Fallout RP (dead)

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JaceArveduin

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Okay, going to try and get this started up as soon as possible, we and Sai still need to kick a few kinks out of it. I'm guessing it'll start by Wednesday. We'll tell you who's been selecting a day before it starts.
 

TheIronRuler

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JaceArveduin said:
Okay, going to try and get this started up as soon as possible, we and Sai still need to kick a few kinks out of it. I'm guessing it'll start by Wednesday. We'll tell you who's been selecting a day before it starts.
.
Can I add the four eyes trait, re-arrange my stats and add eye-glasses in my pockets?
 

JaceArveduin

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TheIronRuler said:
JaceArveduin said:
Okay, going to try and get this started up as soon as possible, we and Sai still need to kick a few kinks out of it. I'm guessing it'll start by Wednesday. We'll tell you who's been selecting a day before it starts.
.
Can I add the four eyes trait, re-arrange my stats and add eye-glasses in my pockets?
Go for it, you have from now until we choose members to tinker with your character.
 

2HF

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What is your name? James "McGyver" Rodriguez

How old are you? 23

What do you look like? 5'10", 185 lbs. Brown skin, messy black hair, naturally brown eyes but wearing green contacts that don't quite suit me. Thin baggy jeans, t-shirt, a light hoodie (blue), and navy blue Chucks. Orange puzzle piece tattoo on the back of my left hand, book with a flower pressed inside on my right leg, teddy bear with an arrow through its neck on my back, and a name on each forearm (grandmothers).

What is your backstory? I'm just a guy. Came to the park because I had nothing better to do that day. I earned the nickname "McGyver" because of my ability to rig up quick solutions to small problems around the house, work, wherever. My mind just works that way. Born and raised in Mexico but living in the states for many years now. Still prefers to drink real Cola made with real sugar that comes in glass bottles. I've always been a loner. People like me well enough at the start but eventually something about me turns them off. I killed many birds and scared off plenty of squirrels with a BB rifle back in Mexico. Couldn't have 'em getting at grandma's grain. I also grew up making my own slingshots from surgical tubing and branches.

What did you have in your pockets when you were frozen? Wallet, keys, yo-yo, paper clip, sunglasses, and a single bottle cap (see backstory)

What's your favorite childhood Disney memory? Spent my childhood in Mexico. My favorite Disney memory is rewatching old Disney movies in English after having grown up watching them translated into Spanish.

What is your SPECIAL?
S:8
P:6
E:6
C:4
I:8
A:6
L:2

I'll take the Good Natured trait.

This would be my first time ever doing this kind of thing so a little hand holding would be nice.
 

JokerboyJordan

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JaceArveduin said:
So.. I'm going to write a character sheet, but are action points going to be used at all?

If not, I'll steer clear of any AP related trait.

Also, are we going by Fallout 2 Trait bonuses or New Vegas, where some are different and some are perks?
 

TheIronRuler

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JokerboyJordan said:
JaceArveduin said:
So.. I'm going to write a character sheet, but are action points going to be used at all?

If not, I'll steer clear of any AP related trait.

Also, are we going by Fallout 2 Trait bonuses or New Vegas, where some are different and some are perks?
.
He said we do New Vegas stat lore.
 

JokerboyJordan

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TheIronRuler said:
JokerboyJordan said:
JaceArveduin said:
So.. I'm going to write a character sheet, but are action points going to be used at all?

If not, I'll steer clear of any AP related trait.

Also, are we going by Fallout 2 Trait bonuses or New Vegas, where some are different and some are perks?
.
He said we do New Vegas stat lore.
Must've not saw that, my bad.

What about criticals? :p

I'll assume we're not using Action Points either. Post Incoming.
 

JaceArveduin

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JokerboyJordan said:
TheIronRuler said:
JokerboyJordan said:
JaceArveduin said:
So.. I'm going to write a character sheet, but are action points going to be used at all?

If not, I'll steer clear of any AP related trait.

Also, are we going by Fallout 2 Trait bonuses or New Vegas, where some are different and some are perks?
.
He said we do New Vegas stat lore.
Must've not saw that, my bad.

