First some backstory: I'm in group 2 for my guild in Naxxaramas, unoffically the "slow group". This morning I got up early to finish off Construct quarter(A for the unintiated version will come soon be patient!) we downed Patchwerk easy after having had trouble with him yesterday, then we got to Grobbulus...that's it over a space of two and a half hours we wiped every time on Grobbulus eventually calling it quits till after the restart, but you know what?
It was fun
Everytyime we wiped we changed the statergy ever so slightly and it made each fight new and exciting, not the typical "robotic" raid group, we started taking bets on who would die first and such.
Now you'd think this would piss us off but after 3-manning another boss and wasting almost 3 hours on the Four Horsemen we were used to it.
Non-WoW players version: My group sucks, had to get my lazy-"it's the holidays"-ass out of bed early this morning, succesfully killed one boss, got to the next and failed horribly for two and a half hours before giving up.
Later I was on Ventrilo chatting to a senior raider and he agreed with what I thought and even offered a few fail-stories of his own.
Have we become so caught up in winning we forget to have fun? Is in a nutshell the question behind my semi-coherent ramble.
So, have an opinion in regards to the theory that "Losing = fun"? or have some interesting "fail-stories"(from any game) of your own?, then I'd love to hear them.
(I'm sorry if my writing is a mess, I can hear nothing in the background but a constant flapping sound and it's really pissing me off)
It was fun
Everytyime we wiped we changed the statergy ever so slightly and it made each fight new and exciting, not the typical "robotic" raid group, we started taking bets on who would die first and such.
Now you'd think this would piss us off but after 3-manning another boss and wasting almost 3 hours on the Four Horsemen we were used to it.
Non-WoW players version: My group sucks, had to get my lazy-"it's the holidays"-ass out of bed early this morning, succesfully killed one boss, got to the next and failed horribly for two and a half hours before giving up.
Later I was on Ventrilo chatting to a senior raider and he agreed with what I thought and even offered a few fail-stories of his own.
Have we become so caught up in winning we forget to have fun? Is in a nutshell the question behind my semi-coherent ramble.
So, have an opinion in regards to the theory that "Losing = fun"? or have some interesting "fail-stories"(from any game) of your own?, then I'd love to hear them.
(I'm sorry if my writing is a mess, I can hear nothing in the background but a constant flapping sound and it's really pissing me off)