Fable 2: Finally! DLC Done Right!

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Tears of Blood

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Alright, so correct me if I'm wrong, but RPGs are usually the best games to tack on DLC to, especially when it's legitimate DLC. I've found that a lot of the RPGs I have played have either done rather lame DLC, (i.e. They just throw you some extra items or something. One JRPG you can pay for level ups!) or it is tacked-on in a fashion that makes it difficult to decide in what point in your character's development you should experience the DLC. I usually end up saving DLC after I have finished off everything in the main game, but I've come to found that this ends up being bad. Really bad. A lot of times, I end up getting a new game and I don't experience the DLC until months after it's bought. Fallout 3 is the biggest offender here, as I have not even played a good amount of it's DLC. (I did play throgh Motehrship Zeta and Operation: Anchorage, but didn't keep the saves.)

Even Bioware didn't do DLC all that well. The Yavin Station DLC for Knights of the Old Republic was free, I think, which was awesome, but it hardly adds anything to the game. It's actually a little sad. The first DLC for Mass Effect had the same problem, where once you started it you were in for the long haul. Not only that, but I am not sure it was worth what I ended up spending on it. Still, being the completionist I am I wouldn't go back and un-buy it if I could.

In comes Fable II. The DLC in Fable II is friendly for everyone, people who are starting anew, people in the middle of their game, and people who have already beat the game. If you are starting out brand new, you can go to Knothole Island and the Snowglobe without worrying about whether you are ready to do so or not. In both cases, you'll complete one quest, and the rest of the quests will open up later on when you are farther in the game. This means if you already beat the game, you can simply play through these two new stories all at once. You can also play through what you missed before you bought the DLC if you're in the middle, and if you're new you don't have to do everything all at once, or try to hazard a shot at where you should quit and go back to playing the main game.

So, what do you guys think? Set aside what you thought of Fable II, and just think about how they handled the DLC. Did they do it well? Do you take a more consumer perspective and say that you should be able to experience all of what you buy when you buy it?
 

MiracleOfSound

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Tears of Blood said:
Fallout 3 is the biggest offender here, as I have not even played a good amount of it's DLC. (I did play throgh Motehrship Zeta and Operation: Anchorage, but didn't keep the saves.)


?
You played the worst two. Broken Steel, Point Lookout and The Pitt are all great. Anchorage is pretty but repetitive, and Mothership Zeta is a noxious, pus-filled blister on the arse of gaming.

Honestly, I finished the Fable 2 DLC in 2 hours and felt totally ripped off. I found it an empty and shallow experience that didn't really add anything to the game except a stupid king outfit and an oblique look at Fable 3.

In other DLC news... Red Faction's DLC was more fun than the main game.
 

Jamienra

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im sorry but Knothole island is the worst DLC i have ever purchased. it had awful quests for an armour that was very average, it was too expensive for what it was. and what it was, was a waste of time. not played the other DLC for it though
 

Tears of Blood

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miracleofsound said:
You played the worst two. Broken Steel, Point Lookout and The Pitt are all great. Anchorage is pretty but repetitive, and Mothership Zeta is a noxious, pus-filled blister on the arse of gaming.

Honestly, I finished the Fable 2 DLC in 2 hours and felt totally ripped off. I found it an empty and shallow experience that didn't really add anything to the game except a stupid king outfit and an oblique look at Fable 3.

In other DLC news... Red Faction's DLC was more fun than the main game.
Oh no, I played everything but The Pitt as well, but I didn't keep the saves. I only finished Zeta and Anchorage. Also, look below.

Jamienra said:
im sorry but Knothole island is the worst DLC i have ever purchased. it had awful quests for an armour that was very average, it was too expensive for what it was. and what it was, was a waste of time. not played the other DLC for it though
I wasn't asking what you thought of the DLC itself. I asked what you thought of how it was handled. Note I never even talked about the content of the DLC in my entire post, I talked about how they used the DLC to marry it with the main game. I know Miracle read my post, but I wonder if you did.
 

MiracleOfSound

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Tears of Blood said:
miracleofsound said:
You played the worst two. Broken Steel, Point Lookout and The Pitt are all great. Anchorage is pretty but repetitive, and Mothership Zeta is a noxious, pus-filled blister on the arse of gaming.

Honestly, I finished the Fable 2 DLC in 2 hours and felt totally ripped off. I found it an empty and shallow experience that didn't really add anything to the game except a stupid king outfit and an oblique look at Fable 3.

In other DLC news... Red Faction's DLC was more fun than the main game.
Oh no, I played everything but The Pitt as well, but I didn't keep the saves. I only finished Zeta and Anchorage. Also, look below.

.
I'd reccommend giving Broken Steel a try again, as it not only raises the level cap to 30 and adds a few (kinda boring) perks, but it has some very fun missions towards the end with some epic set pieces.

I think it added a lot to the main game, though many would argue that being able to continue playing after the main quest and a higher level cap should have been part of the vanilla Fallout 3, and I am inclined to agree with them.

