Fallout New Vegas: Why all the hate?

Recommended Videos

rt052192

New member
Feb 24, 2010
1,376
0
0
I love both games each for different reasons. I might actually have more time played with New Vegas. So many options to beat the game and it has kept me hooked.
 

70R4N

New member
Jan 14, 2010
119
0
0
Ultratwinkie said:
Purtabo said:
AlternatePFG said:
conmag9 said:
FO3's wasteland didn't paint everything in Boring Brown, and yet still captured the post-apocolyptic feel just as well.
No, Fallout 3's wasteland was boring brown tinted green. New Vegas was in a desert, and even then there were some areas with contrast (The Strip, Jacobstown). There were freaking trees in New Vegas, why wasn't there trees in 3?

Edit: And yes, I'm aware of Oasis, but still there is no reason for there not to be natural growing trees.
wow. just wow. No. 1... post apocalypse much? it is almost impossible for non-hardy plant-life to grow so soon after a nuclear holocaust, and even if there were trees, they would have to be manipulated to be able to stand the radiation; hence the FEV/Harold/GECK...

oh... and also, how does a desert feel apocalyptic exactly; (if there isnt any elements that would suggest so) raiders, etc,etc, there isnt much life in the mojave, and even so, the life IMO isnt integrated very well, they dont feel like they would actually fit in that environment.
California had trees in 2242. They spread pretty damn fast.


This is Pripyat, a town near Chernobyl. >.>
 

Justyn Stahll

New member
Jul 22, 2010
88
0
0
I loved New Vegas the only problem I had was the instability of the game. I couldn't actually finish the game because it froze in a doorway in New Vegas and it auto saved in the door when it froze. Also side-note I was playing the 360 version.
 

Booze Zombie

New member
Dec 8, 2007
7,416
0
0
I really love FNV, especially after the patch making everything do more damage and consequently, making enemies do more damage to you and you do more damage to them.
But anyway, to me, Fallout 3 is the inferior game with a sub-par storyline and a more annoying repair and skill-check system.
 

JoJo

and the Amazing Technicolour Dream Goat 🐐
Moderator
Legacy
Mar 31, 2010
7,172
150
68
Country
🇬🇧
Gender
♂
ChupathingyX said:
JoJoDeathunter said:
Fallout 3 had: better atmosphere and player character, deeper immerision,larger map, less boring NPCs you couldn't speak to, a more useful town for being based in (Megaton)
Actually the maps are different shapes and can't really be accuractely compared,

F3 had a square shaped map whereas New Vegas had a more rectangular map that wasn't as perfectly shaped as F3's.

So no it didn't necessarily have a larger map size.
The maps were certainly different shapes but Fallout 3's was far bigger, especially as you couldn't even access large parts of the NV map. Of course on the flipside NV had more stuff in the area it had and overall I prefer that one but it can't be denied 3 had a massive expanse even if a lot of it didn't contain much.
 

Your Nightmare

New member
May 28, 2010
363
0
0
SakSak said:
lasherman said:
I've never seen anyone who liked it better than Fallout 3.
Than allow me to be the first.

New Vegas rocked FO3.

My main beef with New Vegas (besides the occasional crashes) was that the 'normal' mode was actually 'easy' mode and 'harcore' was 'normal'. The second largest problem was the too tied-down final plotline. Why couldn't I become the ruler of the Strip, while having excellent relations with the NCR and let them deal with everything not directly within the walls of Vegas? It was either NCR takes over everything, Legion takes over everything, or you let Yes-man take over everything (in your name).

Otherwise, I loved it. Loved the humour, the quests, the wacky pieces of dialoque and funny items and movie/book references found all over the place. Whereas FO3 was good, but it wasn't Fallout - it was more Wasteland Survival. It didn't have the magnetism.
I don't think hardcore mode is a difficulty. It just adds all of those survival elements. You could play on easy difficulty and hardcore mode at the same time. It's just up to you to decide on that.

I prefer both games just the same. I don't really have a preference, it just feels like playing F3 disc 2.
 

