shootthebandit said:
games will never be an art because games unlike movies and songs are functional, similarly a wonderfully crafted V8 muscle car is not art sure its as beautiful as one of monets finest paintings and sounds as great as an orchestra but its functional so its not an art.
*sigh* Do something for me. Sit down. Close your eyes. Imagine a world in which there is no TV, there are no movies. The world where you see a short clip about a train and jump to your side in utmost fear of it jumping out of the wall.
Can you imagine how much of a difference something like that makes for a medium when first encountered? Just as much as interactivity.
Not all games are or even need to be art. There are a few that are. What they greatly benefit from is artistic value as a lot of good things often come with it, like a story better than "we have guns, they have guns, they're obviously evil, let's shoot them with our guns until they don't have guns anymore".
Fact is, not every instance of other mediums are art either. In fact, MOST of them aren't and are merely classified as such after enough time has passed. Like the way we call everything of certain age classical music, which as ridiculous as it seems, by current standards we'll attach to heavy metal, rap, techno and just about everything you can try to fathom as far away from classical music as it can be.
What we're discussing here is not the state of gaming, just it's
potential for artistic value. Contrary to whatever most people with penises would tell you, art is not about being poncy, it's (mostly, there's no one definition to rule them all) about drawing out strong emotional response from the person reading/viewing/playing it. If you've never been moved or made to ponder something by a game, well... alright, it's very possible, but there's quite a bit of it if you look around a bit.
Games can (and perhaps should) be divided into several categories... there are some that are mostly for mindless fun, there are some for competitive gameplay (as someone said, closer to a sport than art) and there are those that are about a story, setting, atmosphere, idea etc. The third type is well fit to classify as an art form and hell, considering what passes for art in the other mediums, some of the games from the first category could fit in as well with some underlying message, despite it's initial inane appearance (but now, that is being poncy imo

).
The point is, it's a medium. Like every other medium, it is mostly focused on entertainment and most people will view it as such - how many people do you know who watch movies or read books and then go around discussing their artistic value? They can talk about the story though, but the same happens with video games, look at how many threads we get around here with people discussing the narrative/setting of the games. Games are just as capable as movies at delivering certain stories/periods/situations to life and even more so in most circumstances exactly because of their interactivity. Granted, movies are a lot further ahead at the moment, but they've had a good headstart - the video game industry is still young in comparison.