As for Fable 2... I'm glad you enjoyed the DLC, it just wasn't to my taste... it felt, I dunno... inconsequential. The black and white realm was kinda pretty though.

I think I was getting bored of the game at that stage anyway, beginning to feel the limitations of its largely linear and unchallenging mechanics.
 

Woodsey

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The Knothole Island DLC has been slated by everyone I've seen mention it, and Fable 2 is a mind-numbingly dull game.
 

Jamienra

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Tears of Blood said:
Jamienra said:
im sorry but Knothole island is the worst DLC i have ever purchased. it had awful quests for an armour that was very average, it was too expensive for what it was. and what it was, was a waste of time. not played the other DLC for it though
I wasn't asking what you thought of the DLC itself. I asked what you thought of how it was handled. Note I never even talked about the content of the DLC in my entire post, I talked about how they used the DLC to marry it with the main game. I know Miracle read my post, but I wonder if you did.
hmm on that note then. still think it was terribly done. u went to basically another land that had nothing to do with the main game. to change weather. this is not content done well. Oblivion's shivering isles is done better than that. A whole new story that also isnt connected to the game just like knothole. also like knothole you jump in whenever. so in comparison Fable II's DLC is rubbish
 

JoGribbs

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This is a joke right? The Fable II DLC is absolutely terrible. Sure, you can access it at any point in the game, but it's poorly designed, and far too insubstantial to warrant even the relatively meagar price they ask for it.

I thought the Fallout 3 DLC was pretty terrible too, but it was better than the Fable stuff.
 

mokes310

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As much as I love the Fable series, I hated the DLC. I thought it was a giant rip-off! Fallout 3 has had the best DLC so far.
 

Tears of Blood

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miracleofsound said:
I'd reccommend giving Broken Steel a try again, as it not only raises the level cap to 30 and adds a few (kinda boring) perks, but it has some very fun missions towards the end with some epic set pieces.

I think it added a lot to the main game, though many would argue that being able to continue playing after the main quest and a higher level cap should have been part of the vanilla Fallout 3, and I am inclined to agree with them.

As for Fable 2... I'm glad you enjoyed the DLC, it just wasn't to my taste... it felt, I dunno... inconsequential. The black and white realm was kinda pretty though.

I think I was getting bored of the game at that stage anyway, beginning to feel the limitations of its largely linear and unchallenging mechanics.
Ahh, you misunderstand. I thought the content itself was fine, but I wasn't talking about the content. I was talking about the way it was played.

Woodsey said:
The Knothole Island DLC has been slated by everyone I've seen mention it, and Fable 2 is a mind-numbingly dull game.
Okay, it's fine you hated Fable II, but I kinda' asked at the end of the original post that you set aside your thoughts of Fable II and tell me what you thought of how it was handled.

Jamienra said:
hmm on that note then. still think it was terribly done. u went to basically another land that had nothing to do with the main game. to change weather. this is not content done well. Oblivion's shivering isles is done better than that. A whole new story that also isnt connected to the game just like knothole. also like knothole you jump in whenever. so in comparison Fable II's DLC is rubbish
JoGribbs said:
This is a joke right? The Fable II DLC is absolutely terrible. Sure, you can access it at any point in the game, but it's poorly designed, and far too insubstantial to warrant even the relatively meagar price they ask for it.

I thought the Fallout 3 DLC was pretty terrible too, but it was better than the Fable stuff.
mokes310 said:
As much as I love the Fable series, I hated the DLC. I thought it was a giant rip-off! Fallout 3 has had the best DLC so far.
Okay, apparently you two still aren't getting what I asked.

I didn't ask "Did you like the content of the DLC?" Not at all. I asked "Do you think that they did well by giving you the DLC in parts that are unlocked as you play through the main game?"

C'mon. just say tl;dr if you don't want to read the original post, guys. ;]

TheNamlessGuy said:
In the context of how it was included in the game; yeah it was great.

But there are better ones (See Oblivion's Shivering Isles)
Finally! Someone answers the real question! xD I did like Shivering Isles, but I hated how you could do the entire thing all at once.
 

JoGribbs

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Tears of Blood said:
Okay, apparently you two still aren't getting what I asked.

I didn't ask "Did you like the content of the DLC?" Not at all. I asked "Do you think that they did well by giving you the DLC in parts that are unlocked as you play through the main game?"

C'mon. just say tl;dr if you don't want to read the original post, guys. ;]
Well, okay, what would you like us to say?

Yeah, sure, allowing you to access DLC at any point in the game is a plus, but that's almost a truism. Who is going to say 'no, I really want DLC to be accessable at only certain, very particular moments of the game, and completely blocked off on certain game saves'.

There's not much discussion there.
 

