Fallout 4

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Vasdema

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Sep 5, 2009
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Emphraim said:
That's what annoys me... there isn't an actual explanation. The best I can find is this:
The Enclave was not destined to die with the oil rig. Remaining West Coast Enclave forces, under the command of Colonel Augustus Autumn's father rallied to the command of a new, enigmatic President, John Henry Eden, and rallied to the facility of Raven Rock on the East Coast. Unbeknownst to anyone but Autumn's father and later Autumn himself, Eden was in fact a ZAX super-AI developed by the Enclave in the pre-War period to allow the government to be continued in the event of disaster, and had achieved self-awareness and direction. Previously employed as Presidential adviser and Raven Rock administrator, Eden took command of the East Coast Enclave forces. For a further thirty years, the Enclave stayed shut up in Raven Rock, only sending out Eyebots to scout the wastes and transmit Enclave Radio to the denizens.
One line that says they moved east; no description of their movements, why, the dangers they faced, nothing. I guess Bethesda just was lazy with the story.
Well, in FO2, they did have the vertibird outpost on the mainland and were capturing Vaults, so it's not much of a stretch to assume they would have been developing (or assuming control of) small outposts and bases everywhere.

But you're completely right. Considering the amount of pre-war computer logs that have no impact upon the game but to create atmosphere, you would have thought that there would have been some information in Raven Rock or at least some suppositions by the BOS at the Citadel.
 

Wafflestomper99

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yaik7a said:
Wafflestomper99 said:
choosing different background possibilities that determine more about the character you are: For instance, you could start as a vault dweller, a broken steel knight, an enclave soldier, a wastelander, or an asshole slaver / raider. They would have different sub-classes divided under each background possibility that would define the possible ways to play the game. I.E.: The Enclave or Broken Steel characters could be knights/tanks/marksman, etc. ; the raiders could be the thief/ranger, etc. ; the wastelander or vault dweller could have classes ranging in between with vault dwellers specializing in technology/computers/hacking, etc. while the wastelanders could specialize in human interaction/barter/extra rad resistance,etc. I dunno. Just broad strokes that I think could be a cool idea
They have a mod for that ! Its called alternate start :roleplayers
and I would like a system like that !
Shows what I know lol. Which Fallout has that mod? I dunno how good it is, but if it was made by Bethesda, it would be golden
 

yaik7a

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Aug 9, 2009
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Wafflestomper99 said:
yaik7a said:
Wafflestomper99 said:
choosing different background possibilities that determine more about the character you are: For instance, you could start as a vault dweller, a broken steel knight, an enclave soldier, a wastelander, or an asshole slaver / raider. They would have different sub-classes divided under each background possibility that would define the possible ways to play the game. I.E.: The Enclave or Broken Steel characters could be knights/tanks/marksman, etc. ; the raiders could be the thief/ranger, etc. ; the wastelander or vault dweller could have classes ranging in between with vault dwellers specializing in technology/computers/hacking, etc. while the wastelanders could specialize in human interaction/barter/extra rad resistance,etc. I dunno. Just broad strokes that I think could be a cool idea
They have a mod for that ! Its called alternate start :roleplayers
and I would like a system like that !
Shows what I know lol. Which Fallout has that mod? I dunno how good it is, but if it was made by Bethesda, it would be golden
Its for fallout 3 heres a link and it very well made http://www.fallout3nexus.com/downloads/file.php?id=1784
 

mad benji89

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May 4, 2009
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i think vehicles would be cool in fallout but they would have to make the map massively bigger i know its big at the moment but having vehicles will make the distances between each location seem alot shorter and there for the map seeming alot more less epic. Also the having a car or some other kind of vehicle would be good for making your character carry more wieght like some kind of compartment where u can put ur stuff that u dont need on you all the time but might want later without going all the way back to ur house or where ever u left them.

co-op am not to sure about i know its always good fun to have a lol with your friends but i feel that the hole generally feel what i got off from fallout is that your alone in a bleek world and often finding ur self walking through miles of vast wasteland before meeting any kind of humanity well apart from the raiders who try and shoot u in the face 24-7. So i feel that my friends going wazz up!! on the mic might depleet that from me and then for the story to make scense u would have to have all left the fault at the same time and complete the game togehter plus when u talk to people who will get to pick what they say like good karma bad karma situation.

