Fallout 4 theories

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Aarowbeatsdragon

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So what with the recent rumour about fallout 4 being set in boston, and its most likely the truth seeing as boston/the commonwelth was really hinted at in fallout 3. As for a story, this leads me to believe that you will play as an android. Leveling up would probably work kind of like deus ex in the fact that youre "upgrading yourself" itd still be the same as 3 and new vegas but now there would be a story reason as to why youre getting better. Anyway the story would be about you escaping the commonwealth and beaing hunted down. What are all of your ideas for the future of the series?
 

Jimmy T. Malice

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The whole android thing in the Commonwealth never really made sense to me. They're in a post-apocalyptic wasteland and somehow they're able to make androids that are indistinguishable from humans?
 

viranimus

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My theory is... It will have a bunch of tedious quests, one maybe two above average quest line, An abundance of reused textures and assets,Though reusing assets still somehow ends with a buggy product. Narrative driven but very bland and uninteresting plot with many of the major tropes being reused with names/locations crossed out and replaced relevant to the new setting. Then after its release we get hit with a series of short choppy DLCs that are also narrative driven but clock in at about 10$ per content hour.

Just my best educated guess.
 

Jimmy T. Malice

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Ultratwinkie said:
Jimmy T. Malice said:
The whole android thing in the Commonwealth never really made sense to me. They're in a post-apocalyptic wasteland and somehow they're able to make androids that are indistinguishable from humans?
Replicators were very common in Fallout. You could make ANYTHING you could ever want from food, to weapons, to construction materials, to replacement parts. Each GECK has one. Wouldn't be that far fetched to have MIT have one.

Funny, the answer to all of humanity's problems were delegated to being vending machines.
I thought replicators were only used in the Sierra Madre Vending Machines, which were unique to the Sierra Madre.
 

exobook

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Jimmy T. Malice said:
Ultratwinkie said:
Jimmy T. Malice said:
The whole android thing in the Commonwealth never really made sense to me. They're in a post-apocalyptic wasteland and somehow they're able to make androids that are indistinguishable from humans?
Replicators were very common in Fallout. You could make ANYTHING you could ever want from food, to weapons, to construction materials, to replacement parts. Each GECK has one. Wouldn't be that far fetched to have MIT have one.

Funny, the answer to all of humanity's problems were delegated to being vending machines.
I thought replicators were only used in the Sierra Madre Vending Machines, which were unique to the Sierra Madre.
Yeah thats correct, if I remember correctly the Commonwealth was run from a "institute" possibly it was some kind of research faclity like big mountain, given what they got up to its possible the institute worked on humanoid robots instead.
 

TheOneBearded

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viranimus said:
My theory is... It will have a bunch of tedious quests, one maybe two above average quest line, An abundance of reused textures and assets,Though reusing assets still somehow ends with a buggy product. Narrative driven but very bland and uninteresting plot with many of the major tropes being reused with names/locations crossed out and replaced relevant to the new setting. Then after its release we get hit with a series of short choppy DLCs that are also narrative driven but clock in at about 10$ per content hour.

Just my best educated guess.
And we will happily buy it and enjoy the hell out of it.

OT: I really hope that Obsidian has some say so on this project. A Bethesda-only Fallout like Fallout 3 wouldn't be as good as one made by Obsidian. They offer better content and narrative. Just look at the main story and the amazing dlc and compare them to what F3 offered. Talk about getting blown out of the water.
 

wings012

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I want the Enclave or an equivalent back. It isn't right, scouring the world, obtaining Power Armor and top of the line energy weapons and at the end, all I got to shoot is a bunch of skirt wearing dopes. With exploding fists. Hmm, something isn't quite right....

I definitely would like to see a canonical Midwest. Though hmm, if the Midwest BoS are as they are, they would probably get along with Lyons.
 

busterkeatonrules

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TizzytheTormentor said:
Boston is all well and good but I was hoping for Chicago (although I think that is Obsidians turf)

Also, I would love a Fallout game set in London, fuck the purists, post-apocalyptic London sounds sweet.
Yeah! I'll never buy another Fallout game until they make one set in London! (I actually made that decision some time ago, when the suggestion came up in a previous "Next Fallout" - guessing thread.)
 

Soviet Heavy

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I'd like to see the Rockies. We've done the desert, we've done the wreckage of the East Coast. What about the mountains?
 

