Ah, but when the DS does it, it's on the same focal plane and the screens are almost the same size, or close enough that it doesn't matter. Switching your focus from a 6 inch screen 15-20 inches away from your face and a 42" (for examply) screen 6 feet away would probably get tiresome rather quickly. Not to mention that depending on the height of your TV, your eyes might have a long ways to travel between screens. I think that most people hold a controller in their lap. Imagine constantly looking from your lap to a TV 3 feet of the ground. It just sounds annoying for a lot of applications.Lordofthesuplex said:Oh but when a handheld does it, it's actually a good idea, right? Seriously, I don't care how close to each other the DS/DSI/3DS's dual screens are, I'm still pretty much looking from one screen to another when I play games on it. The Wii U, isn't really doing anything to convince me that same scenario won't happen with it's controller.Maybe I just lack the imagination to see its applications but all I know is that a screen stops feeling like my proxy eyes for looking into a magical new world if I have to swap it out for another, smaller set of eyes every now and again.
SOCOM and EndWar would like to have a word with you. At least with those failed attempts, the mic was in your face. I don't see how it being across the room will remedy the situation at all.LTK_70 said:Using voice commands is in theory more convenient than pressing buttons because it doesn't require moving your otherwise-occupied fingers to different places, which is something I think a buttonphile could get behind. It's not likely they'll get voice control right, though. There are not nearly enough attempts at implementing it to know which mistakes to look out for.
I don't know about you, but I haven't played competitive split screen in years, *thinks back to the N64 Goldeneye days*. So I don't see much use for the 'Hardcore' gamer here, as most of us have the internet. I guess I'm even less optimistic than you Yahtzee.Yahtzee Croshaw said:Snip
Has got to be my favorite Yahtzee quote thus far.Do you think the French Revolution was started by a whole bunch of really satisfied and emotionally well-adjusted people?
I'm a gadget freak, so I feel an unwholesome lust for Nintendo's new system. It's perverted really.Lordofthesuplex said:Wow. What a flimsy, elitist, self-righteous argument that is. Putting the fanrage aside, let me offer a different take on this topic: It doesn't matter how much more ammo Nintendo gives you in your critiques Ben, it's getting old, it's not funny anymore and it's just done to deliberately piss people off while beating a dead horse. Running gags must die and that's a problem you haven't gotten into your beer-fueled brain.I love when people say all I do is bash Nintendo. Look around, smart guy, I've got bashes for everybody, if you only notice it when I do it to one company then surprise! A fanboy is you. There's just more to say about Ninty because they're the only ones bringing out major new hardware; for Sony and Microsoft it's largely business as usual, pushing the already-outdated motion controls and what exclusives they could swing.
This is another reason I don't like Yahtzee anymore. Not only does he not man-up to his own critism, he's starting to sound like a broken record.
Oh but when a handheld does it, it's actually a good idea, right? Seriously, I don't care how close to each other the DS/DSI/3DS's dual screens are, I'm still pretty much looking from one screen to another when I play games on it. The Wii U, isn't really doing anything to convince me that same scenario won't happen with it's controller.Maybe I just lack the imagination to see its applications but all I know is that a screen stops feeling like my proxy eyes for looking into a magical new world if I have to swap it out for another, smaller set of eyes every now and again.
Right... i got that from watching the demo... Your "answer" really doesn't tell me, why they couldn't have made the same feature, with the mike that everybody already has?Nfritzappa said:Newsflash: ITS OPTIONAL!Jesper Christiansen said:The voice command for ME3 is a ripoff that fells forced upon the game.
If they wanted us to experience that "squad commander" feeling, they would have made it so we could use our headset on the xbox. No reason they couldn't have used that instead.
I would guess because the xbox itself can't handle the tech? I don't know, I'm not buying it for kinect, I just think whining and questioning the motives about it is pointless.Jesper Christiansen said:Right... i got that from watching the demo... Your "answer" really doesn't tell me, why they couldn't have made the same feature, with the mike that everybody already has?Nfritzappa said:Newsflash: ITS OPTIONAL!Jesper Christiansen said:The voice command for ME3 is a ripoff that fells forced upon the game.
If they wanted us to experience that "squad commander" feeling, they would have made it so we could use our headset on the xbox. No reason they couldn't have used that instead.
Heh heh. They said "hard".Yahtzee Croshaw said:"It's hard to have a Gaytime on your own."