i think that the dialog will improve anyways because scines they made elder scrolls oblivion compared to fallout 3 the voice acting in fallout 3 has came along way so i think by time fallout 4 hits the shelfs they will really hit it on the nail.


also what i think would be cool being able to customize your weapons because i know that you can create weapons by gaining blue prints but i thought it would be cool if u could put a scope on your hunting rifle or on my laser rifle or anouther idea that i had is to put a reaver on to the end of a sawn of shot gun for a awsome close combat weapon
 

frank220

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Dec 25, 2008
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Redd said:
You wouldn't happen to have that in some writing from their actual site would you?
http://www.1up.com/do/newsStory?cId=3173826 And read the entire article please.
 

Ace of Spades

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Jul 12, 2008
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Give me a vehicle, so I don't have to walk all the way to my destination, and then remove fast traveling.
 

Guitar Gamer

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I'd also like the option to become a ghoul, or a super mutant for that matter, but a west coast super mutant, or like fawkes......................hes exactly like fawks I love gattling lazors
 

Parallel Streaks

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If a Fallout IS ever set in London, I have two factions to replace the BoS and Enclave: The Rockers and the Mods. Think about it, they perfectly resemble the youth of the 60's that Fallout is based around in London, with the added bonus of both factions being morally ambiguous, neither are particularly pious or good, so that eliminates the stupid "TEH BRUTHERHUD OF ST33L ARE KNITES IN SHIN1NG ARMOR!!!!" thing that Fallout 3 fell into. In a post-apocalyptic world everybody would be fending for themselves, including the Rockers and Mods. You could have a choice of joining either one and helping out with their war against each other. Of course, this wouldn't be the main plot-line, but it would be a very good feature if Fallout ever visits England.
 

Tattaglia

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Aug 12, 2008
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I hate being a "Vault Dweller". It sounds stupid, and although it gives a suitable explanation as to why you are so naive about the Wasteland, I loathe wearing the blue and yellow jumpsuit and asking everyone where I can find a water chip/a GECK/my father as soon as I meet them. Like a lot of people in this thread have been saying, I'd like to be something other than this for a change - the ability to craft your own backstory would be nice.

I'd also like to see more of the technological/social contrast that featured quite nicely in Fallout 2 between settlements. You'd have the simple tribe of Arroyo - isolated and god-worshipping - compared to the bustling city of the NCR, complete with armed guards and forcefields. I felt this made for a more natural and enjoyable evolution of your character's abilities and equipment. Hell, you start off in Fallout 2 with a spear and a few bags of healing powder made from your shaman. By the end of the game you'll have Advanced Power Armour, a Plasma Rifle, dozens of Super Stimpaks, and a car.
 

OddOzZy666

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Jul 3, 2008
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Instead of Radscorpions, have Radspiders as I have realised more people are afraid of spiders than scorpions.
 

Acaroid

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yaik7a said:
What Would you what in fallout 4 and what place were you would what it to happen.
But guys no outlandish answers , Fallout London is not happening anytime soon (Not that I would not what it)
I think Co-op , Vehicles, sandbox and join what ever side you what
why would fallout london be outlandish??

They should make Fallout Max, a fallout game based in australia and the mad max movies XD
 

yaik7a

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Aug 9, 2009
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Acaroid said:
yaik7a said:
What Would you what in fallout 4 and what place were you would what it to happen.
But guys no outlandish answers , Fallout London is not happening anytime soon (Not that I would not what it)
I think Co-op , Vehicles, sandbox and join what ever side you what
why would fallout london be outlandish??

They should make Fallout Max, a fallout game based in australia and the mad max movies XD
Its that I dont see it happing anytime soon but I would still like it
 

Acaroid

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Aug 11, 2008
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yaik7a said:
Acaroid said:
yaik7a said:
What Would you what in fallout 4 and what place were you would what it to happen.
But guys no outlandish answers , Fallout London is not happening anytime soon (Not that I would not what it)
I think Co-op , Vehicles, sandbox and join what ever side you what
why would fallout london be outlandish??

