Fallout RTS

yaik7a

New member
Aug 9, 2009
669
0
0
What do you guys think of a fallout RTS ? Would you buy it ? Why or why not ?
What do think the sides would be ?
 

yaik7a

New member
Aug 9, 2009
669
0
0
no I mean like a CoH or C&C like fallout that stays true to the cannon and is developed by relic or Bethesda
 

walls of cetepedes

New member
Jul 12, 2009
2,907
0
0
yaik7a said:
no I mean like a CoH or C&C like fallout that stays true to the cannon and is developed by relic or Bethesda
Supposing it does get made, what would the currency be? Where do you farm them? How do you build new buildings?
 

HentMas

The Loneliest Jedi
Apr 17, 2009
2,650
0
0
NOOOO!!! that sounds awfull

but well... i probably will buy it anyway, i love Fallout...
 

Kif

New member
Jun 2, 2009
692
0
0
Don't see it personally, too many variables that would need dirty dirty story breaking hacks to get it to fit in an RTS game.
 

Federalist92

New member
Jul 28, 2009
423
0
0
Fallout rts may work but probally not.
Fallouts all about scavenging and stuff.
In fallout no one wants to conquer anything because theres really nothing of value to conquer.
 

Simonccx

New member
Apr 15, 2009
102
0
0
Think about it there would be limited choice of teams/armies, plus you would miss out on the things which make fallout games so brilliant, the exploring post apocalyptic, the humor, the characters.

Maybe you could have it a bit like DOW2, you could command some squads of Brotherhood knights maybe.
 

Gr333d

New member
Dec 25, 2008
44
0
0
Playing Fallout RTS is weird. It takes away from everything that people liked from the original games, like the character customization, the weapons selection, etcetc. It was an alternative post-nuclear life of your own. You could do what you wanted, when you wanted to.

Fallout RTS would make the whole thing not work. Even if you could modify each unit individually in as much detail as you could your character in the fallout games, you wouldn't feel a connection with them. Each guy, no matter how unique the army is from each other, would just be a part of a giant cog, and you wouldn't give a shit about him if he dies. Similar to major companies, each and every employee is different and unique, but the employers don't give a shit, just do your fucking job and get the paycheck.

I think the estimate for the number of people that one person could know before becoming indifferent to everyone is about 150. And 150 units in the battlefield in a modern RTS is pretty weak. Perhaps if it was squad based, then it could have some potential as a RTS, but it still doesn't match the excitement of a alternative life simulation that is offered in the fallout series.

On a side note: Grammar nazis and others observe this post and report any mistakes that I may have made. I'm sleepy and rushed, but it doesn't mean that I want this thing to have any errors.
Cheers
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
4,687
0
0
KneeLord said:
Wouldn't work. Fallout Tactics more or less represents the outcome of efforts in that direction and, even though they broke canon, they kept the SPECIAL combat system everyone loved. It had some good ideas, actually, but had a lukewarm reception among fans of the series and was a commercial failure.
Which is a shame, since that game was a blast.
Sure it broke Canon, and that pissed of Die-hards, but the SPECIAL system was well used, the combat was much quicker, and I had a blast controlling my squad to set up sweet and perfect ambushes. Great addition to the Fallout library, even if it's not a 'true' Fallout game.

I do agree, however, that a Fallout RTS wouldn't be very good. It'd be a gimmick, at best, and would not follow the vibe, atmosphere, or style that is Fallout. Fallout isn't about massive armies and base building. It's about isolation in a desolate, barren wasteland filled with the horrors of nuclear radiation and the desperation of what's left of humanity.
 

yaik7a

New member
Aug 9, 2009
669
0
0
It could ! Image being a commander of enclave super soldiers or the high paladin of BOS knights
 

KingPiccolOwned

New member
Jan 12, 2009
1,039
0
0
Actually it would be interesting if done in a sort of Age of Empires way, where you build a settlement, then continue on from there fighting off waves of raiders and supermutants and such and eventually tame the wastes. Obviously it would have to be set somewhere far away from any known region of the Fallout world. Like Wisconson maybe?
 

TikiShades

New member
May 6, 2009
535
0
0
Federalist92 said:
Fallout rts may work but probally not.
Fallouts all about scavenging and stuff.
In fallout no one wants to conquer anything because theres really nothing of value to conquer.
You see, you build wastelands, and try to conquer other wastelands.

Then you can sit in the middle and be the King of Waste
 

Zenode

New member
Jan 21, 2009
1,103
0
0
Was i the only one that instantly thought "Thats a fucking stupid idea" when i saw the title?

Fallout is about the dark desolate aftermath of a nuclear holocaust i dont think the raiders, enclave are organised enough to make bases to churn out troops...so no i wouldnt buy it, on second thoughts i dont think anyone is going to MAKE it.
 

NeutralMunchHotel

New member
Jun 14, 2009
13,333
0
0
That just sounds... awful.

The whole idea is that the world is in pieces. Therefore, having people that build bases and machines that collect resources and the like is completely out of the question, without ruining the story that's already been made. What units would you imagine? Not many? That's why it wouldn't work. Simple as.
 

Mullahgrrl

New member
Apr 20, 2008
1,011
0
0
I think it could be a pretty good idea.

Trying to create and manage a scavanger settlement, maby taking slaves, trying to thrive in adversity.

One thing I kind of wanted in fallout was to settle down and try to rebuild society.