Escapist News Now: Saints Row IV DLC

Baralak

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You guys are really missing out on what is possibly my GotY for 2013. Seriously. I had a blast, and I'm at about 40 hours for 91% save file.
 

MrGalactus

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Sep 18, 2010
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The bullshit tactics didn't die with THQ. Figures. I am so not buying this game new. Fucking Volition.
 

D-Class 198482

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Zachary Amaranth said:
martyrdrebel27 said:
no, instead, the entire GAME is just dlc that was removed from a previous game. Seriously, this was just supposed to be SR3 dlc. I love the series, but I refuse to continue supporting it after seeing how they handled dlc in SR3. I'm sure it was just THQ milking its cash cow, hoping to stay alive, but it still showed a complete disrespect for the gamers.
Now, in fairness, you weren't President in the DLC. >.>

mjharper said:
Then you're missing a great game.
Great DLC, you mean. :p

D-Class 198482 said:
No, no, no, no ,no. Why has nobody corrected you on this yet?
In part because your stance is revisionist.

It's 24 hours long in the least, that's not the amount of time it takes to complete a DLC.
[/quote]
martyrdrebel27 said:
D-Class 198482 said:
martyrdrebel27 said:
The Knightly Gamer said:
martyrdrebel27 said:
D
Zachary Amaranth said:
If not for the aliens, I'd swear this was Saints Row 3.

Sorry, this is some of the first gameplay I've actually seen.

Generic DLC rage, rawr rawr...At least the costumes and stuff aren't things removed from a previous version of the game for "clipping" issues this time.
no, instead, the entire GAME is just dlc that was removed from a previous game. Seriously, this was just supposed to be SR3 dlc. I love the series, but I refuse to continue supporting it after seeing how they handled dlc in SR3. I'm sure it was just THQ milking its cash cow, hoping to stay alive, but it still showed a complete disrespect for the gamers.[

I can tell you from playing the whole game, it is more than DLC removed from 3. Are there some ideas from that DLC from Saints Row the 3rd (name escapes me at the moment) yes put the game still more than stands up on its own. It is a complete game and not just DLC. If you would never have heard of the DLC for the 3rd you would never be able to tell a difference. You could always rent it or borrow it from a friend to see what I mean.
The game is cut dlc, hey then added that "extra" that you're talking about which is just the side missions that were already in SR3. But the whole superpowers alien story was just dlc. They just padded it out. Again, I'm sure id love he game, have a lot of fun (even though SR3 was criminally short), and walk away a happy person with 60 less dollars. However, I don't support the lazy business practice surrounding the issues at hand. Its with noting that I also am at issue with the all the micro dlc bullshit
No, no, no, no ,no. Why has nobody corrected you on this yet?
Saints Row 4 was being made alongside Saints Row 3, aka before Enter the Dominatrix was coming out.
The creators liked the story and gameplay of Enter the Dominatrix to they revised the DLC and made it into a very solid, very good full game.
Seriously, it's not a cut DLC. It's 24 hours long in the least, that's not the amount of time it takes to complete a DLC.
It's worth the money.
all you've done here is put pretty spin on an ugly truth. Enter the Dominatrix was planned dlc for SR3, they were already developing the fourh one wih no story or purpose, aka a cash-in. When THQ was dying to death, they decided hey didn't have the resources or time available to finish developing he fourth in its own right, so took what was already made as a dlc and padded it out wih the same or variations on the same minigames found in Sr3. Tell me, why does he fact that they liked the story mean it should be cannibalized for a separate sequel? Would they somehow have not liked it had it been released as the dlc it was planned as? What purpose, if not for the cashing in, does it serve to not just serve that up as dlc as planned and create a separate story for SR4?

EDIT: you know what, after I saw that 24 hours of content comment I had an epiphany. Essentially, what they've done would be like Rockstar having sold The Lost and Damned or The Ballad of Gay Tony as GTA 5 instead of dlc. And imagine that, GTA 5 not being the epicness we are about to receive.
I don't even know why I try to convince people who don't want to play a game because they've only seen tidbits of gameplay and think it 'feels like a DLC'.
 

Rebel_Raven

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Jul 24, 2011
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Yeah, I saw the DLC hate coming when I saw it on PSN.
And the inevitable complaints that it's running on the previous game's engine.

Still, just playing through the character creation demo, things are more polished.

