhappy people made some company than the quality of a human life a company destroyed?
No, I will not acknowledge the fact most people voted EA just because they were angry while people are left without home to stay and live a normal life, is the right thing...
No!!! Hell no!!!
 

Nocturnus

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Ultratwinkie said:
Nocturnus said:
Ultratwinkie said:
Nocturnus said:
Ultratwinkie said:
Nocturnus said:
Ultratwinkie said:
Nocturnus said:
Alright, i'll bite. From a few posters above me.

[ ] Stop treating your paying customers like criminals and remove your B.S. DRM.

-Good idea. Thankfully, they've started in this direction. We'll see if they continue, though.

[ ] Stop buying up dying companies and gutting them

Activision, sadly, is worse in this sense. How many studios have been gutted to make CoD? Way too many. :( But this practice in general is kinda crappy.

To EA's credit, though, they continue to support smaller studios like FunCom in their development of Niche MMO's like "The Secret World", which is a diamond in the rough.

[ ] Fix your quality control standards

SimCity? Yeah...

[ ] No more on-disc DLC. EVER.

Agree.

[ ] Remove microtransactions for anything except DLC characters/expansions.

Not just a fault of EA. This seems to be an industry issue, now.

[ ] Get rid of Origin requirements for games. In fact, get rid of Origin entirely. Nobody's going to use it in its current state.

In favor of what... Steam? I think i've posted this more times than I care to count, but it really is no secret that Valve takes 30% off the top of every sale that it makes just for having it on Steam itself. They don't have to do anything other than have it for sale there. Why wouldn't a company want to put together their own alternative to sell their games and keep their money? 30% is a LOT.

That, and Origin, as a platform, is stronger than Steam. May not have the catalogue or sales that Steam has, but as a program, it's coded much, much better.

[ ] Cut down on your bloated advertising budget. Seriously.

Ugh. I hate this. Even companies as awesome as Bethesda spend a lot of money on stupid TV Spots.

[ ] Give your workers reasonable timeframes for finishing games so we don't have more rush jobs.

Again, another industry standard.

[ ] STOP USING PUNKBUSTER FOR ALL OF YOUR PC GAMES. Seriously. STOP.

In games as competetive as Battlefield, how does the industry curtail cheating though? There aren't many other solutions out there that can be easily uninstalled and what not. :(
Where is the source that steam takes 30%? Hell, how is that different from XBl, PSN, or any store ever?

In fact, consoles are worse because you have to be milked dry so the consoles can make their money back.

and lastly, dedicated servers prevent cheaters. Dedicated servers have admins, not punkbuster which was PROVEN to be useless years ago, causing more problems than solutions.

Which is why dedicated servers are demanded, if the players don't control servers then its up to a fallible easily gamed system.

Hell, punkbuster doesn't recognize all hacks, it only recognizes old ones. A human admin can recognize a hack regardless of what code it uses. Because its visible.

And by the way, steam wasn't the one trying to lock down games. Steam doesn't care if you sell elsewhere. It was EA that had a shit fit when steam asked for its DLC to be sold there too.

EA walked away from steam, not the other way around. Steam isn't the one locking down games.
Google it. But, just in case, this is straight from the Escapist, regarding Notch putting Minecraft on Steam.

http://www.escapistmagazine.com/forums/read/7.383139-Notch-in-No-Hurry-to-Bring-Minecraft-to-Steam

And... yeah, they pulled their stuff from Steam. Again, the PC is not a closed ecosystem. With that, publishers and companies can say: No, Valve, i'm not paying letting you have 30% of every sale of every game I sell. I will keep that 30%, thank you very much. Thus, Origin.

Think about it: Every game that sells for $60.00 on Steam, $18.00 goes to Valve. Every One Million in sales? 300 grand to Valve. Just for having it on Steam. Any honest company would say: We have no reason to sacrifice 300 grand when we can design a non-intrusive platform, and Origin in its current incarnation is just that.

And quite frankly, that's healthy. I would hate to see Steam continue to be the only place that people can buy games, and will hope that more competition continues to open.
You do know that 30% mark up is average right now right? Even in physical stores? Stores will charge that regardless.

and origin is non intrusive? Have you seen their platform? Everything is social networking this and micro transactions that.

EA thinks its customers are the scum of facebook, they think the only reason they exist is to broadcast their lives and have stated so. They don't respect their customers.

Steam never popped up demanding 4.99 for a microtransaction in the way EA does. Steam never popped up a huge box asking to "post to my friends."

That's why origin exists. Its an evolved version of their old DRM and microtransaction system dating all the way back to the Dragon Age 1 era.

The only reason origin exists is to nickel and dime you and to make sure it only goes 1 way. Not for alternatives. Not for market competition.

PC has plenty of competition. Steam and origin aren't the only ones. EA left EVERY alternative to make sure it can try to nickel and dime you at every turn. They even came out and said that sales "cheapen" the IP.

