Not sure i follow your argument then.
Yahtzees point was that there was no specialization in the game (because of both over abundance of praxis points and lack of difficulty), and you seem to agree with him with you statement of
There is never any time when i go "i wish i could do X, if i could i would solve this in seconds", i can just keep few praxis points in reserve and buy whatever i need, when i need.
Yahtzees point was that there was no specialization in the game (because of both over abundance of praxis points and lack of difficulty), and you seem to agree with him with you statement of
Because you never specialize, never make any meaningfull choices on how to build your character (well, you could choose not to take the hacking levels, wich would be a meaningfull choice, but that pretty much demands you intentionally gimp yourself), you never get any actual game paths that are unique to your build or specialization, everything you do, is available to everyone else that plays the game (with some exceptions, someone might bypass jump aug, someone might not take strength, someone might go for typhoon/icarus combo and aoe everything they can).Instead of specializations, you have situations, and different solutions for every situation. You can be the locksmith guy in one, you can be the hacker guy in another, and if you're totally bored of sneaking you can go berzerk"
There is never any time when i go "i wish i could do X, if i could i would solve this in seconds", i can just keep few praxis points in reserve and buy whatever i need, when i need.