They should make Fallout Max, a fallout game based in australia and the mad max movies XD
Its that I dont see it happing anytime soon but I would still like it
Well i guess it works with one of the meanings of outlandish i.e. relating to another country, not the way I read it as being bizarre.
 

Stalk3rchief

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Sep 10, 2008
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Ultratwinkie said:
Stalk3rchief said:
Vehicles would destroy the fallout series. The point is to wander the wastelands in search of quests and loot and what have you, not zooming around in a rusty old dune buggie, easily escaping pretty much ALL mutant threats.
I'd like to see a lot more mutated creatures though. Some breed of bird would be great. Also, maybe more interactive brotherhood quests, maybe the option to pick and choose factions (Ie: Raiders, Slavers, Brotherhood, Enclave etc.)
And I can't stress the want for weapon upgrades. Building weapons was great, but I'd want the ability to get upgrades for weapons.
The ideas are endless, as for where, I don't think it matters.
The wasteland is the wasteland, no matter what part of America you pick to drop into.
fallout HAD vehicles. it did no damage and added its cool factor, look up fallout 2.
Comparing fallout 2 to fallout 3 [and 4, in this case] is so silly I can't even think up a good insult.
=/
Just saying man, I'm rating this as a sequel to fallout 3, Bethesda style, not a sequel to the old game most people don't even remember.
I've played all 3 of them btw.
=D
 

Socius

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Dec 26, 2008
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I wanna blow up another town! XD
but this time... a slaver town perhaps? ;D
gain karma from blowing people from the wastland and to hell!
hahahahahahahahaha
 

Fraught

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Aug 2, 2008
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yaik7a said:
What Would you what in fallout 4 and what place were you would what it to happen.

(Not that I would not what it)
Bw-bw-bwwah?!

Anyway, I don't know if there's anything to really fix. Maybe a bigger world, better graphics. I'd really more like a new Elder Scrolls rather than a Fallout though.
 

Stalk3rchief

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Sep 10, 2008
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Ultratwinkie said:
Stalk3rchief said:
Ultratwinkie said:
Stalk3rchief said:
Vehicles would destroy the fallout series. The point is to wander the wastelands in search of quests and loot and what have you, not zooming around in a rusty old dune buggie, easily escaping pretty much ALL mutant threats.
I'd like to see a lot more mutated creatures though. Some breed of bird would be great. Also, maybe more interactive brotherhood quests, maybe the option to pick and choose factions (Ie: Raiders, Slavers, Brotherhood, Enclave etc.)
And I can't stress the want for weapon upgrades. Building weapons was great, but I'd want the ability to get upgrades for weapons.
The ideas are endless, as for where, I don't think it matters.
The wasteland is the wasteland, no matter what part of America you pick to drop into.
fallout HAD vehicles. it did no damage and added its cool factor, look up fallout 2.
Comparing fallout 2 to fallout 3 [and 4, in this case] is so silly I can't even think up a good insult.
=/
Just saying man, I'm rating this as a sequel to fallout 3, Bethesda style, not a sequel to the old game most people don't even remember.
I've played all 3 of them btw.
=D
you not understanding this makes me unable to think up a good insult. fact is, you saying fallout having vehicles is bad is like you saying halo 3 was bad because it had aliens when it was done before. People do remember the original fallout, you know why? because it is a great game in RPG history just like mario is remembered. If people dont remember the originals, then why the fuck did bethesda buy it if no one knew it? they could have bought another title but they picked fallout. it is a classic. bethesda wouldn't invest money into a series no one knows. its called business sense.
Wow, I was just talking out of my ass at first, but you really are a dumb ass.
=D
I never discredited the old games you dumb ass piece of shit.
What I was trying to say [This is were I simplify it so dumb piles of waste such as yourself can keep up] that a 3D [That's 3-Dimensional, not a 2D overhead view. Try to keep up.] fallout game with the addition of vehicles would be terrible.
Yeah sure, the old ones were good, but those weren't made by Bethesda, who have a weird habit of making all threats piss slow.
Reread that a few times before you respond k?
I don't want you to get confused again and read something that's not there.
=]