Angry joe liked the game. Yahtzee will prolly like it. c'mon! >.>

Ah well, I'm typing this as SR4 patches. I'm going to play the game, and can be pretty certain I'll enjoy it, laugh, cry (prolly from laughter), and generally have a goofy grin plastered to my face the whole time.
Haters gunna hate. >.>

Ding patch is done. :p
 

martyrdrebel27

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Feb 16, 2009
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D-Class 198482 said:
Zachary Amaranth said:
martyrdrebel27 said:
no, instead, the entire GAME is just dlc that was removed from a previous game. Seriously, this was just supposed to be SR3 dlc. I love the series, but I refuse to continue supporting it after seeing how they handled dlc in SR3. I'm sure it was just THQ milking its cash cow, hoping to stay alive, but it still showed a complete disrespect for the gamers.
Now, in fairness, you weren't President in the DLC. >.>

mjharper said:
Then you're missing a great game.
Great DLC, you mean. :p

D-Class 198482 said:
No, no, no, no ,no. Why has nobody corrected you on this yet?
In part because your stance is revisionist.

It's 24 hours long in the least, that's not the amount of time it takes to complete a DLC.
martyrdrebel27 said:
D-Class 198482 said:
martyrdrebel27 said:
The Knightly Gamer said:
martyrdrebel27 said:
D
Zachary Amaranth said:
If not for the aliens, I'd swear this was Saints Row 3.

Sorry, this is some of the first gameplay I've actually seen.

Generic DLC rage, rawr rawr...At least the costumes and stuff aren't things removed from a previous version of the game for "clipping" issues this time.
no, instead, the entire GAME is just dlc that was removed from a previous game. Seriously, this was just supposed to be SR3 dlc. I love the series, but I refuse to continue supporting it after seeing how they handled dlc in SR3. I'm sure it was just THQ milking its cash cow, hoping to stay alive, but it still showed a complete disrespect for the gamers.[

I can tell you from playing the whole game, it is more than DLC removed from 3. Are there some ideas from that DLC from Saints Row the 3rd (name escapes me at the moment) yes put the game still more than stands up on its own. It is a complete game and not just DLC. If you would never have heard of the DLC for the 3rd you would never be able to tell a difference. You could always rent it or borrow it from a friend to see what I mean.
The game is cut dlc, hey then added that "extra" that you're talking about which is just the side missions that were already in SR3. But the whole superpowers alien story was just dlc. They just padded it out. Again, I'm sure id love he game, have a lot of fun (even though SR3 was criminally short), and walk away a happy person with 60 less dollars. However, I don't support the lazy business practice surrounding the issues at hand. Its with noting that I also am at issue with the all the micro dlc bullshit
No, no, no, no ,no. Why has nobody corrected you on this yet?
Saints Row 4 was being made alongside Saints Row 3, aka before Enter the Dominatrix was coming out.
The creators liked the story and gameplay of Enter the Dominatrix to they revised the DLC and made it into a very solid, very good full game.
Seriously, it's not a cut DLC. It's 24 hours long in the least, that's not the amount of time it takes to complete a DLC.
It's worth the money.
all you've done here is put pretty spin on an ugly truth. Enter the Dominatrix was planned dlc for SR3, they were already developing the fourh one wih no story or purpose, aka a cash-in. When THQ was dying to death, they decided hey didn't have the resources or time available to finish developing he fourth in its own right, so took what was already made as a dlc and padded it out wih the same or variations on the same minigames found in Sr3. Tell me, why does he fact that they liked the story mean it should be cannibalized for a separate sequel? Would they somehow have not liked it had it been released as the dlc it was planned as? What purpose, if not for the cashing in, does it serve to not just serve that up as dlc as planned and create a separate story for SR4?

EDIT: you know what, after I saw that 24 hours of content comment I had an epiphany. Essentially, what they've done would be like Rockstar having sold The Lost and Damned or The Ballad of Gay Tony as GTA 5 instead of dlc. And imagine that, GTA 5 not being the epicness we are about to receive.
I don't even know why I try to convince people who don't want to play a game because they've only seen tidbits of gameplay and think it 'feels like a DLC'.
dude, its not that it "feels like dlc." it was LITERALLY CREATED as DLC for Saint's Row: The Third. Fact.
 

Something Amyss

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Dec 3, 2008
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D-Class 198482 said:
I don't even know why I try to convince people who don't want to play a game because they've only seen tidbits of gameplay and think it 'feels like a DLC'.
Please don't quote me if you're not addressing me.

You can insist it's 24 hours long, but everything I've seen on the net says otherwise. Un;ess, as I've already stated, you think SRTT was 24 hours long. And that's bull.