ChupathingyX

New member
Jun 8, 2010
3,716
0
0
JoJoDeathunter said:
The maps were certainly different shapes but Fallout 3's was far bigger, especially as you couldn't even access large parts of the NV map. Of course on the flipside NV had more stuff in the area it had and overall I prefer that one but it can't be denied 3 had a massive expanse even if a lot of it didn't contain much.
But that's the thing, you could explore those mountainous section sof the NV map which made it rectangular, basically NV is taller than 3 but 3 is wider... I think. But it really doesn't matter because F1 and 2 had maps that were way bigger than F3 or NV.
 

JoJo

and the Amazing Technicolour Dream Goat 🐐
Moderator
Legacy
Mar 31, 2010
7,172
150
68
Country
🇬🇧
Gender
♂
ChupathingyX said:
JoJoDeathunter said:
The maps were certainly different shapes but Fallout 3's was far bigger, especially as you couldn't even access large parts of the NV map. Of course on the flipside NV had more stuff in the area it had and overall I prefer that one but it can't be denied 3 had a massive expanse even if a lot of it didn't contain much.
But that's the thing, you could explore those mountainous section sof the NV map which made it rectangular, basically NV is taller than 3 but 3 is wider... I think. But it really doesn't matter because F1 and 2 had maps that were way bigger than F3 or NV.
Never played 1 and 2, they aren't really comparable as they were designed very differently.
 

Moridinice

New member
Feb 4, 2010
38
0
0
it´s hard to put into words why i liked FO3 more than FNV. the first thing are the BUGS. less i say the better.

the more important thing is despite FNV having "supposed" bigger map and lot more of quests. it sorta felt smaller. FO3 truly for me felt huge, a gigantic playground with unending locations to check out and play with. oh sure it did suffer from the repeat syndrome but i ignored it. i dislike the hills and natural roadblocks in FNV remembering in FO3 there were few places where rocks were in my way allowing me true freedom.

dont get me wrong i like FNV after all, but it never got the gigantic sandbox feeling from it like i got from FO3
 

Cowabungaa

New member
Feb 10, 2008
10,804
0
0
Trezu said:
and this

'Patrolling the Mojave almost makes you wish for a nuclear winter'
I really started raging at that line when even the freakin' Ambassador started using it. For fuck sake dude, you're in an office the entire damn day!
 

Sudenak

New member
Mar 31, 2011
237
0
0
I played New Vegas before I played 3. Frankly, I was outraged that anyone thought 3 was better.

First off, let's nip the bad in the bud: the bugs. Yes, New Vegas had more crashes than 3 did. Some of which made me gnaw my face off.
And the ending made me gnaw my face off, particularly when me running Vegas made the NCR turn on me despite a flawless record of being 100% on their side, then dumping me into a battle versus the NCR and Legion even though I killed Caesar and literally everybody in the Legion's camp. Even the children.

Now, for why New Vegas was better.

Map

The way that the map was set up in Vegas really lent itself to the story leading exploration. When I went to the next area, I was guaranteed to spy one or two interesting things in the distance to go explore at me leisure. The story path was interwoven with the sandbox.

In 3, the storyline was very linear, with a good portion of it literally walled in so that you needed to take one specific path to reach your destination. The story lead you around in the bottom third of the map, without giving you any incentive to run way out to explore. Because of this, the sandbox felt deliberately separated from the story.

Introduction

The pacing for 3 would have worked great if it had been meshed properly. As it was, they developed a slow burn before suddenly dumping an explosion of action onto you and after a few brief minutes of that, kick you out and yank out all of the tension. It's not unlike a race where the starting gun is misfired and then all of the racers need to be brought back to start the race properly.

In contrast, New Vegas starts out slow and gradually builds up the action. While it is true that it has a similar wham-bow-whiz moment that 3 had, it's drawn out and you're given some say in the matter. In 3, you're inexplicably told that you'll be killed if you don't gtfo because your dad took off. In New Vegas, the Powder Gangers plan to take out the town that rescued you out of petty revenge. You can choose to side with the Powder Gangers, side with the town, or just ignore it altogether, effectively allowing the player to set the tone. It combines the beginning of 3 with Megaton, and does so perfectly.

