Sounds like a great game idea but I really really want to play "Mankind has yet to recognize my genius."
Luthir Fontaine said:
No offense Yahtzee but nothing well ever make you happy, so why bother
There are games he likes. And they aren't always good ones either... like No More Heroes: a game with an even more pointless sandbox than LA Noir.
I kind of feel the same way about LA Noir.
I also didn't like their scheme of making gameplay content pre-order "bonus" dlc. So I had a peeve about this game from the start but now that I'm playing the rental, I'm glad I only rented it. It seems like they either came up with the new creepy face (NCF) system for a poker game or something then said "hey let's make a whole open world game with it" or they came up with it for a whole range of interesting uses in the game but then cut everything but investigation and interrogation out. And for the interrogation, what's the use of all the fancy tech if we're only going to get the same three choices each time. They give a good amount of output but not a lot of room for input.
Yahtzee Croshaw said:
It gives me this horrible feeling that gaming is just going to drift around in the same cycle for the rest of eternity, rather than continually evolving. Forgetting about entire genres while everyone rips off the same dreary tripe, then rediscovering them for the novelty points before remembering how much we enjoyed making lots of money off the easy mediocre bollocks and starting the cycle again.
Forgive me if I'm wrong but that seems to be what gaming has been doing for a while. Even when something that feels really original comes around, it's usually based on a very simple and old mechanic.
As much as I love Katamari and as original as it seemed(to begin with), they're really just trippy driving games.
As great as Elder Scrolls games can seem, they're a lot like Zelda aren't they.
And as crazy as Portal is, it's just an fps that's been made into a puzzle game.