Excellent Game + Low Scores = WHY?

Ronmartin

New member
Jun 1, 2011
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Ok people, this thread is basically just me giving a shameless plug for a flash game I've been enjoying.

[i/]A Trashy Love Story[/i]
http://armorgames.com/play/13142/a-trashy-love-story

The game is an arty platformer that tells the story of a relationship between a trash can and a garbage bag. Yes, the concept is wierd, but [b/]hear me out, OKAY?[/b] This is a great game, but it has been receiving low scores on Armor Games ( current score < 5/10 ). I would hate more than anything for a game of such vision and entertainment to fade into the dustbin of the internet.

Why is this game receiving such low scores? If I had to guess, it's probably because of the silly concept more than anything. Yes, the trash can with the smiley face doesn't exactly scream "super-serious-arty-groundbreaking-erection-provoking excellence." But I think that the silly concept and the lack of attention are the only things holding this game back.

The gameplay goes as such: you play as an anthropomorphic plastic bag that can fly for some reason. Each level takes place underground, and the goal is to reunite the bag-girl with the can-boy (who is apparently named "Goony") on each level. You must fly around waterfalls, through narrow caverns, and past rotating spikes. Let me tell you though: this is the most fun I have had flying in a game since the cape from Mario World. Flying in Video Games isn't used nearly enough, despite being man's ambition for all eternity and more fun than killing two million of God's creatures with a boring ol' machine gun.

Furthermore, the game is excellently written. There are dialogue screens that impart brief context, and often the developers will show you just what they can do by using level desing as a metaphor for relationship difficulties. Word of warning, though: this game is tough. The difficulty curve ramps up fast in the second half, and the game keeps finding new creative ways to kill you. However, the controls are simple and competent, and I had fun solving the puzzles this game threw at me. If games like [i/]Super Meat Boy[/i] or [i/]Dark Souls[/i] can be hailed as classics despite being legendarily fond of killing the player-character, I don't see why this game sould be shirked.

If you don't enjoy this game, fine. Leave a comment. But I think that the game is definately worth checking out. If you enjoy it, then make sure to log into an Armor Games account and give it a 10, or maybe like it on Facebook, or perhaps go to a gamer website and start a forum thread on it.

Oh, wait. Uh, don't do that last one. I'm doing it already.

PS: No, I was not involved in the development of this game, I do not know anyone who was on this game's development team, and I definately was not paid with Twix bars by the makers of this game to write this review.

PPS: No, I don't expect any of you to believe what I wrote in the PS. Mmm, Twix...
 

Starnerf

The X makes it sound cool
Jun 26, 2008
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We do have a review forum. [http://www.escapistmagazine.com/forums/index/326-User-Reviews]

It's possible people just don't much care for the gameplay. Of the little I played it didn't seem particularly inventive, despite a novel system of locomotion. But then I don't really care for this style of game, so perhaps I'm not the best one to evaluate it.
 

Rawne1980

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Jul 29, 2011
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Ronmartin said:
more fun than killing two million of God's creatures with a boring ol' machine gun.
Blasphemy.....

Purge the heretic.....

On Topic.

It's a flash game about a flying plastic bag controlled by the arrow keys....

I don't know what kind of praise you were hoping it would get.
 

daveman247

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Jan 20, 2012
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Played 5 levels. Nothing special, just the usual flash platformer with a standard love story crowbarred in.
 

Owyn_Merrilin

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May 22, 2010
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After having played it for a bit, I'd say it's because it's like Super Meat Boy with terrible controls. It's a good idea, but the way you have to alternate left and right to ascend makes for quick hand cramps; it should probably use the up button instead, because right now it's got a terrible case of fake difficulty. Also, and this is a minor nitpick, but the music that plays on the title screen for each new level is from Katawa Shoujo.

Edit: Or better yet, use the space button. Have it still be alternating left and right under the hood, and have manually alternating left and right still work the same way, but also put it on a button you can mash quickly without causing carpal tunnel. Instant improvement in the game's score.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
8,665
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Ronmartin said:
The game is an arty platformer that tells the story of a relationship between a trash can and a garbage bag.
Ah, that clears it up. I played for a bit but didn't get why a bunny loved a giant milkshake.

Currently, the score is 4.5 out of 10. I'd have to play a bit more (however, I don't want to) but I cannot give it any more than 6/10. It's not exceptional at all. Certainly not "great" either. It's a retro clone and it says it is. It's not aiming higher.
 

1080bitgamer

Telegram Dictator
Apr 11, 2010
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In general, a score is going to be entirely subjective to the reviewer, but in terms of this game?

I tried it out, and despite some light innovation in the movement and story, it isn't very interesting.
 

rob_simple

Elite Member
Aug 8, 2010
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I played it for a few minutes, it's not bad but it's not particularly original or interesting. And I don't think you can call it arty just because of the 8-bit graphics and wacky concepts.

It's nice that you enjoy it but like most of the other dross on the internet it's novelty soon wore off for me. I'd say the score's pretty fair.
 

gigastar

Insert one-liner here.
Sep 13, 2010
4,419
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It has nothing to offer. Gameplay is bog-standard platmormer buisness and story is your standard romance affair only with things humans will find it hard to identify with.

Sum total, its nothing special and it wont be remembered this time next year.

With that, im going back to the sheer fun im having with Necronator 2.
 

DEAD34345

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Aug 18, 2010
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I got to level 8 before moving on... it was alright.

I guess I'd score it a little higher than the current average, but that's about it. It certainly isn't trying to tell any big message or anything, so I don't really know what you meant by calling it "arty".
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
3,042
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It's an average platformer with a sappy love story. At times it gets really aggravating on how precise the player has to move the bag to avoid obstacles.

I can see why some people would give the game a 5 or less. The game is basic, very far from excellent.

I actually tired my right hand out trying to complete the first extra level. Having to keep the bag in the air by pressing back and forth on the arrow keys isn't easy on the hand and finger muscles.