Trying to hoard games on a store YOU OWN so you get ALL the POWER is the opposite of competition. Even then, the money you "saved" from steam is lost in the cost of setup and the cost of operation. Server farms aren't cheap/

Even though sales is what steam makes its main money from. Not regular price games.

And lack of competition? We have fucking plenty. Origin isn't the only one. Its only there to get money out of you in the most obvious way possible.

The fact is, you are so wrong I am beginning to wonder if you even play PC games at all. EA isn't there to enforce competition, its there to dominate everything so it can wring all the money out of your pockets with huge price tags. EA is not your friend, and it sure as hell isn't creating compeitition.

Its just holding all its games hostage. Its there to force consumers follow EA's rules.

Its even trying this crap with the PS4 for christ sakes.
Even if it were on Steam, Valve does not control the prices of the games that are there, nor whether or whether not they are on sale. That is on the publisher, IE: EA.

I get it. You like Steam. I like Steam too, and I have all but two to three of my games there. But i'm not blind enough to understand that companies will try to maximize the amount of money they make off of their products. They're not the only ones, either. Nintendo locks their stuff down on their hardware. Ubisoft requires uPlay. Amazon has a games client now, which i've used. GameStop, much the same. Valve has helped create a radically popular niche for itself in PC Gaming, and now that people are here, businesses are saying: Hey, I don't have to use Valve to sell my games anymore. Unless it's a SteamBox, PC Games are not restricted to a closed ecosystem. Any program can be installed to manage gaming software, and companies are understandably attempting to keep that large sum of cash to themselves.

Server farms and software development in trade for long term fiscal saliance is also a no brainer, especially if they get people into their ecosystem who like it.

Have I seen their platform? Yes. I own games on their platform. I've bought games on their platform: Mass Effect 3, The Sims 3, SimCity, and Battlefield 3. It's just as easy to buy games there as it is on Steam, and i've never been prompted for any social networking plugins or anything related. As a matter of fact, if I were to compare the two side by side strictly in terms of their coding, Origin is more modern, loads faster, and uses fewer system resources than Steam does. It installs quicker, doesn't insist on a DirectX install for every game, and has a "lite" client to run offline for games that don't require a full internet connection to run.

Steam is old. The way it handles games dates back to Windows XP/Vista, as Steam Games don't even recognize the taskbar. It takes a long time to load up, its first time installations require install of programs that are native to Windows Vista, 7, and 8, and it uses quite a bit of memory while shopping. It's clunky between pages, and its navigation is dated.

Both collect usage data, and both exist to be DRM for their respective games.

This isn't to say that it's bad. It does what it's intended to do, and the prices are hard to beat when it chooses to run a sale. I do wish Valve would actually update their client, though, to something more modern. I know that they have the money to do so. Instead, they are choosing to build an operating system that closes off those who run it to Valve's ecosystem. Oh well.

Despite all that, though, Valve's catalogue and sales are extremely difficult to beat. It's one of the reasons being a PC Gamer is so great: Where XBox and Playstation are running new games at high prices, I get them stupidly cheap. Origin, while having its Black Friday sales and some pretty competetive offers, can't beat Steam's catalogue.

But is Origin bad? No. Would I expect more companies to move in that direction? Yup. Do I blame them? Nope, and I think that as PC Gaming grows, Valve is likely to lose its vice grip on the PC Gaming market as more various locations open to sell games to us. Microsoft, for example, is positioning itself to enter the market, as they have the guy who made Steam the program it is today on their team to build a client of their own to sell games.

For the record, I've been PC Gaming for 14 years, and console gaming for more than a decade before that. Just because I don't have this overwhelming vitriol for Origin doesn't mean that "i don't PC Game." It just means that I have not found the reason to be upset at a company I haven't done much business with, and when I have, it hasn't been the end of the world.
Me liking steam? Is that your only rebuttal? Let me put this into simple terms:

Steam doesn't try to force consumers into its rules. It allows outside sales.

Uplay is just the multiplayer part of Ubisoft games, Ubisoft DID NOT hoard all its games.

Origin is meant to hoard games from OTHER services, and is filled with anti consumer practices.

Good old games.

Even gamefly.

The list goes on.

There is a difference. There is no defending Origin. At all.

The steambox is LINUX. A closed system? Its a free open source OS made by a man who hates big business. Anything that runs on linux will run on the steambox. There is no closed system because of its open source status.

If you're going to try to criticize Linux, at least know basic facts about it.


And not hating origin isn't what I meant. You said steam was the only way to buy PC games. That is false. You implied origin is the only competition and helps competition, that is also false.

And now you say Linux is a closed system, which is false.

And origin is meant to be anti competitive. That is the very definition of bad, even by your own Logic that you apply to steam.

Not even steam and Uplay take anti-competition to Origin's level. That is what makes origin bad. That is what makes origin a danger to consumer rights.
Linux BASED. SteamOS is Linux BASED, meaning that it's built on TOP OF the Linux Platform. It's not just Linux running Steam. It's an operating system using Linux's code as its basic operating procedures.

