That's the short and long of it.Bellvedere said:Well there's two things, not that I agree with either.
There's a perception that F2P models either unbalance the game (which they can) AND/OR they destroy the community (there's no entry standards therefore the standard of player must be lower). If you hold that view you must be of the opinion that people who pay are a higher class of player since you play a higher class of game and/or you are part of superior community thus the elitism.
The secondly elitism is built into the game in F2P models. That is people paying have access to more features (whether cosmetic/gameplay/other) therefore the people paying must be better in order to deserve all the extra stuff. Some players also have the notion that people that just take advantage of the F2P features without ever contributing financially to the game are leeching too.
I witnessed first hand how bad a company can abuse a F2P system in order to leech $1000 or more a month out of their player base (those willing to pay that at least) just for godly gear. That game was Perfect World and it's a fucking mess anymore.