Aarowbeatsdragon

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Akalabeth said:
Hmmmn, doesn't make a whole lot of sene. The main story is just getting away? There needs to be more to it than that, especially since a story like that doesn't lend itself well to the open world style of gameplay.

I can see maybe starting with amnesia, and over the course of the game discovering you're an android as you work towards some objective. Maybe you even die and get your program transferred into a new body at one point.
I dont mean the whole storys about you getting away i mean that thats what they start of it would be, like how in fallout 3 you have to escape the vault, except this time youre escaping the commonwealth, as for the story aside from avoiding the commonwealth and them chasing you i say itll be something about you trying to stop them from making anymore androids or something along those lines.
 

Havtorn

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I'm kinda hoping they're setting it in California again. I want to see how NCR is doing on their own turf. Or maybe somewhere foreign, just to spice it up or a bit. Oh, oh, and I want to be a tribal again!

I do hope we've seen the last of the Enclave though. Or at least that they bother to make a new story for them rather than just blatantly copy-pasting the one from Fallout 2 again...

Whiskey 041 said:
Dude, Fallout 3 was way better than New Vegas. NV was so bland and boring where as F3 had tons of interesting characters and quests.
As a general rule I find that the "Fallout 3 vs Fallout NV" argument can be split into two groups:
1. People who like the novelty and exploration of Fallout 3 a whole bunch.
and
2. People who like the coherent world and writing in Fallout New Vegas a whole bunch.

The point being that they scratch different itches.
 

themind

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I think FO3 and FO:NV are both quality games. It's not entirely fair to say one in better than the other because each offers something the other doesn't have. FO3 feels more like a FO game, to me. The abudance of super mutants, the wrecked and destroyed infrastructure, the feeling of living on the cusp of survival. FO:NV is brighter, the atomic bombs haven't levelled everything, there is more stuff (outfits, guns, ammo types, gun mods, enemies), and it really comes down to how you enjoy the FO experience.

As for FO4, it seems too early to speculate too much. I hope to see a remnant Enclave army, preferrably an Enclave faction you can join, as the evil factions are decidedly lacking in the FO series. There could be an NCR West vs Brotherhood East showdown, but I see that as the setting for FO5, there is still a ton of story that they can lay down before a confrontation between the two super groups.

Also, because Bethesda love to rehash old ideas, I would not be surprised if in FO4 you start the game in some sort of penal colony or in a retro-future jail. This would be a throw back to Interplay's FO3 idea, and also to Morrowind-Oblivion-Skyrim, and if there is one thing Bethesda can nail, it is starting out the game as a prisoner/outcast.
 

RhombusHatesYou

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Trilligan said:
TizzytheTormentor said:
Boston is all well and good but I was hoping for Chicago
Fallout Tactics was non-canonical (I think) and light on story but it was set in the Midwest and primarily concerned the Chicago chapter of the BoS (if I recall)
Yeah, FOT is non-canon and so is FOBoS, meaning both the MidWest and Texas chapters of the Brotherhood of Steel are non-canon. The only bit of FOT that was made it into canon lore was the airship fleet travelling across the continent to the east coast.
 

Terminate421

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Fallout 4 needs more Atlanta, fuck the California area, it's all desert so making it "apocalyptic" did nothing in terms of its image.

Boston could work, however we've been up there to the north plenty of times, there are very few things that even borhter coming down here to Georgia.
 

RhombusHatesYou

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Mcoffey said:
RhombusHatesYou said:
Trilligan said:
TizzytheTormentor said:
Boston is all well and good but I was hoping for Chicago
Fallout Tactics was non-canonical (I think) and light on story but it was set in the Midwest and primarily concerned the Chicago chapter of the BoS (if I recall)
Yeah, FOT is non-canon and so is FOBoS, meaning both the MidWest and Texas chapters of the Brotherhood of Steel are non-canon. The only bit of FOT that was made it into canon lore was the airship fleet travelling across the continent to the east coast.
I thought how it went was that the events "happened" in Tactics, just not as they were described in Tactics, or something.
Yes and no... The only FOT thing mentioned, that I can recall, that is also mentioned in FO3 is the airship fleet and having a rough time on the crossing. The rest is more or less non-canon placeholders... Meaning that while it's still sort of still there, it's non-canon and can be reworked, retconned or comepletely ignored at will.


And seeing as how I fall on the Obsidian side of that debate, I wouldn't mind seeing the Legion Territory in Arizona. The first half of the story could be set before the Battle of Hoover Dam where everything is very unified and orderly (But still dangerous, it's still a wasteland) to eventually after where the Ceasar and the Legate were killed and the Legion devolves into a bunch of warring tribal factions.
I dunno... sounds more like the setting to a tactical game than a RPG...


