Why wouldn't they fix it in literally all of their previous games?
Ever since the last patch, I've been playing 76 with 100+FPS and have encountered zero problems with physics, movement speed, or combat that I would normally face if I was playing Fallout 4 or Skyrim at those framerates. What have they done different that they've refused to fix in their other games? They've literally released Skyrim multiple times, so why is it still an issue there?
It's like the same problem with FOV. Just about everyone knows you can change it in the .ini file, why wouldn't they take a small extra step and give what people have been asking for a decade?
I'm just...trying to understand. If you don't want to add these features in previously released titles, fine, but to still refuse in subsequent game releases? Does it really cost that much more time or money to add something using the same engine you've been bragging about adding onto for the last 10+ years?
Ever since the last patch, I've been playing 76 with 100+FPS and have encountered zero problems with physics, movement speed, or combat that I would normally face if I was playing Fallout 4 or Skyrim at those framerates. What have they done different that they've refused to fix in their other games? They've literally released Skyrim multiple times, so why is it still an issue there?
It's like the same problem with FOV. Just about everyone knows you can change it in the .ini file, why wouldn't they take a small extra step and give what people have been asking for a decade?
I'm just...trying to understand. If you don't want to add these features in previously released titles, fine, but to still refuse in subsequent game releases? Does it really cost that much more time or money to add something using the same engine you've been bragging about adding onto for the last 10+ years?