Ever gotten motion-sickness?

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ajr209

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May 6, 2013
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I used to get it from FPS games on my N64(quake 64 and doom 64). Got really sick one time and haven't played either game since. I haven't experienced it recently even though I've been playing more FPS games.
 

Spectrum_Prez

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Aug 19, 2009
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redknightalex said:
Yup, that's motion sickness. Had a lot of issues with Valve games before I could fix the FOV and turn it up from the horrible setting of 45 (normal for a console) to 75 or higher for a PC. Normally I stick with 90 for a game, particularly ones I play long stretches of, like Skyrim. On a console, FOV doesn't matter as much due to the distance between you and the TV.

The reason why one can get motion sickness from video games, particularly ones with low FOVs, is because our brain sees us "doing" something on the screen but our inner ear, which controls balance and other functions, doesn't feel it and hence can't adjust. Same reason why people get sick at 3D movies.

Another title that gave me motion sickness was, strangely, The Unfinished Swan. Probably a low FOV combined with fast controls and changing contrasts did too much to my brain. Can only play that in hour stints.
Yeah, I had the same issue with Valve games. I had to quit playing Half Life 2 about two hours into it because I was about to vomit. It was just after the long-ish boat sequence -- my theory at the time was the excess of brown was making me ill. I learned years later about the FOV thing, but never went back to finish the game.

It's weird though, I never had the issue with other FPSs released around the same time. Why did Valve decide to set their FOV so narrow my default? Was this ever commented upon? Your point about how consoles don't have this problem because the player is further from the display makes sense, but Valve publishes primarily for the PC so they shouldn't be affected by that line of reasoning.
 

Diablo2000

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Aug 29, 2010
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I only had motion sickness once, while I was playing Timesplitters Future Perfect. I only played about 20 minutes and never ever touched that game again. Too bad because it sounded really cool
 

Razentsu

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Jun 21, 2011
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I often feel motion sickness when playing FPS and TPS games, so I cannot play these games without taking frequent breaks. It sucks, but there's not much I can do.
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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Not motion sick, but I remember getting headaches in my first couple of weeks of owning a PS1.

And Spider-Man 2 gave me that heavy feeling in my stomach when standing on the Empire State Building.
 

mParadox

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Sep 19, 2010
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Playing Call of Duty at 65 FoV will give anyone motion sickness.

Come to think of it, I just can't literally stomach FoV below 90. It's nauseating.
 

Nomadiac

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Jan 11, 2013
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When I play at FOV below 75 (on a 16:10 monitor) I often get motion sickness, and particularly playing Source games at default settings. The example I have in mind is Black Mesa - I couldn't stand more than fifteen minutes of that game (mod?) without having to lie down afterwards.
 

keniakittykat

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Aug 9, 2012
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Those 'cyberspace' levels from Shadow the hedgehog. Too many bright flashing lights, a camera that's always perfectly focussed on the character, the usual way-too-fast speeds and the bleepy-bloopy techno-ish music didn't help either.
It's the only game I ever got nauseous over.
 

krazykidd

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Mar 22, 2008
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Nope never . But i don't play FPS on Pc , and have no idea what Feild of vision # is nor how to change it .
 

redknightalex

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Aug 31, 2012
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Spectrum_Prez said:
Yeah, I had the same issue with Valve games. I had to quit playing Half Life 2 about two hours into it because I was about to vomit. It was just after the long-ish boat sequence -- my theory at the time was the excess of brown was making me ill. I learned years later about the FOV thing, but never went back to finish the game.

It's weird though, I never had the issue with other FPSs released around the same time. Why did Valve decide to set their FOV so narrow my default? Was this ever commented upon? Your point about how consoles don't have this problem because the player is further from the display makes sense, but Valve publishes primarily for the PC so they shouldn't be affected by that line of reasoning.
Well, this was Valve...ten years ago? FOV wasn't a big issue back then, even on PCs (I'm guessing due to the lower resolutions and the rise of widescreen monitors). Even games like Skyrim, which are admittedly made for multiple platforms, have annoying FOVs as defaults (65 I believe). I'm not sure why Valve did that for HL2 (which I also had problems with, and I do remember that exact sequence you're talking about), but I did do some searching of forums for the cause and fixes. It was a pretty big issue at the time and many people were having motion sickness problems.

Just an educated guess and my own experiences with the problem. Really can't say why Valve did that back then.
 

The_Lost_King

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Oct 7, 2011
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I don't get motion sickness. Sometimes(as in very rarely) my eyes will hurt because of low FOV. That is about it. Though my dad always gets sick in FPSs.
 

Wolfeyes555

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Jan 30, 2012
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Not really prone to motion sickness myself and I've never gotten it in a video game.

However, a friend of mine actually did when they were watching me play Portal.
 

CrimsonBlaze

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Aug 29, 2011
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I HATE spinning.

Whether it's the Twirl-A-Whirl ride or the f***ing Merry-Go-Round, I will always feel sick and projectile vomitting might ensue if I was foolish enough to have lunch before getting on any of these rides.