This may seem like an odd way to preface a post here, but I do not really consider myself a gamer. I have played some video games (like I think just about everyone in my generation has - I'm 26, for the record), but I do not devote much time or energy toward playing games. I own maybe 20 Playstation games, I pop one in for a bit maybe once a month, and I'm not sure if I've ever even finished one. (Oh, and, uh, I'm not very good at them. Ha.) I feel like calling myself a "gamer" would be like calling myself a "musician" because I can play "Chopsticks" and "Mary Had a Little Lamb" on a piano.
I do, however, think gaming is very interesting. Beyond the oft-mentioned training of "hand-eye coordination," I think it has a lot of potential as a story-telling medium that has yet to be fully realized. I think games have value as an experience in this respect that cannot be replicated or replaced by books or movies. (Note that this statement is not intended as a value judgment of books, movies or games - I'm saying they're qualitatively different, not that one is quantitatively better.) I'm also interested in the exploratory, puzzle-solving nature of games, and what relationship that has to the way we interact with technology in the digital age.
Now, I'm taking an introductory sociology course at uni this semester. As part of the course, we have to do a research paper on a topic related to a chapter we're studying in our text. Virtually everyone in the class is stuck for topics and I felt similarly until today, when I had the brainstorm that I could do a paper on gaming as it's presented in mass media, and public perceptions of gaming/gamers. Naturally, I wanted to discuss this with my instructor and make sure that he felt this topic fit the assignment.
Well, not only did he think the topic fit the assignment...he called me to the front of the room to use my topic as an example for the class, and discuss possibly methodologies we might use for topics like mine.
So here's the part I found interesting. When he called me to the front, asked and then announced my name...I just knew he was going to tell the class what my topic was, and I felt a flush of apprehension.
Sure enough, he said, "This is Bean, and his topic is going to be on public perceptions of gamers."
Approximately a quarter of the class immediately laughed, and I felt quite embarrassed. I thought, Great, now they all think I'm a gamer myself, and I picked the topic because I'm obsessed with games and couldn't think of a more "academic" topic.
(Whether or not that's actually what they thought - I certainly can't prove it, and I might be wrong - is nevertheless something I'd consider irrelevant to this post. The important thing is that is what I assumed they thought.)
My own reaction really surprised me (and naturally I noted this down), because I honestly feel - or thought I feel - that gaming should not be considered an embarrassing hobby or interest. From what I've observed, games are often very artistic (shut up, Ebert), add to social dialogue (being that they are reflections of our culture - and sometimes on our culture as commentaries), challenge our perceptions (through story and elements of their design), and generally require skill to play - what could be embarrassing about interest in them?
Yet I clearly was embarrassed about being publicly identified as a gamer, against my conscious objections to the idea that "gamer" should be a shameful identifier.
Further thoughts/observations I've made:
- I'm not entirely sure if my reaction was just to the idea of being a gamer, or more specifically to the idea of being an obsessive gamer (for choosing the topic), i.e. am I embarrassed by the label in general, or am I specifically embarrassed by the idea that I've been seen as fitting a social stereotype about gamers...or both?
- I recall now that when I first discussed this topic with my instructor, I opened the conversation with, "I'm not a gamer myself, but I'm interested in gaming culture..." Again, I'm not certain if this reflected some subconscious embarrassment over being identified as a gamer, or just wanting to deflect any assumptions that my interest was immaturely personal and not of serious academic interest. (Or is that again concerns about appearing to fit an ugly stereotype, i.e. the idea of gaming as a frivolous and immature interest?)
- I think if I'd been mistaken for a gamer in a community of other non-specific "geeks," I would not feel the same way even if they were not gamers themselves. I think I might be embarrassed to be presented as having knowledge or a skill set I don't think I have (i.e. "Oh, no, I'm not an expert on Battlestar Galactica, I've only seen a few episodes") so I think the embarrassment is only limited to people I would assume to have little knowledge or acceptance of gaming - not just non-gamers in general.
::
Okay, I know this is a long post, so here's the end.
I'm curious to know if others here have had somewhat similar experiences. That is, even if you have good reasons that you've carefully thought about for being unashamed - even proud - of being a gamer, have you ever been in a situation where you found yourself feeling embarrassed or ashamed of this interest? Particularly when you didn't anticipate you would?
