Except you didn't always use them. Further, trying to argue the logic to me, the element of "for me" no longer works. Please, don't try to cop out.vivster said:that's why i always used the neat little 2 words "for me"
That doesn't make the one more realistic than the other, your claim. It just makes you more willing to rationalise one over the other, my claim.i can except a town with lots of quests waiting for me as it is very likely for quest givers to concentrate on one point
i cannot accept highly unlikely encounters that are obviously targeted only at me
But you just discounted the real world in your last post. Now you're trying to apply the real world in a modern sense where the prior old-world examples would more likely apply. You're kid of proving my argument. Back before modern society, traveling hands WERE common.a little realistic example just for you
you are looking for a job
how many jobs do you find by walking through the streets and people coming to you and offering you one and how many jobs do you find when going to a job center?
jobs need to be centralized to be feasible for the job givers...
Which only works if you're not the only one who can do things, or the chosen one, or the hero of legend, all common tropes.and of course the town works fine when i'm not there because there are obviously other(smaller) heroes who do the little dirty work
So you're choosing. Awesome. Your choice is silly.immersion is a highly subjective thing
some people don't even get to a point of immersion and some people choose to believe certain things to keep up their immersion
I'm telling you not to hold a double standard, and not to argue it to me. You're choosing that double standard, fine. Choice doesn't make it not a double standard.or are you telling me now that you've objectively defined immersion and that i can't be having said immersion because it doesn't fit your definition?