If EA works like many other publisher-developer relationships do. Maxis will be paid nothing until they put out new content. The way developing games works is like this.Jiefu said:Nah, it's just possible they won't get paid as much. They're not going to get fired/go unpaid (EA's run by jerks, but they're not some fly-by-night game mill), although some people might end up fired (the launch was severely botched, after all).Aikayai said:So does that mean when the game fails, Maxis get the boot and/or don't get paid? Is that even legal?Jiefu said:Actually, Maxis' compensation is likely not fully settled. I recall news coming out a while ago that Obsidian missed a major performance incentive because their final Metacritic score was 84, one point short of the target of 85 (while you may not put much stock in Metacritic, for publishers the thing's basically treated like an oracle). Many devs likely have similar contracts, even fully-owned ones like Maxis.
Publisher Commissions a Game with a Dev team.
Gives that dev team money to make the game
Dev team makes game.
Eventually releases game
Publisher publishes game
Publisher takes all the money from said game
If it does well enough they commision more, either expansions, DLC or sequels.
Devs rarely ever make money on the actual game they make. That is the interest of Indie and steam. Steam only takes a cut, probably why EA disliked their games being on steam. If they could help it they would only have it on origin. Because.
http://www.youtube.com/watch?v=JoYWdHe4tQ4