Jamienra

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Tears of Blood said:
Jamienra said:
hmm on that note then. still think it was terribly done. u went to basically another land that had nothing to do with the main game. to change weather. this is not content done well. Oblivion's shivering isles is done better than that. A whole new story that also isnt connected to the game just like knothole. also like knothole you jump in whenever. so in comparison Fable II's DLC is rubbish
JoGribbs said:
This is a joke right? The Fable II DLC is absolutely terrible. Sure, you can access it at any point in the game, but it's poorly designed, and far too insubstantial to warrant even the relatively meagar price they ask for it.

I thought the Fallout 3 DLC was pretty terrible too, but it was better than the Fable stuff.
mokes310 said:
As much as I love the Fable series, I hated the DLC. I thought it was a giant rip-off! Fallout 3 has had the best DLC so far.
Okay, apparently you two still aren't getting what I asked.

I didn't ask "Did you like the content of the DLC?" Not at all. I asked "Do you think that they did well by giving you the DLC in parts that are unlocked as you play through the main game?"

C'mon. just say tl;dr if you don't want to read the original post, guys. ;]
actually. if you read what i had just wrote. i said that the DLC in comparison to the game is crap. It doesnt fit in with the game at all. Actually getting to the DLC in no way works with the story. sure you can do it anytime. but other DLC (shivering isles) does it better in a bigger way. it also fits with the game unlike fable II's
 

Tears of Blood

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JoGribbs said:
Well, okay, what would you like us to say?

Yeah, sure, allowing you to access DLC at any point in the game is a plus, but that's almost a truism. Who is going to say 'no, I really want DLC to be accessable at only certain, very particular moments of the game, and completely blocked off on certain game saves'.

There's not much discussion there.
I asking you what you think is better and to discuss why:

A) DLC which is only accessiblea after you beat the game. (Can't think of any in particular.)

B) DLC in which you are able to do the whole thing at any point in the game. (Oblivion/Fallout)

C) DLC which is accessed in "episodes" as you progress through the main game. i.e. You do the first quarter of the game, and you are allowed to do the first quarter of the DLC. (Fable II)

D) None of the above. Something else.

Jamienra said:
actually. if you read what i had just wrote. i said that the DLC in comparison to the game is crap. It doesnt fit in with the game at all. Actually getting to the DLC in no way works with the story. sure you can do it anytime. but other DLC (shivering isles) does it better in a bigger way. it also fits with the game unlike fable II's
Whoa man. I still am not asking about the quality of the DLC in comparison to the main game. Read above.
 

Jamienra

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Tears of Blood said:
JoGribbs said:
Well, okay, what would you like us to say?

Yeah, sure, allowing you to access DLC at any point in the game is a plus, but that's almost a truism. Who is going to say 'no, I really want DLC to be accessable at only certain, very particular moments of the game, and completely blocked off on certain game saves'.

There's not much discussion there.
I asking you what you think is better and to discuss why:

A) DLC which is only accessiblea after you beat the game. (Can't think of any in particular.)

B) DLC in which you are able to do the whole thing at any point in the game. (Oblivion/Fallout)

C) DLC which is accessed in "episodes" as you progress through the main game. i.e. You do the first quarter of the game, and you are allowed to do the first quarter of the DLC. (Fable II)

D) None of the above. Something else.

Jamienra said:
actually. if you read what i had just wrote. i said that the DLC in comparison to the game is crap. It doesnt fit in with the game at all. Actually getting to the DLC in no way works with the story. sure you can do it anytime. but other DLC (shivering isles) does it better in a bigger way. it also fits with the game unlike fable II's
Whoa man. I still am not asking about the quality of the DLC in comparison to the main game. Read above.
Finally i get you. I think its better to be done during the game. but sometimes that just cant work. Take Star wars: TFU for example. The DLC is amazing but you have to use a seperate menu to operate it. In an open world game the DLC should be able to be accessed at any moment like Oblivion and Fable do. sorry i got it wrong the first time :D
 

JoGribbs

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Tears of Blood said:
I asking you what you think is better and to discuss why:

A) DLC which is only accessiblea after you beat the game. (Can't think of any in particular.)

B) DLC in which you are able to do the whole thing at any point in the game. (Oblivion/Fallout)

C) DLC which is accessed in "episodes" as you progress through the main game. i.e. You do the first quarter of the game, and you are allowed to do the first quarter of the DLC. (Fable II)

D) None of the above. Something else.
Well my answer to all of those is that I couldn't care less so long as the DLC is good. I guess at a push I'd say DLC you could play at any time, but If it continues the story then I don't really mind.
 

Tears of Blood

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Jamienra said:
Finally i get you. I think its better to be done during the game. but sometimes that just cant work. Take Star wars: TFU for example. The DLC is amazing but you have to use a seperate menu to operate it. In an open world game the DLC should be able to be accessed at any moment like Oblivion and Fable do. sorry i got it wrong the first time :D
JoGribbs said:
Well my answer to all of those is that I couldn't care less so long as the DLC is good. I guess at a push I'd say DLC you could play at any time, but If it continues the story then I don't really mind.
Okay. Thanks guys!