The incredible un-detailed 3D simulation of my surroundings without a single pointer to where I am on it. What's not to hate? I'm thankful to Molyneux for trying weird and different ways to do things, but I wish that he'd have the awareness to realize when something's not going to work!
So Escapists, what games have you played with weird and horribly executed mechanics?
So Escapists, what games have you played with weird and horribly executed mechanics?