You know what else is running Linux based operating systems? MacOS X. Video game consoles. iOS. Other phones. You name it. I don't even need to get into how closed Apple based systems are. Just because it's based on Linux doesn't wave some magic wand and produce wildly open results. It depends on how the system is coded. And with that, Valve is not a charity. If you believe that they're going to allow other systems for digital distribution of games onto that platform, you're delusional.
Oh really? Then how the hell are games coded for pure linux working on steam OS? If SteamOS is only slightly related to linux like IOS, how the hell does it still do everything linux does out of the damn box?

I don't see people install linux games on their mac.

And secondly, why the hell are you even saying "it'll be locked down" when it isn't even released? Hell, the prototypes haven't even been sent out yet.

Its conjecture at best, full blown biased lie at worst.
The Operating System has little to do with how games function. It's all based on the tools that are available and installed for that operating system. For example: The Reason that Windows runs so many games is due to DirectX, .NET, Microsoft XNA, etc.

Even the XBox One now runs DirectDraw, meaning that putting a game from XBox One onto PC is going to be stupidly easy.

All of the components above are built into the Operating System that is Windows. Combine that with the fact that the tools for DirectX are very well designed and pretty easy to use, and you have a lot of games that utilize it coming to Windows as an operating system.

In order for a game to run on Linux, it needs to be coded in a Non-DirectX based client that then interfaces with the display driver on its own. OpenGL is one of the prime examples of this. Source has also been worked over the last few years to do this. The problem with OpenGL is that the tools are often difficult to use, which cost more manhours and more money then to make AAA games with. I can't speak for Source or other engines that run natively on Linux.

And yes, with that, if a company makes a game that runs OpenGL, it can and will run on Mac. Not out of the box, but it won't have as many issues getting ported over to that platform as if the game was originally coded in DirectX.

This poses a pretty big problem for Valve. In order for games to run on its Linux based system, it has to A.) Convince Manufacturers of Graphics Chipsets to make more stable drivers for Linux and Mac, more often. And B.) It has to create tools that make things easier for developers to get onto Linux, or at least fund the creation of those tools.

Either that, or it just starts licensing Source Engine to people and making bank.

So, yes. If the operating system is Linux based, it can still run OpenGL and Source Games. Valve has announced that they are actually having Drivers created for SteamOS in cooperation with NVidia and ATI. This will get rid of one big hurdle that Linux based systems have.

I've chatted with a few friends that I know at a subsidiary of Sony, and they pretty much say the same thing: The biggest hurdle to Linux is that the tools suck.

And yes, it's pure conjecture at this point, but really... let's think business here, which Valve is very good at. They put the man hours into developing the Operating System, which is likely costing them a metric boatload of money. They are then going to have to build tools to support that Operating System. Why on Earth would they allow Origin or any other platform onto their system? Why would they even develop the system? Why not stay the same as they are now, considering their install base on the three existing platforms is already VERY high.

It's their system. Their box. Games are going to very likely come from their store.They're doing it because they see it making a metric shit-ton of money.

Valve does wonderful things for its customers by offering deep discounts, but those discounts come at massive profits for not just Valve, but the publishers of the games. They're thinking $$$ when they start their Autumn, Summer, and Winter Sales, and they're thinking $$$ when it comes to their box and OS.

So let's get real here.
 

TheMadDoctorsCat

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I'm old enough to remember when EA DID look like a top-rate gaming company. Seems a long time ago now. :( These guys have published and funded some of my favorite games from years ago. It just seems like a huge waste for them to have developed some of the business practices that have earnt them the title that they've now had for two years in a row.
 

SushiJaguar

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tippy2k2 said:
-As much flack as they get, FIFA and Madden have made HUGE improvements compared to earlier editions (especially Madden, which just stalled out after EA got the NFL exclusive rights)
You know FIFA still controls like every player on the field is blind and has no concept of how to move their foot into a position to intercept a ball, right? It's still a shocking affair to actually play it personally.
 

tippy2k2

Beloved Tyrant
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SushiJaguar said:
tippy2k2 said:
-As much flack as they get, FIFA and Madden have made HUGE improvements compared to earlier editions (especially Madden, which just stalled out after EA got the NFL exclusive rights)
You know FIFA still controls like every player on the field is blind and has no concept of how to move their foot into a position to intercept a ball, right? It's still a shocking affair to actually play it personally.
I've never had issue with how the players act and react on the field. Yeah, once in a while a player will take a bad angle but that happens in soccer in real life too. Now granted, I haven't gotten FIFA 14 yet so maybe they completely and utterly cocked it up but from everything I've heard (and from the demo I played), it's good.

The game introduced a lot more tools for me to indirectly control my squad (namely being able to send defenders I'm not controlling in to go after attackers/box an attacker in, the tactics screen, and the ability to call your goalie out of the net).

The computer does have a hard time getting into the right position to intercept a ball but that's why I control the player outside the play and send the computer in to go after the attacker; reading a human opponent is shockingly simple for an easy interception...
 

