Happyninja42 said:
So, I never played FO before 3. I tried one of the isometric ones, but I found it to be quite dull. But, when I started playing FO 4, I noticed something that kind of puzzled me.
So, the bombs went off in 2077....but the fashion/music/culture is still 1950's? So, it basically just stopped changing for 120 years? Or were they saying that the 50's style was what happened in 2077 instead of the 50's? It just, seems very strange.
Because for the longest time I thought they were running it simply as an alternate universe, where this high technology was created in the 50's, and then the bombs went off. Which made sense culturally. But no, its 120 years after greasers and sock hops...and there were still greasers and sock hops.
Welcome, Ninja. Here is my take.
The first thing, of course, is that the story has not remained a total constant from start to finish, because of the franchise changing companies between Fallout 2 and 3. Not that the Fallout franchise maintains an airtight story, as is. It's a very tongue-in-cheek series that has been buggy from day one, understands it, plays with it against the fourth wall, and doesn't worry about it too much. But between the two, certain things changed. Equipment, powersuits, robots, deathclaws, etc. changed to fit with Bethesda's vision, the BoS became more dickish (Except for Elder Lyons' chapter in Fallout 3), and elements of the story itself change as it expands. I don't necessarily call them bad changes, but of course it takes some getting use to. Some Fallout fans never do. Moving on.
So, that's an outside-the-box reason. Inside the story...think of Batman: The Animated Series. Things are classy, and can get pretty darned advanced too. It's that scientific romance of the World Of Tomorrow, that life of a robot in every home, atomic super cars, and other stuff that would never work in our world or never remain that way. I've looked into this. This is the world where some of the greatest little computer advancements did not happen the way ours did. As a result, we got big clunky machines running facilities. I'm half-convinced that Fallout lives in the past history of the Aliens franchise, given how Alien: Isolation took us through a tour of 80s-style super technology, where everything's bulky and low-tech looking, but totally functional.
So, in a world where the computer did not advance like ours, where atomic energy really was seemingly limitless (until it wasn't) and became the staple for everyday life, where alot of mad science was allowed to prevale instead of normal science, you get Fallout. Fallout is the tale of a world that advanced differently and used up its much-needed resources much faster than we will. You could run it right alongside Mad Max, which was one of the many influences in Fallout. Resources are running out and people are fighting over it all? First movie. Bombs have fallen, law has fallen, and it's every man for himself? Second movie and third movie. (Mad Max being in Australia, probably very few nukes actually hit it, only enough to decimate it.) The world is poisoned and there's hardly anywhere left to go? Fury Road.
This has been Jack, talking about Fallout, signing off.