Rebel_Raven said:
Still, just playing through the character creation demo, things are more polished.
And that's exactly what I expect the "polish a turd" saying to be used for.

Angry joe liked the game.
Is that a good thing?

I mean, I'm glad you're so convinced that you'll like a game you evidently haven't played, but do we really need external validation?
 

Something Amyss

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Dec 3, 2008
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MrGalactus said:
The bullshit tactics didn't die with THQ. Figures. I am so not buying this game new. Fucking Volition.
Volition were the ones who went on the anti-used game and pro-monetisation rants, so are you really surprised? Plus, this all dates back to when THQ was still kicking, so I'm betting they'd already worked on a lot of it.

Now comes the weird part:

I see no real problem with a DLC schedule, day-1 DLC, and lots of DLC. Cosmetic changes and chit? Fine. Has anything changed the power level or impacted balance like in SRTT, though? Because until then, I don't see it as a problem.

...See? I just defended Volition and DLC. That's weeeeeird, since I am (evidently) teh bias.

Of course, if they have, they can fuck right off. I got the complete Saints Row TT on sale a while back, and it really smacks of selling power. I'm not even talking about the cheats. Starting the game with several flying vehicles with weapons, new weapons, and insta-health-regain really makes the game easy mode. And yeah, I could delete the DLC, but it won't change the part about them selling power.

At least it's a single-player thing, not a competitive thing?
 

Rebel_Raven

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Zachary Amaranth said:
Rebel_Raven said:
Still, just playing through the character creation demo, things are more polished.
And that's exactly what I expect the "polish a turd" saying to be used for.

Angry joe liked the game.
Is that a good thing?

I mean, I'm glad you're so convinced that you'll like a game you evidently haven't played, but do we really need external validation?
I'm so glad you're convinced you hate a game you've never even played. :p

Yeah, considering reviews are something some people get up in arms over, I'd say yes, we need external validation.

Like I said, haters gunna hate. Players gunna play. Very fitting in this case, I guess.
 

Leftnt Sharpe

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Clankenbeard said:
Leftnt Sharpe said:
The mighty Tricky Dick is conspicuous by his absence.
How could he be a Saint? I believe he himself said "I am not a crook." BAM--disqualified!

Meanwhile, old Wooden-Teeth is *****-lappin' hoes into space. If you are a ho, you best pray you aren't named "Delaware". Because Washington WILL cross you!
Nixon considers himself to be more of a Puckish Rogue.
 

Kungfu_Teddybear

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Zachary Amaranth said:
It's 24 hours long in the least, that's not the amount of time it takes to complete a DLC.

I have trouble believing this game is more than twice as long as its predecessor. And news around the web says the main story is about as long as the last game. The only way I could get 24 hours out of SRTT was by avoiding everything for 14 hours.

exactly. SR2 was a long game. I think when I checked my timer at 100% completion in SR3, I had clocked 16 hours. Like I said above, what they've done is akin to Rockstar Selling us TLAD or TBoGT as GTA 5.
It took me around 39-41 hours to 100% complete Saints Row IV. And I wasn't spending time just messing about for the fun of it. That whole time I was doing the story, the activities, side quests, loyalty missions and challenges.
 

Vie

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Nov 18, 2009
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I think I'm getting old.

As I watched this I had this terrible urge to do Mr Song's tie and collar up properly.

As for the topic at hand... ..hum, not sure. I quite fancy the vehicle from the Hillbilly pack, but I always fancy extra vehicles. The masks from the presidential pack don't appeal at all, though the outfits kinda do.
 

triggrhappy94

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What's stopping me from just making Obama in the character creator? At least that way his face wouldn't be a canny-valley mask.
 

DataSnake

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Kalezian said:
except that people that followed Saints Row would know about the DLC's for the games.
If they were paying really close attention, they might even notice that SR4 was in development before EtD was even announced, and merging the two does not make SR4 "just a DLC".

I can tell you that from playing through 4, beating it in 13 hours, and stopped playing just two activities shy of 100% at 16 hours, that after playing The Third it does feel like DLC. At most, an Expansion pack like older games would put out.
That's awfully subjective, since I'm at 100 hours and counting.

A great example would be Morrowind. It's two expansions could of been considered "complete games" if we are to accept Saints Row 4 as a "complete game". Bloodmoon for example added the ability to change into a werewolf which by itself added new gameplay mechanics, and after a while it got to the point that you could just turn and clear out two or three dungeons/caves.

