Y'know what, fuck y'all rules, I wanna get the bad out of the way. While I'm at it, I won't bother covering obvious stuff that people have already said.
Bad DLC:
Saints row the third, not for any DLC in particular, most of those are actually pretty good, fun missions, and I fail to remember a single point in the "Trouble with clones" DLC where I didn't have a huge grin on my face. Of course, there's the costume/weapon DLCs, but to be honest, I have no problem with those. They were released in such a way that I don't think it was planned beforehand, they're fairly cheap, and there's no way you NEED the things supplied in them. No, it's the way the Season Pass DLCs handled their new weapons/costumes/vehicles. This shit is important to a game like Saints Row the third. It thrives on being able to go apeshit and cause random chaos. Handing me laser guns, chainsaws, or a gun the fires bees, and then telling me "Hey, you wanna use those again? Tough. It's mission exclusive" That fucking sucks. Especially as there's barely anything in the main campaign like that.
Good DLC:
Krieg the psycho from borderlands 2.
Lemme tell y'all a story. I played borderlands 2. I played it as Axton, as I fucking love being able to build turrets and stuff, and I always lean towards ARs in games anyways. I had fun, played through to killing jack (Oh come on, that's hardly a spoiler, he's the bad guy) and that was it. I didn't really have the motivation to mop up the side missions or to play the DLC. So I left it. Occasionally I'd play it again, thinking about getting the season pass, and I'd lose interest and put it off.
Then, on a whim, with some extra MS points, I got krieg.
Where other character DLCs just give you an extra skin, some new lines, maybe a weapon or attack if you're lucky, Krieg made you play the game in a completely different way. Gone was the encouragement to go to cover, in with being rewarded for getting hurt, the rewards increasing with the risk of death. It felt great, it felt like this was the character I'd always wanted to play borderlands as. I liked playing with him so much that I barely stopped playing BL2 for three weeks, which for someone like me who mixes up games quite a lot, verges on a record. I bought the Season pass DLC, which is similiarly brilliant, but I wouldn't have enjoyed it anywhere near as much without the whole game being given this new lease of life.
You may say it should've been in at the beginning, but for one, I don't believe they had that idea early enough for it to be bought to fruition, and two, Krieg isn't a first runthrough character. People may have gotten frustrated at krieg if they played him at launch with little knowledge of BL2's mechanics. People may have dismissed him altogether. It was a good move, and at 800 points, it's not one that breaks the bank either.
Bad DLC:
Saints row the third, not for any DLC in particular, most of those are actually pretty good, fun missions, and I fail to remember a single point in the "Trouble with clones" DLC where I didn't have a huge grin on my face. Of course, there's the costume/weapon DLCs, but to be honest, I have no problem with those. They were released in such a way that I don't think it was planned beforehand, they're fairly cheap, and there's no way you NEED the things supplied in them. No, it's the way the Season Pass DLCs handled their new weapons/costumes/vehicles. This shit is important to a game like Saints Row the third. It thrives on being able to go apeshit and cause random chaos. Handing me laser guns, chainsaws, or a gun the fires bees, and then telling me "Hey, you wanna use those again? Tough. It's mission exclusive" That fucking sucks. Especially as there's barely anything in the main campaign like that.
Good DLC:
Krieg the psycho from borderlands 2.
Lemme tell y'all a story. I played borderlands 2. I played it as Axton, as I fucking love being able to build turrets and stuff, and I always lean towards ARs in games anyways. I had fun, played through to killing jack (Oh come on, that's hardly a spoiler, he's the bad guy) and that was it. I didn't really have the motivation to mop up the side missions or to play the DLC. So I left it. Occasionally I'd play it again, thinking about getting the season pass, and I'd lose interest and put it off.
Then, on a whim, with some extra MS points, I got krieg.
Where other character DLCs just give you an extra skin, some new lines, maybe a weapon or attack if you're lucky, Krieg made you play the game in a completely different way. Gone was the encouragement to go to cover, in with being rewarded for getting hurt, the rewards increasing with the risk of death. It felt great, it felt like this was the character I'd always wanted to play borderlands as. I liked playing with him so much that I barely stopped playing BL2 for three weeks, which for someone like me who mixes up games quite a lot, verges on a record. I bought the Season pass DLC, which is similiarly brilliant, but I wouldn't have enjoyed it anywhere near as much without the whole game being given this new lease of life.
You may say it should've been in at the beginning, but for one, I don't believe they had that idea early enough for it to be bought to fruition, and two, Krieg isn't a first runthrough character. People may have gotten frustrated at krieg if they played him at launch with little knowledge of BL2's mechanics. People may have dismissed him altogether. It was a good move, and at 800 points, it's not one that breaks the bank either.