I over adjust brightness in games.
I hate missing items on the ground, switches or entirely corridors because it was 'barely visible'. The fact that the game is made easier is a necessary consequence of my actions. If I could somehow brighten the environment but still keep the enemies and traps as hidden as the difficulty intended...I'd be all for that.
I hate missing items on the ground, switches or entirely corridors because it was 'barely visible'. The fact that the game is made easier is a necessary consequence of my actions. If I could somehow brighten the environment but still keep the enemies and traps as hidden as the difficulty intended...I'd be all for that.