Suncatcher

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EA's business model has always seemed to be to get every penny they can out of every customer. Which gives you a huge amount of money if the number of customers is a constant, like it almost was in the days when the internet wasn't really a thing and there weren't many other options around. It allowed the company to get huge.

Now, look at the biggest, fastest growing companies. Google, for example. When's the last time you felt Google overcharged you for their services? Or Valve; what's the old joke? "Before Steam, PC gamers played games they never paid for, now they buy games they know they'll never play?" People love Google, people love Steam, people keep using their products all the time and more people join every day because it's so easy and convenient and non-painful. Then you look at Origin and it just hurts to use, on top of having the worst prices and a general stench of evil hanging over it.

The biggest software companies have gotten that way by ignoring short term profit and making people like them. Because once people like you, once they're using your products all the time and telling all their friends, a tiny bit of money multiplied by all those people comes out to a lot more than everything you can squeeze out of the few poor fools you haven't chased away yet.

Maybe EA will manage to learn this. Maybe they'll manage to turn things around before they collapse under their own bloat. Given that it's taken them more than two years to go from being voted worst company in america to acknowledging that this might be a problem, I don't hold much hope.
 

Therumancer

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Nov 28, 2007
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Well, the thing is that EA earned this hate by being so bloody greedy that it's become the core of their company, I'm not sure they could remove the things they have been doing wrong at this point and have any company left. Especially seeing as the guys calling the shots are such bloated, profit-obsessed, fat-cats, that not doing all of these things which would cause them to stop growing and make less money would smack of failure. A lot of the shareholders and such would flat out jump ship at this point.

To put things into perspective EA talks about how "well, maybe Online Passes were not a good idea". Okay, that's fine, but the thing is that Online Passes were just one thing they did, and while a big one, it wasn't the most obnoxious or most reviled as hard as that might be to believe since it was REALLY obnoxious and REALLY reviled. Look at oh say... the "The Old Republic" transition to free to play. Not only did they decide to put in a cash box system, cosmetic items, exps boost and the like, but they also decided to put all FTP players under an exps penalty, have NPCs harass them by showing quest rewards "only for paying subscribers", locking out a lot of the endgame content for all intents and purposes, charging for tool bars, and my personal "WTF" favorite... charging people money to buy a license to equip high end (purple) gear and ANOTHER license if they want to actually use items gained during events. While EA loosened up on some of this (like giving more action bars for free) a lot of it still remains, and frankly among the millions of players in MMO space, including those on their own game who begrudgingly paid these fees (even if subscribing, in case they have to go FTP at some point) and play their game because it's Star Wars, this is viewed as being perhaps the single greediest FTP cash grab of all time, worse than even a lot of the Korean cash sinks who don't even tend to have the sheer audacity to make you pay for a license to use the equipment your playing the game to try and obtain.

Then of course we have Origin which EA forces people to use, which is more or less a pointless time waster that provides no real benefits. It simply becomes an EA ad-spamming and cash grabbing portal you need to use when you want to play an EA game. EA talks about how wanting to make people less reluctant to use it... short of anything like oh... making the games cheaper like STEAM did that might make anyone care.

For that matter due to problems with ToR to begin with I wound up having to make multiple EA/Origin accounts at the request of EA customer service, EA promised me that I would be able to combine them into one account, but I'm still waiting and I've since gotten tired of griping at EA about it so I do everything I can to avoid using Origin because of that pain in the arse.

Basically when I pre-ordered ToR from Gamestop they gave me a pre-order code to put in on EA's ToR site. I did so, but was only given a normal edition pre-order when I had pre-ordered a collector's edition. EA admitted to the problem and sent me back to Gamestop where they corrected this issue by getting me a collector's edition code properly. I came home and found that I could not enter the CE code onto my account because the previous code was already in the system and EA's system could not handle updating products already mentioned as being owned to a different version at that time. After some tossing it around and being unable to find a solution, EA told me to make a new account, put in the CE code, and then when they worked things out, I could combine the two accounts and their licenses into one. Needless to say this didn't happen. I wound up with an account where all my registered EA games were, and another account where my CE of ToR was. As time went on and I bought a couple of other Origin products (like Kingdoms of Amalur) I wound up getting a few things installed in each one, and having to deal with an increasing headache of logging in and out of Origin every time I wanted to play a game that used it, in order to ensure I had the right account. Eventually I gave up complaining to customer service, and just stopped buying crap that requires Origin. I still play ToR once in a while (in binges) but otherwise EA is pretty much dead to me as a company if I have to use Origin because I frankly do not want to deal with that headache they caused for me.

Oh then of course there is their attitude that paying $60 for a game is simply buying the rights to a bare bones framework of a game that exists to sell you DLC... or even incorporates micro-transactions as a part of the game experience, like in Dead Space 3 where if you have the audacity to want all the weapons and/or upgrades or just don't want to grind, you have to pay real money to them for the honor.

