Such a game would've been boring. Give some Himalayan mushrooms to this guy and he'd be unstoppable.Frankster said:Goddamnit I was really looking forward to playing as Brayko from Alpha Protocol...
Such a game would've been boring. Give some Himalayan mushrooms to this guy and he'd be unstoppable.Frankster said:Goddamnit I was really looking forward to playing as Brayko from Alpha Protocol...
Actually, people do have some reason to be concerned about racism from the Far Cry series, considering that 3 claimed to subvert the trope of a white person becoming the leader of a tribe of brown people by being the best warrior there and driving out a foreign threat...by depicting a white person becoming the leader of a tribe of brown people by being the best warrior there and driving out a foreign threat. Yeah, the last Far Cry game really did mishandle the depiction of race. Is this reaction to the cover overreacting? Yes. But it's not unfounded.StarStruckStrumpets said:For fuck's sake. I just don't care any more. Everything is racist or sexist to the kind of social justice shit-stains the gaming industry has for consumers. Can we even explore themes like racism and sexism any more? Is depicting racism racist? I give up. It's this kind of infantile willingness to decry anything potentially offensive that makes me want to leave games behind as a whole.
Exactly. It's pathetic.tangoprime said:Seriously, what is wrong with people? OMG, light skinned south asian man in a position of power over a fairly light skinned, dirty south asian man, RACISM!
Then again, it isn't just games. This kind of first-world socio-political obsession is everywhere.
saltyanon said:I think you missed the part where I saidTiberiusEsuriens said:Or you know, it kind of has a similar style to Far Cry 3's cover.uchytjes said:The only reason someone would guess that he isn't the protagonist is because western marketing teams would never let the main character have a hairstyle and shirt color so "flamboyant". (aside from Deep Silver, but you already pointed out Saints Row has it's own negative quirks)
"While he fits the antagonist stereotype of most FarCry games"
You have to wonder if this is a possible reason why we see a lack of minorities in games and other media, the designers are reluctant to involve them if they know their work is going to be over-analysed and nitpicked to such an extent. I mean, given all this scrutiny for a game that hasn't had any of it's content revealed beyond a cover, unless you have a major reason to have a character in there that is of a specific ethnicity/gender/nationality, why would you bother?Lightknight said:Seriously, the presence of minorities is not inherently racist. The mistreatment, different treatment or stereotyping is what's bad.
The critical part is "depicting a white person who thinks he is becoming the leader of a tribe of brown people by being the best warrior there and driving out a foreign threat and is actually just some disposable tool". Revealing the last part right and the end and only if the player makes certain choices was a mistake. Especially as many players saw that ending, didn't like it and dismissed it instead of putting it into the context of everything.erttheking said:Actually, people do have some reason to be concerned about racism from the Far Cry series, considering that 3 claimed to subvert the trope of a white person becoming the leader of a tribe of brown people by being the best warrior there and driving out a foreign threat...by depicting a white person becoming the leader of a tribe of brown people by being the best warrior there and driving out a foreign threat.
I'm still willing to argue that Far Cry 3 did handle the "white savior" thing in a respectable way. On the surface, yeah, you are going around saving natives and becoming their white chosen one. But narratively, Jason's transformation into the "chosen one" is not presented as a good thing. In fact, its heavily implied that by trying to live out a Rambo chosen one fantasy, he is deteriorating mentally to the point where he wants to stay as their leader, when in reality he is only being manipulated. It's not even so much about his race as it is about his desire to be a hero.erttheking said:Actually, people do have some reason to be concerned about racism from the Far Cry series, considering that 3 claimed to subvert the trope of a white person becoming the leader of a tribe of brown people by being the best warrior there and driving out a foreign threat...by depicting a white person becoming the leader of a tribe of brown people by being the best warrior there and driving out a foreign threat. Yeah, the last Far Cry game really did mishandle the depiction of race. Is this reaction to the cover overreacting? Yes. But it's not unfounded.StarStruckStrumpets said:For fuck's sake. I just don't care any more. Everything is racist or sexist to the kind of social justice shit-stains the gaming industry has for consumers. Can we even explore themes like racism and sexism any more? Is depicting racism racist? I give up. It's this kind of infantile willingness to decry anything potentially offensive that makes me want to leave games behind as a whole.
Exactly. It's pathetic.tangoprime said:Seriously, what is wrong with people? OMG, light skinned south asian man in a position of power over a fairly light skinned, dirty south asian man, RACISM!
Then again, it isn't just games. This kind of first-world socio-political obsession is everywhere.
Those are all good points but...I don't know. It still kind of leaves a semi-bad taste in my mouth that a lazy white boy was able to turn the tide of a war that highly trained warriors had been losing against. True, he was being manipulated, but there was still the uncomfortable feeling that the warriors (I can never remember how to spell their name) still needed him in order to save themselves from being wiped out and somehow one of him could do what a hundred of them couldn't.zombiejoe said:I'm still willing to argue that Far Cry 3 did handle the "white savior" thing in a respectable way. On the surface, yeah, you are going around saving natives and becoming their white chosen one. But narratively, Jason's transformation into the "chosen one" is not presented as a good thing. In fact, its heavily implied that by trying to live out a Rambo chosen one fantasy, he is deteriorating mentally to the point where he wants to stay as their leader, when in reality he is only being manipulated. It's not even so much about his race as it is about his desire to be a hero.