Choice

There's quite a few more choices to make. You can ally yourself with all sorts of thugs, or with the good guys, or the invaders, or with your own personal greed. New Vegas really lets you plow through however you feel like, and doesn't see the need to prop up invisible restrictions.

In 3, I'd taken a liking to being a genocidal maniac. In a surprising move, there is a town that you cannot completely wipe out because one of the guards is incapable of death. The flimsy excuse of him being an android does not excuse the fact that I can blow up robots with relative ease. There weren't as many groups to deal with, and it just felt empty in comparison to New Vegas. And that's empty by the standards of a post-apocalyptic wasteland empty.

Radio Host

This is a bit petty, I know, but Mr. New Vegas was far superior to Three Dog. Three Dog was this obnoxiously loud voice that just dug into my ear canal and refused to let go until blood came out. Mr. New Vegas had a smooth voice that easily blended in with the music he offered. I turned off the radio in 3 and listened to silence mixed with the in game sting music, and I kept my radio on in New Vegas.

Story

3 wins some points here. Your goal is always clear in 3: find dad. Even as it progresses, the new parts to the story are always very clear. New Vegas starts out clear: find who tried to kill you. It gets very muddled almost immediately, and near the end when I actually found who did it, I completely forgot why I needed to care.

But here's where it gets me:

Ending

This was tough, as I hated both endings, but New Vegas wins. Major spoilage ahead.

Fallout 3:
You get teamed up with a group of bland, uninteresting people to stop the villain from purifying the water, essentially killing everyone who lived out in the wastelands. You kill the villain, and your first choice comes up: do away with the mutants by purifying the water, or don't. I did (because the game was so muddled that me just checking out what the fuck the panel was meant "yes I do want to commit genocide"). Your second choice is then to sacrifice yourself by turning on the water, or have the woman with you sacrifice herself to turn on the water. I chose to sacrifice myself, but oddly enough I had so many stacked up rads-fixing items that I was able to heal the rad poisoning really quickly.

Even with that, bam, you're dead, and surprise, you fucked everything up. The ending was atrocious.

Fallout New Vegas:
You get quite a few more options here. Side with Caesar's Legion to take down the NCR, side with the NCR to take down Caesar's Legion, or side with yourself and blow up the dam. I ended up choosing to side with myself, although I had hoped to be able to buddy up with the NCR. Surprisingly, they took the idea of Mr. House being replaced as an act of war and decided an all out brawl would be better than teaming up with the guy that helped them.

I took out both sides, and infuriatingly this caused my mostly NCR-run Mojave to go to complete shit. It did a better job of letting you pick your own path, but forced you very strictly to pick a side and offered no grey area.

In conclusion

New Vegas was significantly stronger than 3, but still has some definite weakpoints. I honestly believe that Liam Neeson is the only reason that people fanboyishly defend 3.
 

GiantRaven

New member
Dec 5, 2010
2,422
0
0
Echo136 said:
And yet, when you walk down a bunch of ruined building in Fallout 3, chances are you might find a nifty item, quest, or easter egg in any one of them. In New Vegas there NOTHING in those apartments and abandoned factories. Nothing to explore. Your just trapped in a canyon with nothing to look at but the pretty lights of Vegas that get old after the first time you see it.
What does that have to do with the visuals of the game?
 

Echo136

New member
Feb 22, 2010
1,004
0
0
GiantRaven said:
Echo136 said:
And yet, when you walk down a bunch of ruined building in Fallout 3, chances are you might find a nifty item, quest, or easter egg in any one of them. In New Vegas there NOTHING in those apartments and abandoned factories. Nothing to explore. Your just trapped in a canyon with nothing to look at but the pretty lights of Vegas that get old after the first time you see it.
What does that have to do with the visuals of the game?
The point of what I said was that It may have great visuals and look a lot better, but unlike Fallout 3, in new vegas theres just nothing there! you get prettier visuals like New Vegas itself but thats all. Nothing to explore. I go in a random factory or a town outside of New Vegas and check the wiki to see if there are any quests are items in any way related to them and theres just no reason for them to be there. They are literally just there to look at. That wasnt the case in Fallout 3, where most anything had its purpose.