Then of course there is the ME3 ending, the state of DA2, and that associated bag of issues. A lot of which comes down to the simple fact that EA got into the habit of trotting out developers to make promises about a game and what was going on with it, with no intention of the product being anything like that. Making it so that not only can you not trust EA, you cannot trust anyone working for them, no matter how allegedly independent they might be.

I also find it hilarious that after the ME3 debacle they released an app (which people had to pay for of course) which had "behind the scenes information" in which you get to hear the devs tell you flat out that everything that was said was a lie, and how long they knew it was a lie.... for all intents and purposes ME3 was a game that not only took your money, made you pay for a crucial part of the storyline if you weren't lucky as Day #1 DLC (Prothean Squadmate/Quests), proceeded to ruin the entire franchise with a horrendous ending that did not work (followed by a refusal to make a proper ending, the elaboration on what was a bad and unfitting ending did not help), but they also pretty much charged money for them to teabag your face while you were down by an app which while perhaps unintentional, was them pretty much telling you how much they were screwing with you for all intents and purposes....

See, the thing is that the world is full of horrible corporations out there, many of which might actually do more damage than EA, but EA is considered the "worst" because of the extent to which it's taken, and just how gleeful and all encompassing it is. A company like Exxon at least makes a convincing act out of their apologies at times, and actually does spend a good amount of money developing technology to clean up oil spills and such. Something like Blackwater might be viewed as "evil" but honestly they are more or less just mercenaries, you can blame the guys pointing them as much or more than you can a group that is quite frankly just a tool. Enron was pretty evil, but at least when it was caught the music was faced we even saw the Governor of Connecticut pretty much go down for that one. The same can be said about many other cantidates for "well these guys are rightfully worse than EA"... it just doesn't go to the same gleeful, unrepentant, extreme, which in some cases has even seemed almost gloating.

EA will never consent to just flat out make less money, delivering high quality games, with minor profits. As a result it's reputation will likely never improve. Backing off on one cash gouging scheme will simply mean going after another.
 

Nocturnus

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Ultratwinkie said:
Nocturnus said:
Ultratwinkie said:
Nocturnus said:
Ultratwinkie said:
Nocturnus said:
Ultratwinkie said:
Nocturnus said:
Ultratwinkie said:
Nocturnus said:
Alright, i'll bite. From a few posters above me.

[ ] Stop treating your paying customers like criminals and remove your B.S. DRM.

-Good idea. Thankfully, they've started in this direction. We'll see if they continue, though.

[ ] Stop buying up dying companies and gutting them

Activision, sadly, is worse in this sense. How many studios have been gutted to make CoD? Way too many. :( But this practice in general is kinda crappy.

To EA's credit, though, they continue to support smaller studios like FunCom in their development of Niche MMO's like "The Secret World", which is a diamond in the rough.

[ ] Fix your quality control standards

SimCity? Yeah...

[ ] No more on-disc DLC. EVER.

Agree.

[ ] Remove microtransactions for anything except DLC characters/expansions.

Not just a fault of EA. This seems to be an industry issue, now.

[ ] Get rid of Origin requirements for games. In fact, get rid of Origin entirely. Nobody's going to use it in its current state.

In favor of what... Steam? I think i've posted this more times than I care to count, but it really is no secret that Valve takes 30% off the top of every sale that it makes just for having it on Steam itself. They don't have to do anything other than have it for sale there. Why wouldn't a company want to put together their own alternative to sell their games and keep their money? 30% is a LOT.

That, and Origin, as a platform, is stronger than Steam. May not have the catalogue or sales that Steam has, but as a program, it's coded much, much better.

[ ] Cut down on your bloated advertising budget. Seriously.

Ugh. I hate this. Even companies as awesome as Bethesda spend a lot of money on stupid TV Spots.

[ ] Give your workers reasonable timeframes for finishing games so we don't have more rush jobs.

Again, another industry standard.

[ ] STOP USING PUNKBUSTER FOR ALL OF YOUR PC GAMES. Seriously. STOP.

In games as competetive as Battlefield, how does the industry curtail cheating though? There aren't many other solutions out there that can be easily uninstalled and what not. :(
Where is the source that steam takes 30%? Hell, how is that different from XBl, PSN, or any store ever?

In fact, consoles are worse because you have to be milked dry so the consoles can make their money back.

and lastly, dedicated servers prevent cheaters. Dedicated servers have admins, not punkbuster which was PROVEN to be useless years ago, causing more problems than solutions.

Which is why dedicated servers are demanded, if the players don't control servers then its up to a fallible easily gamed system.

Hell, punkbuster doesn't recognize all hacks, it only recognizes old ones. A human admin can recognize a hack regardless of what code it uses. Because its visible.

And by the way, steam wasn't the one trying to lock down games. Steam doesn't care if you sell elsewhere. It was EA that had a shit fit when steam asked for its DLC to be sold there too.

