Bah. You can easily change what the world looks like with a few mods, what you can't do is add all the handcrafted content that exists in Fallout 3 which was very lacking in Oblivion. The whole world of Oblivion was just copy-paste after copy-paste, all the dungeons were the same, and with level scaling there was no point in leveling up.Subzerowings said:Fallout 3 was a huge dissapointment compared to TES IV: Oblivion in my opinion.
I know Obsidian is making this one instead of Bethesda, but it looks so much alike.
I really can't go through another game where the colors pretty much solely consist of sepia tones, neon blue hues or putrid green scales.
Edit: Gray is such a drab color to.
This. I'm really hoping they pull it off... and that news doesn't travel at lightning speed with your picture on it. I hope they keep some semblance of realism.capt.fodder said:The idea of a reputation system like this always looks good on paper, but it frightens me. I can't attest to what their code looks like (hmmm), but this kind of system adds a LOT of points of failure and potential for bugs into the code. These types of systems are notoriously difficult to QA due to the sheer number of paths through the dialogue trees. I hope this doesn't result in the RPG part of this game getting all screwed up.
I cant bring myself to read it. I seriously want the game to be a surprise for the most part! I did read the interview though which was very interesting.John Funk said:It's a four page preview, not everyone reads to the end, and there's some cool information there that you might have missed if you were skimming.SomeBritishDude said:Wow. You guys really are stretching out that preview aren't you?
I mean I get you guys are chuffed to get an exclusive but seriously. Let it go.
I've been following NV quite closely and I'm pretty certain they've already made some tweaks to the combat. It's now possible to look straight down your sights, every melee weapon and a special attack to make melee a viable skill, plus of coarse there's weapon mods to look forward to. I've also heard NPCs form better tactics in Hardcore mode.Brotherofwill said:...The only thing that's missing is the combat. I still think the game has promise but the 1st person real-time, turn-based combat mix just didn't sit too well for me in F3. It doesn't seem like they are changing too much about that, which sucks because I'd prefer if they'd change it to their own style (maybe like in Kotor 2, could work as a tweaked 3D Fallout combat model).
Like myself.John Funk said:It's a four page preview, not everyone reads to the end, and there's some cool information there that you might have missed if you were skimming.SomeBritishDude said:Wow. You guys really are stretching out that preview aren't you?
I mean I get you guys are chuffed to get an exclusive but seriously. Let it go.
I suppose you could do that if you owned a great pc,however I do not.dochmbi said:Bah. You can easily change what the world looks like with a few mods, what you can't do is add all the handcrafted content that exists in Fallout 3 which was very lacking in Oblivion. The whole world of Oblivion was just copy-paste after copy-paste, all the dungeons were the same, and with level scaling there was no point in leveling up.