Alternately I wouldn't mind seeing the state of the wasteland after the events of Lonesome Road where Ulysses succeeds and launches the nukes. Chris Avellone himself said in one of his blogs that he felt that it was the best option for continuing the franchise on the West Coast, now that the NCR and the Legion societies had gotten so large and orderly.
Yeah but that depends on Bethesda ever offeing another FO title to Obsidian... Which, IMO, they should do but only like they did with FONV and have Obsidian do their thing while Bethesda are working a TES title... seems like the optimal solution to keep all FO fans relatively happy... I'd also like to see the West Coast Fallout games stay with Obsidian and Bethesda continue with the East Coast.
 

Draxz

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If the player's machine, that kind of ruins the point of Hardcore Mode. Unless that's now been substituted by needing new batteries or something. Why would the player be an 'android'? Perhaps it does make sense but only in the factor that they're part android, like have nano-machines inside them. But even that seems like it's ventured off into a completely different direction of what Fallout is and about. I mean, at the end of 3, the water became purified at the end... Okay, that was in Vegas. At the end of Vegas (At least in the 'Mr House' end, it said "We'll add trains and etc." because there were a lot of tracks that would've been nice if they were in use! Grr! I was so excited as well! But, anyway...

I don't see how being part or fully android would make sense in the actual story line that's been given, as of late. I like how we were a Courier, at the start. That jumped right into a new way of setting the scene, which worked and it was different/ new to what they'd previously down (In 1, 2, 3, where you escape The Vault).

If it's going to be "Fallout 4" I'd imagine they'd follow the 'Vault' story-line, rather than the one where you seem to not remember fuck-all of your life before being shot in the end. Though, I suppose if I had a bullet through my head, I'd probably wonder what my life was like and then think to myself "Why didn't I just become God before now?! I own more money than what's in Vegas! Gibson's Garage has more money!" I suppose that's a let down... Apparently being nothing, nobody knowing you, yet the company that hired you doesn't even remember who you are(?). Like when you lost your memory, everyone else did. At least in the other '3', people had recollection of you, not just rumours you were shot through the head and now you're "coooooool".

Sorry, I ranted a little... But I love Fallout.

Also, I'm guessing the 'Commonwealth' and escaping them is basically like 'Escaping the Vault'(?). I lost my trail of thought while typing this. And like an English exam, I'm not going back to review what I've said.
 

penguindude42

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TizzytheTormentor said:
Also, I would love a Fallout game set in London, fuck the purists, post-apocalyptic London sounds sweet.
We have that already. It's called Killing Floor.
 

RhombusHatesYou

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Mcoffey said:
And yeah, I completely agree that I would rather have Obsidian do it than Bethesda. It looks like they're taking the reigns back on the next one, unfortunately, but that would just be what I want to see, should Chris Avellone or J.E. Sawyer ever write for the series again.
While I'd rather have Obsidian do all future Fallout titles, that'd be a kick in the groin to FO fans that prefer Bethesda's take on the setting... so in the interests of peace and fairness, I'd settle for alternating Bethesda/Obsidian Fallout titles.

Also, now he's at Obsidian, I'd want to see what Tim-motherfuckin'-Cain would do given the chance.
 

Vankraken

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Personally I would really enjoy playing from the perspective of an Enclave vault that hasn't been in direct communication with the rest of the enclave network since the time the bombs fell. Basically if you look at the Enclave they are the US government and outside of the crazy schemes that the higher command has, your goal is to rebuild the US. I think the theme of what is America and the conflict that being a remnant of the governing force of a pre-wasteland America vs a new world that doesn't recognize the old government as being valid. Your story can explore the choices between sticking to the goal of rebuilding the US or do you embrace the new society that exist and reject the old government. Also it would be interesting having the Brotherhood of Steel having you as kill on sight from the start.

Gameplay wise it would be very simple to start as your trained in being an infiltrator (in whatever skills you feel are necessary in doing that task) and are tasked with exploring and learning about the surrounding survivor settlements, earn there trust, find potential allies/threats, and take advantage of anything that could benefit your vault.

Of course that won't happen but it would be a interesting new perspective to give the player (being a tribal in fallout 2 did this to a lesser extent) instead of just being another vault survivor from vault (insert number here).