EA walked away from steam, not the other way around. Steam isn't the one locking down games.
Google it. But, just in case, this is straight from the Escapist, regarding Notch putting Minecraft on Steam.

http://www.escapistmagazine.com/forums/read/7.383139-Notch-in-No-Hurry-to-Bring-Minecraft-to-Steam

And... yeah, they pulled their stuff from Steam. Again, the PC is not a closed ecosystem. With that, publishers and companies can say: No, Valve, i'm not paying letting you have 30% of every sale of every game I sell. I will keep that 30%, thank you very much. Thus, Origin.

Think about it: Every game that sells for $60.00 on Steam, $18.00 goes to Valve. Every One Million in sales? 300 grand to Valve. Just for having it on Steam. Any honest company would say: We have no reason to sacrifice 300 grand when we can design a non-intrusive platform, and Origin in its current incarnation is just that.

And quite frankly, that's healthy. I would hate to see Steam continue to be the only place that people can buy games, and will hope that more competition continues to open.
You do know that 30% mark up is average right now right? Even in physical stores? Stores will charge that regardless.

and origin is non intrusive? Have you seen their platform? Everything is social networking this and micro transactions that.

EA thinks its customers are the scum of facebook, they think the only reason they exist is to broadcast their lives and have stated so. They don't respect their customers.

Steam never popped up demanding 4.99 for a microtransaction in the way EA does. Steam never popped up a huge box asking to "post to my friends."

That's why origin exists. Its an evolved version of their old DRM and microtransaction system dating all the way back to the Dragon Age 1 era.

The only reason origin exists is to nickel and dime you and to make sure it only goes 1 way. Not for alternatives. Not for market competition.

PC has plenty of competition. Steam and origin aren't the only ones. EA left EVERY alternative to make sure it can try to nickel and dime you at every turn. They even came out and said that sales "cheapen" the IP.

Trying to hoard games on a store YOU OWN so you get ALL the POWER is the opposite of competition. Even then, the money you "saved" from steam is lost in the cost of setup and the cost of operation. Server farms aren't cheap/

Even though sales is what steam makes its main money from. Not regular price games.

And lack of competition? We have fucking plenty. Origin isn't the only one. Its only there to get money out of you in the most obvious way possible.

The fact is, you are so wrong I am beginning to wonder if you even play PC games at all. EA isn't there to enforce competition, its there to dominate everything so it can wring all the money out of your pockets with huge price tags. EA is not your friend, and it sure as hell isn't creating compeitition.

Its just holding all its games hostage. Its there to force consumers follow EA's rules.

Its even trying this crap with the PS4 for christ sakes.
Even if it were on Steam, Valve does not control the prices of the games that are there, nor whether or whether not they are on sale. That is on the publisher, IE: EA.

I get it. You like Steam. I like Steam too, and I have all but two to three of my games there. But i'm not blind enough to understand that companies will try to maximize the amount of money they make off of their products. They're not the only ones, either. Nintendo locks their stuff down on their hardware. Ubisoft requires uPlay. Amazon has a games client now, which i've used. GameStop, much the same. Valve has helped create a radically popular niche for itself in PC Gaming, and now that people are here, businesses are saying: Hey, I don't have to use Valve to sell my games anymore. Unless it's a SteamBox, PC Games are not restricted to a closed ecosystem. Any program can be installed to manage gaming software, and companies are understandably attempting to keep that large sum of cash to themselves.

Server farms and software development in trade for long term fiscal saliance is also a no brainer, especially if they get people into their ecosystem who like it.

Have I seen their platform? Yes. I own games on their platform. I've bought games on their platform: Mass Effect 3, The Sims 3, SimCity, and Battlefield 3. It's just as easy to buy games there as it is on Steam, and i've never been prompted for any social networking plugins or anything related. As a matter of fact, if I were to compare the two side by side strictly in terms of their coding, Origin is more modern, loads faster, and uses fewer system resources than Steam does. It installs quicker, doesn't insist on a DirectX install for every game, and has a "lite" client to run offline for games that don't require a full internet connection to run.

Steam is old. The way it handles games dates back to Windows XP/Vista, as Steam Games don't even recognize the taskbar. It takes a long time to load up, its first time installations require install of programs that are native to Windows Vista, 7, and 8, and it uses quite a bit of memory while shopping. It's clunky between pages, and its navigation is dated.

Both collect usage data, and both exist to be DRM for their respective games.

This isn't to say that it's bad. It does what it's intended to do, and the prices are hard to beat when it chooses to run a sale. I do wish Valve would actually update their client, though, to something more modern. I know that they have the money to do so. Instead, they are choosing to build an operating system that closes off those who run it to Valve's ecosystem. Oh well.

Despite all that, though, Valve's catalogue and sales are extremely difficult to beat. It's one of the reasons being a PC Gamer is so great: Where XBox and Playstation are running new games at high prices, I get them stupidly cheap. Origin, while having its Black Friday sales and some pretty competetive offers, can't beat Steam's catalogue.