The same is for Saints Row 4, it's just Saints Row 3 but with the added ability of using new powers.
Lycanthropy essentially gives you a damage and resistance buff. Superpowers in SR4 give you a completely different movement system, and several new kinds of attack, including the ability to freeze or control enemies, telekinesis, and an elemental aura spell.

No, before someone defends it. Saints Row 3 had you fighting a single enemy faction [since the Syndicate was actually three gangs, but you had to fight them in order because "PACING REASONS"] just as SR4 has you fighting a single faction as well. "But they're ALIENS!". That makes it acceptable? what if they were cows? What if they decided to go full Matrix and they were nothing but sentient AI? Hell, lets be a little crazy here, what if they were another set of three gangs that you could only fight one after another?
Enemy types in Saints Row 3 (including STAG, which was no longer available after beating the story mode):
*Basic grunts
*Snipers
*Rollerbladers (become unavailable except at survival events after you've completed all city takeover)
*Grenadiers (become unavailable except at survival events after you've completed all city takeover)
*brutes (become unavailable except at survival events after you've completed all city takeover)
*riot shield guys
*STAG elites (become unavailable after completing the main campaign)
*tanks
*Vtols (become unavailable after completing the main campaign)
*attack helicopters
*humvees

Enemy types in SR4 (ONLY the ones that appear in post-game freeroam):
alien grunts
alien specialists
riot-shield aliens
murderbots
shield CIDs
UFO cycles
UFO vtols
murderbots
tanks
alien humvees
marauders
wardens


The game becomes bunny-ears pants-on-head-retarded within two hours due to the god awful "Super Powers" that make a huge portion of the game completely redundant. Even more so, you get punished for not using the powers as the only way to turn off super movement [speed and jump], is a god damned cheat.
1. You could also just tap the jump button for a regular hop and not get any of the sprint speed upgrades. That would give you running speed and jump height on par with, say, Duke Nukem 3D, hardly unwieldy.
2. Make up your mind, does having superpowers change how the game is played or not?

Volition had a huge opportunity to make a good game, but instead of exploring an America where the Commander in Chief is a criminal, not like any before him/her/Nolan North were, we get shafted with "LOL, EARTHS BLOWN UP, ALL THOSE CHARACTERS YOU LIKED IN 3 ARE DEAD, ENJOY THE ALIENS MOTHER FUCKERS!"
Several of them are already slated to be back in the DLC, and there good ending (all sidequests done before the final story mission) shows one way they could easily bring back the rest.
Honestly, the idea of the POTUS having to fight, say a gang of International Terrorists lead by three of America's "enemy countries", would of been pretty cool.

But no, Aliens. That's what the entire series was leading up to. god damned mother fucking aliens.
Yeah, there's a real [http://en.wikipedia.org/wiki/Call_of_Duty:_Modern_Warfare_3] shortage [http://en.wikipedia.org/wiki/Battlefield_3] of games [http://en.wikipedia.org/wiki/Medal_of_Honor:_Warfighter] where you play as an American fighting foreign terrorists.

I really hope Volition just kills off the series, even though they said this was the end of the Third Street Saints in this iteration, barring a complete reboot they have effectively wrote themselves into a wall, turned around and built a castle around it and locked themselves in their room.
Actually,
they end up with all of time and space to play with, which is about as far from "written into a corner" as you can get; they could set SR5 literally anywhere or anywhen.

A love letter to fans my ass.
Here's a list of things they did that I, as a fan, fucking loved:
Bringing back Johnny Gat. The man "died" offscreen, everyone was expecting him to come back sooner or later.
Giving Shaundi an actual character arc that explained her different attitude in SR3.
Bringing back a slew of past characters, including Ben King, Julius, Maero, Tanya Winters, and Veteran Child.
And on top of that they fixed pretty much every gripe I had with SR3. I'm certainly satisfied.
 

Weaver

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Apr 28, 2008
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This ENN basically just seems like a huge advertisement for SR4 dlc...
It sounds like it's being read from a press info sheet.
 

Clankenbeard

Clerical Error
Mar 29, 2009
544
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DataSnake said:
Here's a list of things they did that I, as a fan, fucking loved:
Well put. This game hit all of the right notes for me. I'm not done yet. I too am savoring all of the side quests and the care that Volition put into the dialogue. Hell, I am enjoying the dialogue interactions between the Saints you call up to help out on the missions.

I just finished the Monster Truck mission with Pierce where Zinyak ruined the song on the radio. Hillarious.