I hope I have not misstepped anywhere on discussion of this topic. I just joined this site, and while I'm sure perceptions of gamers have been discussed here before (sorry to repeat anything), I'm very curious to know if people can relate to this specific experience of being surprised by your own shame.
Thanks!
I do, however, think gaming is very interesting. Beyond the oft-mentioned training of "hand-eye coordination," I think it has a lot of potential as a story-telling medium that has yet to be fully realized. I think games have value as an experience in this respect that cannot be replicated or replaced by books or movies. (Note that this statement is not intended as a value judgment of books, movies or games - I'm saying they're qualitatively different, not that one is quantitatively better.) I'm also interested in the exploratory, puzzle-solving nature of games, and what relationship that has to the way we interact with technology in the digital age.
Now, I'm taking an introductory sociology course at uni this semester. As part of the course, we have to do a research paper on a topic related to a chapter we're studying in our text. Virtually everyone in the class is stuck for topics and I felt similarly until today, when I had the brainstorm that I could do a paper on gaming as it's presented in mass media, and public perceptions of gaming/gamers. Naturally, I wanted to discuss this with my instructor and make sure that he felt this topic fit the assignment.
Well, not only did he think the topic fit the assignment...he called me to the front of the room to use my topic as an example for the class, and discuss possibly methodologies we might use for topics like mine.
So here's the part I found interesting. When he called me to the front, asked and then announced my name...I just knew he was going to tell the class what my topic was, and I felt a flush of apprehension.
Sure enough, he said, "This is Bean, and his topic is going to be on public perceptions of gamers."
Approximately a quarter of the class immediately laughed, and I felt quite embarrassed. I thought, Great, now they all think I'm a gamer myself, and I picked the topic because I'm obsessed with games and couldn't think of a more "academic" topic.
(Whether or not that's actually what they thought - I certainly can't prove it, and I might be wrong - is nevertheless something I'd consider irrelevant to this post. The important thing is that is what I assumed they thought.)
My own reaction really surprised me (and naturally I noted this down), because I honestly feel - or thought I feel - that gaming should not be considered an embarrassing hobby or interest. From what I've observed, games are often very artistic (shut up, Ebert), add to social dialogue (being that they are reflections of our culture - and sometimes on our culture as commentaries), challenge our perceptions (through story and elements of their design), and generally require skill to play - what could be embarrassing about interest in them?
Yet I clearly was embarrassed about being publicly identified as a gamer, against my conscious objections to the idea that "gamer" should be a shameful identifier.
Further thoughts/observations I've made:
- I'm not entirely sure if my reaction was just to the idea of being a gamer, or more specifically to the idea of being an obsessive gamer (for choosing the topic), i.e. am I embarrassed by the label in general, or am I specifically embarrassed by the idea that I've been seen as fitting a social stereotype about gamers...or both?
- I recall now that when I first discussed this topic with my instructor, I opened the conversation with, "I'm not a gamer myself, but I'm interested in gaming culture..." Again, I'm not certain if this reflected some subconscious embarrassment over being identified as a gamer, or just wanting to deflect any assumptions that my interest was immaturely personal and not of serious academic interest. (Or is that again concerns about appearing to fit an ugly stereotype, i.e. the idea of gaming as a frivolous and immature interest?)
- I think if I'd been mistaken for a gamer in a community of other non-specific "geeks," I would not feel the same way even if they were not gamers themselves. I think I might be embarrassed to be presented as having knowledge or a skill set I don't think I have (i.e. "Oh, no, I'm not an expert on Battlestar Galactica, I've only seen a few episodes") so I think the embarrassment is only limited to people I would assume to have little knowledge or acceptance of gaming - not just non-gamers in general.
::
Okay, I know this is a long post, so here's the end.
I'm curious to know if others here have had somewhat similar experiences. That is, even if you have good reasons that you've carefully thought about for being unashamed - even proud - of being a gamer, have you ever been in a situation where you found yourself feeling embarrassed or ashamed of this interest? Particularly when you didn't anticipate you would?
I hope I have not misstepped anywhere on discussion of this topic. I just joined this site, and while I'm sure perceptions of gamers have been discussed here before (sorry to repeat anything), I'm very curious to know if people can relate to this specific experience of being surprised by your own shame.
Thanks!