Rusty Bucket said:
Cowabungaa said:
Rusty Bucket said:
How can Epic say they focus on creating unique and original frnachises and then go and work on Bulletstorm, which isn't close to either of those things?
What? How is it
not?! It goes against almost everything that makes today's popular shooters, well, today's popular shooters. It's more like a return to the 90's, with over-the-top, insane and relentless action. A refreshing type of shooter that, I think, is welcome in this age of modern warfare FPS.
I may have been overreacting here, which I apologise for. I still don't think Bulletstorm is at all original though. The scoring stuff's cool, but other than that it's just two burly space marine types running around with big guns and killing other burly space marines. Granted, I haven't seen tons of footage, but it definitely doesn't look original. I'd say it sticks out a lot compared to all the modern warfare stuff we see nowadays.
To me, judging by the description in the OP (as I haven't read that book), this game would translate in a rather typical multiplayer shooter, though perhaps with an a-typical art style, with some sort of leaderboard. Doesn't sound that compelling or original to me.
There's no gravity. That changes things a little.
Burly, yes, space marines, not really, perhaps, more like ex-mercs-now-fugitive-drunken-space-pirates. Even still, space marines are not that popular nowadays so I'm not seeing the big fuss about them. But space
pirates are a whole lot cooler. And you're mainly murdering insane tribals or something.
The zero-G thing does sound interesting, reminds me of that one game that required Vista or XP or something and never really caught on, Shattered Horizons I believe. Zero-G shooter combat does sound promising.