Two harsh realities to bring home: Arkham Asylum was NOT a fighting game (loved it, though), and Mortal Kombat is NOT an action game. Unless a player is the be-all end-all of skill with fighting games, then breakages in flow WILL happen. Hell, every current-gen fighting game actively DOES NOT ALLOW the aggressor to continue attacking when an opponent is prone. That is the textbook definition of "a break in the flow of the action," and it's PART OF THE FUCKING MECHANICS! As for God of War or similar titles: every one of those characters (Kratos, Bayonetta, War [Darksiders], etc.) are all brutal, barbaric 'people' and none of them are Batman, nor should they be. Batman is flawless and must be perfect in everything he does lest a single knife blade to his liver kill his ass dead. Kratos is a mean, nasty, vengeful savage and breaking up the 'action' to highlight said savagery is hardly inappropriate and indeed serves to explore the character and his motivations even further. I would like to agree with Yahtzee this time, but I can't. If you choose to play MK, you DO NOT have to use the X-Ray attacks, I repeat: DO NOT HAVE TO USE! The Super Bar may alternatively be utilized to power up specials or as a Combo Breaker. The X-Ray attacks are not mandatory for killing an opponent! If you don't want to see them, THEN DON'T USE THEM!
Yahtzee has highlighted, not the shortsightedness of developers, but the rampant and wildly out-of-control sense of entitlement of gamers. If I can't have my gaming experience be the one I want, down to the last pixel and polygon, then it's BAD!!!