But is Origin bad? No. Would I expect more companies to move in that direction? Yup. Do I blame them? Nope, and I think that as PC Gaming grows, Valve is likely to lose its vice grip on the PC Gaming market as more various locations open to sell games to us. Microsoft, for example, is positioning itself to enter the market, as they have the guy who made Steam the program it is today on their team to build a client of their own to sell games.

For the record, I've been PC Gaming for 14 years, and console gaming for more than a decade before that. Just because I don't have this overwhelming vitriol for Origin doesn't mean that "i don't PC Game." It just means that I have not found the reason to be upset at a company I haven't done much business with, and when I have, it hasn't been the end of the world.
Me liking steam? Is that your only rebuttal? Let me put this into simple terms:

Steam doesn't try to force consumers into its rules. It allows outside sales.

Uplay is just the multiplayer part of Ubisoft games, Ubisoft DID NOT hoard all its games.

Origin is meant to hoard games from OTHER services, and is filled with anti consumer practices.

Good old games.

Even gamefly.

The list goes on.

There is a difference. There is no defending Origin. At all.

The steambox is LINUX. A closed system? Its a free open source OS made by a man who hates big business. Anything that runs on linux will run on the steambox. There is no closed system because of its open source status.

If you're going to try to criticize Linux, at least know basic facts about it.


And not hating origin isn't what I meant. You said steam was the only way to buy PC games. That is false. You implied origin is the only competition and helps competition, that is also false.

And now you say Linux is a closed system, which is false.

And origin is meant to be anti competitive. That is the very definition of bad, even by your own Logic that you apply to steam.

Not even steam and Uplay take anti-competition to Origin's level. That is what makes origin bad. That is what makes origin a danger to consumer rights.
Linux BASED. SteamOS is Linux BASED, meaning that it's built on TOP OF the Linux Platform. It's not just Linux running Steam. It's an operating system using Linux's code as its basic operating procedures.

You know what else is running Linux based operating systems? MacOS X. Video game consoles. iOS. Other phones. You name it. I don't even need to get into how closed Apple based systems are. Just because it's based on Linux doesn't wave some magic wand and produce wildly open results. It depends on how the system is coded. And with that, Valve is not a charity. If you believe that they're going to allow other systems for digital distribution of games onto that platform, you're delusional.
Oh really? Then how the hell are games coded for pure linux working on steam OS? If SteamOS is only slightly related to linux like IOS, how the hell does it still do everything linux does out of the damn box?

I don't see people install linux games on their mac.

And secondly, why the hell are you even saying "it'll be locked down" when it isn't even released? Hell, the prototypes haven't even been sent out yet.

Its conjecture at best, full blown biased lie at worst.
The Operating System has little to do with how games function. It's all based on the tools that are available and installed for that operating system. For example: The Reason that Windows runs so many games is due to DirectX, .NET, Microsoft XNA, etc.

Even the XBox One now runs DirectDraw, meaning that putting a game from XBox One onto PC is going to be stupidly easy.

All of the components above are built into the Operating System that is Windows. Combine that with the fact that the tools for DirectX are very well designed and pretty easy to use, and you have a lot of games that utilize it coming to Windows as an operating system.

In order for a game to run on Linux, it needs to be coded in a Non-DirectX based client that then interfaces with the display driver on its own. OpenGL is one of the prime examples of this. Source has also been worked over the last few years to do this. The problem with OpenGL is that the tools are often difficult to use, which cost more manhours and more money then to make AAA games with. I can't speak for Source or other engines that run natively on Linux.

And yes, with that, if a company makes a game that runs OpenGL, it can and will run on Mac. Not out of the box, but it won't have as many issues getting ported over to that platform as if the game was originally coded in DirectX.

This poses a pretty big problem for Valve. In order for games to run on its Linux based system, it has to A.) Convince Manufacturers of Graphics Chipsets to make more stable drivers for Linux and Mac, more often. And B.) It has to create tools that make things easier for developers to get onto Linux, or at least fund the creation of those tools.

Either that, or it just starts licensing Source Engine to people and making bank.

So, yes. If the operating system is Linux based, it can still run OpenGL and Source Games. Valve has announced that they are actually having Drivers created for SteamOS in cooperation with NVidia and ATI. This will get rid of one big hurdle that Linux based systems have.

I've chatted with a few friends that I know at a subsidiary of Sony, and they pretty much say the same thing: The biggest hurdle to Linux is that the tools suck.

And yes, it's pure conjecture at this point, but really... let's think business here, which Valve is very good at. They put the man hours into developing the Operating System, which is likely costing them a metric boatload of money. They are then going to have to build tools to support that Operating System. Why on Earth would they allow Origin or any other platform onto their system? Why would they even develop the system? Why not stay the same as they are now, considering their install base on the three existing platforms is already VERY high.

It's their system. Their box. Games are going to very likely come from their store.They're doing it because they see it making a metric shit-ton of money.

Valve does wonderful things for its customers by offering deep discounts, but those discounts come at massive profits for not just Valve, but the publishers of the games. They're thinking $$$ when they start their Autumn, Summer, and Winter Sales, and they're thinking $$$ when it comes to their box and OS.

