Escort Missions = Suck

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shadowstriker86

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Feb 12, 2009
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i hate them, i really really REALLY do, you always have to carry around some annoying piss ant person who can't even fight back and in all of the games ive played its always been the same except for 2 instances, the people you rescue from Fallout 3 and the mercenaries from Jak 2 & 3, because in those 2 games, the people you rescue can actually fight back. anyone else feel the same way?
 

Littlee300

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Oct 26, 2009
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http://www.escapistmagazine.com/articles/view/issues/issue_124/2644-Escort-Missions-Suck
What do you have to say head honcho of escapist?
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Only good escort missions I have ever played:

Alan Wake (Barry and police lady)

Mafia 2

Invincible friendly AI makes escort missions fun.
 

latenightapplepie

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Nov 9, 2008
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Isn't Ico one giant escort mission? Isn't it also a really excellent game?

My opinion: often they are really terrible, sometimes they work. They are not inherently bad.
 

Korovashya

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Sep 21, 2010
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A fair point, but I would argue that it is not inherently the escort missions that are poor, but the way in which developers create them.

Before starting a flame war, let me explain... The reason escort missions are so difficult and annoying would most likely be the nature of AI in games several decades ago. With very limited AI development, games could not put in allied AI. This is why every shooter from the early 90's was a 'one man army' type scenario.

Because developers had trouble developing AI who could do more than simply shoot at you, they hesitated to provide characters in escort missions the ability to shoot back. There was also the belief that allies would make the games too easy. This was well before we advanced to the point careful balancing in today's games. There was also the side effect that with poor AI development, if you gave them a gun they probably end-up shooting you.

What I'm trying to say is that the whole concept isn't inherently flawed, games just need to be more creative about how they portray it. For example, relying more on the directive to the player than making the objective actually matter. Have enemies attack the player first rather than prioritizing the VIP. Or, at least don't make them so stupidly weak that one shot to the foot will kill them, and finally, give them a gun. It's really quite simple, it just hasn't been done.

Alternatively, just leave it to multiplayer, cos I don't hear anyone complaining about VIP in Halo.
 

Kopikatsu

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May 27, 2010
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So...what?

You're telling me that you arn't going to be buying Timed Underwater Driving Stealth Escort Mission III?

Edit: Best escort mission ever? Fallout 3. You know the one.
 

Avaholic03

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May 11, 2009
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When I think of escort missions that suck, I always think about "Truth and Reconciliation" from the original Halo. Even though you blazed through that whole ship whipping ass and taking names, somehow there's a ton of guys left after you rescue Keyes and go out the same way you came in. And then that fucking moron just loves to fall on grenades that you throw. Is it too much to ask for the leader of the entire human force to stay behind the badass dude in the power armor? How the hell did he ever get into a command position in the first place?
 

SelectivelyEvil13

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Korovashya said:
That is actually a very accurate way to describe the predicament with escort missions: they are not designed in a conducive manner to allow enough flexibility on the player's part. What should be "I kill all of the bad guys, you go sit in the corner and shoot the occasional goon that creeps by" becomes a matter of babysitting the collective (artificial) intelligence of a box of (suicidal) wax paper. These days, there is little excuse for the escorted ally to be so inept, the circumstances to be positively damning to the player's capabilities, and the enemy to transmogrify into ally-killing super-ninjas.
 

DustyDrB

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Jan 19, 2010
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Yep. I haven't played The Saboteur - game I had been really enjoying up to this point - in about two weeks because I got stuck in a mission where a female companion keeps running into a crowd of Nazis. After failing the mission (which starts of with a moderately lengthy driving section, making it more of a pain in the ass to have to repeat) over and over, I actually tried shooting her in the leg as a tactic, hoping to gimp her so she couldn't go all suicidal. Didn't work. Now I just have no motivation to pick the game back up because I know I'll just have to drudge through that part again.
 

MiracleOfSound

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Jan 3, 2009
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Kopikatsu said:
So...what?

You're telling me that you arn't going to be buying Timed Underwater Driving Stealth Escort Mission III?

Edit: Best escort mission ever? Fallout 3. You know the one.
Fawkes?
 

Veylon

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Aug 15, 2008
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I liked the mission in Starcraft 2 where you 'protect' the giant war machine. In that one, at least, you're guarding something that takes and deals more damage than just about anything else in the game.
 

Kagim

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While a number of times escort missions suck sometimes the developers decide to try and make them more challenging then stupid.

In Kingdom Hearts 2 you have to escort Minnie to her throne room when the castle is pretty much getting stomped by heartless.

While she can't do much, she does have a team up attack which pushes enemies way the hell away from you. She also walks slowly unless you call her to you so you can get ahead of her quickly. So while screwing up can mean instant death your given a fair chance. Even though your getting swarmed with enemies.

Despite normally hating escort missions, i actually find myself looking forward to that part of the game each play through. That and the gauntlet. That is fucking epic.
 

Kopikatsu

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MiracleOfSound said:
Kopikatsu said:
So...what?

You're telling me that you arn't going to be buying Timed Underwater Driving Stealth Escort Mission III?

Edit: Best escort mission ever? Fallout 3. You know the one.
Fawkes?
Not quite. Optimus Liberty Prime.

Also, I didn't think Resident Evil 4 was that bad. Yes, Ashley was a nuisance, but she actually saved my life by attracting all the Cultists while I'm sitting in the corner bleeding out from the twenty stab wounds I just got.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Kopikatsu said:
[Not quite. Optimus Liberty Prime.
Aha... well that was kinda a reverse escort mission, he was escorting you! But yes, the fact that he was indestructable made that mission a whole lot of fun.

Fawkes's one was cool too.
 

Imperioratorex Caprae

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May 15, 2010
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The old school Vanilla WoW escort missions were a nightmare for me, mostly because the escort NPC would always get his ass handed to him while I was trying to save it... fortunately they toned down those quests later on in patches so I can't complain now. But every time I see an escort quest in WoW I have to stop and consider "Drop it?"
 

Paksenarrion

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Mar 13, 2009
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Marq said:
My boss put me in charge of a shift at work last night, with only only the new guy helping me.

It felt like an escort mission.
You should have coworkers randomly attack you, and when the new guy asks if this happens often, give him an incredulous look and say, "This is an escort mission. Of *course* we're going to be attacked."
 

Omikron009

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May 22, 2009
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I've never met anybody who didn't hate escort missions. I'm pretty sure they're universally regarded as one of the worst conventions in gaming today.
 

Vault101

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Sep 26, 2010
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MiracleOfSound said:
Kopikatsu said:
So...what?

You're telling me that you arn't going to be buying Timed Underwater Driving Stealth Escort Mission III?

Edit: Best escort mission ever? Fallout 3. You know the one.
Fawkes?
or Theres the one where you have to help the scientists escape porject purity, then the one with that annoying guy from little lamp light,