Look, under US law, once they sell me that game, it's mine to do with it as I wish. If I want to sell it on, legally, I have that right. Technically, these companies are infringing upon my rights as a consumer, while my actions do nothing of the sort to their rights. It's not screwing them over to buy used; you're thinking of piracy.squid5580 said:The only people getting screwed over by project $10 are the people who are screwing them over. Simple math really. Just because you bought another game of theirs new makes no difference. They had to pay to make each one. When you buy it new you are paying for that game. If you want to invest in future games by stock in the company.Owyn_Merrilin said:It hurts the person who bought the original game by lowering the resale value. Further, just because you buy one game used does not mean you buy everything used -- my fairly respectable Steam collection is evidence in that direction. Finally, all the little bits of nickel and diming they do -- if you can call, say, charging a quarter of the cost of the game for four new multiplayer maps "nickel and diming" -- ultimately hurts the consumer. Basically, whether or not I am a customer of a given publisher on one specific purchase, I either have or will most likely pay for a new game from them at some point. When they screw me over, no matter what the context, it doesn't make me look favorably upon them. This is without getting into DRM at all.squid5580 said:I really hate to be the one to say this but if you need to spend that 10 bucks, the moment you pay you become their customer. You are Gamestop's or the pawn shops or ebays customer before then. How do you be a customer of some company you aren't buying something from? Just because you own a EA product does not make you their customer. Just like owning a GMC car you bought used does not make you a GMC customer.Owyn_Merrilin said:Wow, someone else on this forum who doesn't blindly cheer on the game companies as they try to separate us from our money. You are a minority on this site my friend. Be proud.Doctor What said:First off, no I would not.
Secondly, wow. It's been so long since I've bought a new game I'm completely out of the loop when it comes to how they are trying to nickle and dime us out of money.
OT: Yep, that's what EA does. Game companies are unique in the way they rip off their customers, and then use their PR arm to somehow make them think they're getting a good deal. I mean, there's plenty of scams that work on that principle, but the difference is with most scams, the victims don't suffer from Stockholm syndrome.
Edit: to be clear, that "screwing over their customers" line was in reference to their overall business plan, not exclusively to this particular practice. We take it up the wrong end from these guys on a daily basis, and there is a disturbing percentage of gamers who bend over and say "thank you sir, can I have another?"
This not to be mistaken for 100 dollar smurfberry wagons or $25 pets in a subscription based mmo. This is just about project $10. Which is a brilliant strategy to turn non customers into customers. And why should they care if it lowers the value of something they are trying to stop you from doing in the first place?
Edit: Also, if the original customer buys the game expecting to be able to sell it on later, lowering the resale value lowers what he/she is willing to pay, effectively devalues the product the publisher was trying to increase the profits of. This Project $10 stuff is really not good for anyone.