I have the same gripe against both the movie and music industries really. Both are crying out that piracy is killing them and in both cases my answer is the same: Stop trying to get more money from us and instead stop paying actors $20M+ for one film/game.
I bought a game off steam recently called "atom zombie smashers" It has terrible graphics, but you know what? it was cheap and its fun. Cost about the same as a cinema ticket yet so far I have had 5 hours entertainment. It was developed by one guy (I think). We need more games like torchlight and magicka, less like Crysis. I thought Crysis was very pretty, but a boring game and in the end the boring far outweighed the pretty.
I've spent many more hours playing Tetris and Elite than I have all the CoD series put together.
Bottom line:
Throwing money at a project does not make it good and it would be much easier to make a profit if you DIDN'T throw so much money at it.
I bought a game off steam recently called "atom zombie smashers" It has terrible graphics, but you know what? it was cheap and its fun. Cost about the same as a cinema ticket yet so far I have had 5 hours entertainment. It was developed by one guy (I think). We need more games like torchlight and magicka, less like Crysis. I thought Crysis was very pretty, but a boring game and in the end the boring far outweighed the pretty.
I've spent many more hours playing Tetris and Elite than I have all the CoD series put together.
Bottom line:
Throwing money at a project does not make it good and it would be much easier to make a profit if you DIDN'T throw so much money at it.