What about criticals? :p

I'll assume we're not using Action Points either. Post Incoming.
Nope, no Action Points, I haven't gotten a bright idea on a way to add those in, so not putting them in. As for criticals, I'm going to say the dice rolls are good enough for that, though if you want to make a critical hit based character, we could probably come up with something, I've a few inklings of an idea for it.
 

TheIronRuler

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Mar 18, 2011
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JokerboyJordan said:
TheIronRuler said:
JokerboyJordan said:
JaceArveduin said:
So.. I'm going to write a character sheet, but are action points going to be used at all?

If not, I'll steer clear of any AP related trait.

Also, are we going by Fallout 2 Trait bonuses or New Vegas, where some are different and some are perks?
.
He said we do New Vegas stat lore.
Must've not saw that, my bad.

What about criticals? :p

I'll assume we're not using Action Points either. Post Incoming.
.
It has to flow, so having AC like in Fallout 2 is dumb...
The others just made it redundant.
 

Redryhno

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JaceArveduin said:
Nope, no Action Points, I haven't gotten a bright idea on a way to add those in, so not putting them in. As for criticals, I'm going to say the dice rolls are good enough for that, though if you want to make a critical hit based character, we could probably come up with something, I've a few inklings of an idea for it.
What about each person has has actions points equal to half their Perception(rounded down) Then for each point they spend, they get to add one to either their defense or offense roll, and they can only use those once per encounter per day. This wouldn't really benefit my character that much, but some of the others maybe.You said you hadn't gotten any ideas on how to put it in, so I'm tossing one to you if you were still looking for them.
 

JaceArveduin

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Redryhno said:
JaceArveduin said:
Nope, no Action Points, I haven't gotten a bright idea on a way to add those in, so not putting them in. As for criticals, I'm going to say the dice rolls are good enough for that, though if you want to make a critical hit based character, we could probably come up with something, I've a few inklings of an idea for it.
What about each person has has actions points equal to half their Perception(rounded down) Then for each point they spend, they get to add one to either their defense or offense roll, and they can only use those once per encounter per day. This wouldn't really benefit my character that much, but some of the others maybe.You said you hadn't gotten any ideas on how to put it in, so I'm tossing one to you if you were still looking for them.
Sounds good on paper, but then you have to ask what consitutes a "day" and then add in the fact we probably aren't going to be fighting every three steps. Even roaming the Mojave you can still go a distance without actually coming across anything worth fighting. (not counting things like small radscrops, they die in one shot and really aren't wroth adding in the RP as actual battles)
 

JokerboyJordan

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JaceArveduin said:
JokerboyJordan said:
Must've not saw that, my bad.

What about criticals? :p

I'll assume we're not using Action Points either. Post Incoming.
Nope, no Action Points, I haven't gotten a bright idea on a way to add those in, so not putting them in. As for criticals, I'm going to say the dice rolls are good enough for that, though if you want to make a critical hit based character, we could probably come up with something, I've a few inklings of an idea for it.
Nah, it's okay, I don't want to over complicate things too much, I'll have trouble keeping up as it is :)

Name: Steven Brand

Age: 19

Appearance: 5' 11" 180 lbs. Long blonde hair that hangs in bangs. Has heterochemia, with his left eye green, and his right eye brown. Wears an outfit similar to the Kid's Pre-War Outfit, althoug he wears a baseball cap as well.

Backstory: Steven came to the park to visit a girl he liked from school, Stacey, who worked on Space Mountain. He was a socially awkward kid, and he never told her his true feelings. He came to ask her to the dance, and was just about to get the words out, when the alarms started sounding. Stacey ignored them, stating it was just another drill, whilst Steven insisted it wasn't, and sprinted off to the Park's Vault, getting in because he was one of the first people there.

Contents of Pockets: A small Switchblade that he stowed in his sock, a pack full of gum, 2 fast passes to Space Mountain, and a harmonica from his father

Favorite Disney Memory:
S: 8
P: 7
E: 5
C: 2
I: 4
A: 5
L: 9

I'll take Heavy Handed thanks


UPDATE: Finished :)
 

Redryhno

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Jul 25, 2011
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JaceArveduin said:
Sounds good on paper, but then you have to ask what consitutes a "day" and then add in the fact we probably aren't going to be fighting every three steps. Even roaming the Mojave you can still go a distance without actually coming across anything worth fighting. (not counting things like small radscrops, they die in one shot and really aren't wroth adding in the RP as actual battles)
Simple for the day part, you state that action points can be used again(either because an allotted amount of posts has gone by since your last post, or, easier paperwork-wise, they recharge after an encounter). And I doubted we'd be fighting the whole time anyways.

