If there's going to be a game based on a property, it should be a Highlander videogame. I know there was an attempt at one a few years ago that fell through, but here's my pitch: it could be a Fable-style RPG with a reactive, changing world in which other immortals could be manipulating things around you, whether it be leading their roving bands of mercenaries and sacing cities or using hundreds of years of wisdom to gain political heft, so the order that you fight them in can be entirely random and based upon yours, and their, station in the world. In the meantime you can train with various fighting masters to increase stats and alter your move set as well as increasing your own wealth or position by doing jobs, occasionally changing your identity to not raise suspicion.
VHS copies of Star Wars do belong in a museum if they're the original trilogy untouched by Lucas and his re-edits. Palpatine was a lot creepier when it was "old woman in prosthetics" and he was always shrouded in shadow so you almost never saw his face.
Gotta give EA credit for one thing - Mirror's Edge failed for the right reasons. People loved the free running aspect but hated the combat. So now we're getting Mirror's Edge 2, with a full open world rather than individual levels. It can't come soon enough.