So let's get real here.
Guess what: The OS isn't whats making money. There is no lock on it. In fact, they encourage hacking and even said it can reformat to windows.

Consoles can't do that. Its not a closed system. Its meant to be open.

Its not a money maker in itself, its an investment to ensure the future of PC gaming through open source.

And the fact you keep pushing conjecture over something you aren't even a part of is bias in its true form. There is no "business sense" here. Its just you expecting everything to be locked down because sony and microsoft do it.

News flash: This isn't consoles and their broken business practices don't apply here. This is PC gaming, and PC gamers do things differently.

Even though the entire idea of locking down goes against the entirety of the PC market, a lot like xbox one's DRM did.

It won't work. It won't be adopted.

In fact, valve went out and told everyone what the deal was. They confirmed their intentions.

The OS isn't for money, its for getting out of microsoft's shadow and influence by forcing support for linux. Its an investment that's been said time and again. Yet all you think about is money when taking away microsoft's power over PC is the main point.

Valve doesn't want Windows 8 to lock steam so GFWL can replace it. They don't want certification and fees. PC developers don't want to play by console rules.

That's the point. That's the reason this is getting made. Your entire idea of locking everything down is what PC developers are running from.

Valve knows they must be unified to work. Valve knows it can't afford to splinter the PC market into irrelevance through a power grab.

Its the reason they went with linux support. Valve knows that if they don't make it open source, PC gaming is done. Everyone does. PC NEEDS an open source platform or risks being shut down by microsoft's plan to copy Apple.

If steam copied what Microsoft wants to do, it will be DOA. If developers have to deal with microsoft rules, it will be the one with most support. They are FORCED to make it open source, the opposite of what Microsoft is planning.

Its not a money maker because the OS is worthless, its free.Its meant to be open source and free so PC gaming has an insurance policy. Its an investment meant to be a doomsday bunker for PC gaming. A place microsoft can't touch when they lock down windows and force everything but GFWL out.

And if you think steamOS is bad, wait until Microsoft fully locks down the OS all the while charging for its license. The entire idea of a locked down steamOS is insane, and lacks business sense.

Locking down steam OS in any fashion means the death of PC gaming. Gabe Newell isn't that stupid to try to follow business advice from Steve Ballmer. There is a reason Ballmer had to step down.

Valve knows why PC gaming was thriving, and it wasn't certification or locking down the OS. It was because it was open, and had no central body trying to control anything. Valve doesn't need to to lock down the OS, because a healthy PC gaming market on an OS where they continue to exist means the company has a future. Its not money valve is after, its a guarantee that Steam will still exist.

Because right now microsoft can lock out not only steam but origin and everything else.
I think the Tinfoil hat is cutting off circulation to your brain.

Where are your sources that Windows 8, Microsoft, etc, are planning on locking down Windows to only Games for Windows Live? Where is your evidence that they are locking down the OS? That they want to wipe out Steam?

Oh... right. There isn't one, because it's all hyperbole.
 

mxfox408

Pee Eye Em Pee Daddy
Apr 4, 2010
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Ed130 said:

You tried to be 'the best company in America' back in 2007 and we all know how that turned out.

Face it EA, you're a soulless bureaucratic nightmare devoted to making money whose schemes range from 'incompetent' to 'what the fuck were they thinking.'

I think aiming a little lower would be more realistic, like beating Activision and Ubisoft.

LoL that video is golden hahahaha
 

mxfox408

Pee Eye Em Pee Daddy
Apr 4, 2010
478
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Reed Spacer said:
tippy2k2:
I know it pains many to say it but they're doing a lot better (though they still have a lot more they can do).

-A lot less milking of franchises.
To just cherry pick the first thing off the top of my head:
Dragon Age to Dragon Age 2; 1.5 years between releases; DA2 to DA3 2.5 years assuming no delays

-Removal of the Online Pass

-As much flack as they get, FIFA and Madden have made HUGE improvements compared to earlier editions (especially Madden, which just stalled out after EA got the NFL exclusive rights)

-Instead of sticking with NCAA and their systematic exploitation of college athletes, EA stepped out. I suppose that could be more PR then because it's the right thing to do but a good deed is a good deed.

-I am not a PC gamer but I've heard that Origin has become much better compared to what it used to be. Still nowhere near Steam (again, heresy that I've heard) but it's getting better

Still a lot more they can do ("Broader Audience" seems to get thrown around by them a lot, giving us watered down giants rather than smaller niche titles) but I think Ubisoft has stepped in to overtake EA as the worst game company.

FIFA, Madden and NHL practically define milking ~ each year they release a new edition, the only differences being minor graphic tweaks and different names and numbers on the uniforms, and every year the sheep buy it.
agreed.....Screw EA's business schemes and they have a long way to go to dig themselves out, maybe if they ditch all the micro transactions and all their money grabbing and milking crap along with the ME 3 ending.