Most of it is our choice on how and when to use them, so if you do throw in a radscorpion, then it's our loss if we waste our daily/encounterly/etc. amount of points on a fight that they don't even come into play in.

Not trying to push this on you, just trying to stand by my idea, whether or not you want to implement it is still your choice, it was just an idea that popped into my head I had to share.
 

TheIronRuler

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Mar 18, 2011
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JokerboyJordan said:
JaceArveduin said:
JokerboyJordan said:
Must've not saw that, my bad.

What about criticals? :p

I'll assume we're not using Action Points either. Post Incoming.
Nope, no Action Points, I haven't gotten a bright idea on a way to add those in, so not putting them in. As for criticals, I'm going to say the dice rolls are good enough for that, though if you want to make a critical hit based character, we could probably come up with something, I've a few inklings of an idea for it.
Nah, it's okay, I don't want to over complicate things too much, I'll have trouble keeping up as it is :)

Name: Steven Brand

Age: 19

Appearance: 5' 11" 180 lbs. Long blonde hair that hangs in bangs. Has heterochemia, with his left eye green, and his right eye brown. Wears an outfit similar to the Kid's Pre-War Outfit, althoug he wears a baseball cap as well.

Backstory:

Contents of Pockets:

Favorite Disney Memory:

S: 8
P: 7
E: 5
C: 2
I: 4
A: 5
L: 9


I'll finish it tomorrow
.
Japanese... Such a big JRPG vibe here....
*shivers*
Green eye and Brown eye.
 

JaceArveduin

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Mar 14, 2011
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Redryhno said:
JaceArveduin said:
Sounds good on paper, but then you have to ask what consitutes a "day" and then add in the fact we probably aren't going to be fighting every three steps. Even roaming the Mojave you can still go a distance without actually coming across anything worth fighting. (not counting things like small radscrops, they die in one shot and really aren't wroth adding in the RP as actual battles)
Simple for the day part, you state that action points can be used again(either because an allotted amount of posts has gone by since your last post, or, easier paperwork-wise, they recharge after an encounter). And I doubted we'd be fighting the whole time anyways.

Most of it is our choice on how and when to use them, so if you do throw in a radscorpion, then it's our loss if we waste our daily/encounterly/etc. amount of points on a fight that they don't even come into play in.

Not trying to push this on you, just trying to stand by my idea, whether or not you want to implement it is still your choice, it was just an idea that popped into my head I had to share.
It's K, but as you noticed there's going to be all kinds of fun factors involved, so adding more like that seems to be iffy at best.

Well, that and I didn't really use VATS much, so I just don't seeing it as being big *shrug* I'd have never used it if my computer ran smoothly, so it was basically used for when multiple things got in my face and my computer decided to stop playing nicely.
 

Al-Bundy-da-G

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I have a question about traits. Do we get two like in NV or only one? And can wild wasteland be one of them?
 

JaceArveduin

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Al-Bundy-da-G said:
I have a question about traits. Do we get two like in NV or only one? And can wild wasteland be one of them?
Just one for here.

And I'm going to say Wild Wasteland isn't needed as a trait, how'd we seperate those who have it for the "events" from those who don't anyway?
 

Al-Bundy-da-G

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Apr 11, 2011
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JaceArveduin said:
Al-Bundy-da-G said:
I have a question about traits. Do we get two like in NV or only one? And can wild wasteland be one of them?
Just one for here.

And I'm going to say Wild Wasteland isn't needed as a trait, how'd we seperate those who have it for the "events" from those who don't anyway?
Duly Noted
 

2HF

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May 24, 2011
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I made a few edits to my character. I really want to get in on this because it sounds fun. If anyone has any suggestions for my character or for me I'd greatly appreciate them.