I can see where you're coming from, and I think that issue arises mainly due to the gameplay. I think they wanted Jason to start out as an untrained, scared person who develops into a warrior over time. But a lot of the game has you fighting off entire armies alone, even before you've gotten your tattoos and training from the natives. Maybe if they had more opportunity for the player to have companions, sort of like Far Cry 2, it would have made the idea of Jason being made into a warrior who then believes himself to be the chosen one, instead of him already naturally talented at slaughter and sort of fitting easily in the chosen one mold.erttheking said:Those are all good points but...I don't know. It still kind of leaves a semi-bad taste in my mouth that a lazy white boy was able to turn the tide of a war that highly trained warriors had been losing against. True, he was being manipulated, but there was still the uncomfortable feeling that the warriors (I can never remember how to spell their name) still needed him in order to save themselves from being wiped out and somehow one of him could do what a hundred of them couldn't.zombiejoe said:I'm still willing to argue that Far Cry 3 did handle the "white savior" thing in a respectable way. On the surface, yeah, you are going around saving natives and becoming their white chosen one. But narratively, Jason's transformation into the "chosen one" is not presented as a good thing. In fact, its heavily implied that by trying to live out a Rambo chosen one fantasy, he is deteriorating mentally to the point where he wants to stay as their leader, when in reality he is only being manipulated. It's not even so much about his race as it is about his desire to be a hero.
I still love the game, it's just that I feel like this was mishandled. It would've been nice if we had seen the warriors doing more to take back the island, or maybe Dennis having more of a proactive role.
Actually yeah, that would've been REALLY interesting. Jason bloats up his own ego to think that he's some kind of chosen one when in reality that isn't the case. Actually I can think of a way that they could've done that, AND still had the fun rambo style gameplay. Jason is supposed to be sticking insane amounts of drugs into his system right? How about he only thought he was clearing out entire bases single handily. Every time he had help and he wasn't as much of a badass as he thought. It would be an interest plot development and it would help make it ambiguous what was reality on the island, a theme that they already had going on.zombiejoe said:I can see where you're coming from, and I think that issue arises mainly due to the gameplay. I think they wanted Jason to start out as an untrained, scared person who develops into a warrior over time. But a lot of the game has you fighting off entire armies alone, even before you've gotten your tattoos and training from the natives. Maybe if they had more opportunity for the player to have companions, sort of like Far Cry 2, it would have made the idea of Jason being made into a warrior who then believes himself to be the chosen one, instead of him already naturally talented at slaughter and sort of fitting easily in the chosen one mold.erttheking said:Those are all good points but...I don't know. It still kind of leaves a semi-bad taste in my mouth that a lazy white boy was able to turn the tide of a war that highly trained warriors had been losing against. True, he was being manipulated, but there was still the uncomfortable feeling that the warriors (I can never remember how to spell their name) still needed him in order to save themselves from being wiped out and somehow one of him could do what a hundred of them couldn't.zombiejoe said:I'm still willing to argue that Far Cry 3 did handle the "white savior" thing in a respectable way. On the surface, yeah, you are going around saving natives and becoming their white chosen one. But narratively, Jason's transformation into the "chosen one" is not presented as a good thing. In fact, its heavily implied that by trying to live out a Rambo chosen one fantasy, he is deteriorating mentally to the point where he wants to stay as their leader, when in reality he is only being manipulated. It's not even so much about his race as it is about his desire to be a hero.
I still love the game, it's just that I feel like this was mishandled. It would've been nice if we had seen the warriors doing more to take back the island, or maybe Dennis having more of a proactive role.
It's an interesting premise. I mean, Resident Evil 5's creators didn't see anything wrong with placing their game in an African village until people started saying it was racist for doing so since it effectively made the zombie population black. This indicates that there is a public sentiment that just the portrayal of minorities at all can be deemed as racist and that's just nuts. It's such a fine line that developers have to walk that they just play it safe every chance they get. I'd rather have an environment where developers don't have to worry about what skin color their characters are. Where diversity isn't a liability and also isn't inserted to meet a token quota. But as things are right now, that doesn't appear to be safe for anyone to do. We've really got to save our complaints for situations that are actually racist.Ninjamedic said:You have to wonder if this is a possible reason why we see a lack of minorities in games and other media, the designers are reluctant to involve them if they know their work is going to be over-analysed and nitpicked to such an extent. I mean, given all this scrutiny for a game that hasn't had any of it's content revealed beyond a cover, unless you have a major reason to have a character in there that is of a specific ethnicity/gender/nationality, why would you bother?Lightknight said:Seriously, the presence of minorities is not inherently racist. The mistreatment, different treatment or stereotyping is what's bad.
(This is excluding games with character creation of course)
Yeah, I like what you're saying.erttheking said:Actually yeah, that would've been REALLY interesting. Jason bloats up his own ego to think that he's some kind of chosen one when in reality that isn't the case. Actually I can think of a way that they could've done that, AND still had the fun rambo style gameplay. Jason is supposed to be sticking insane amounts of drugs into his system right? How about he only thought he was clearing out entire bases single handily. Every time he had help and he wasn't as much of a badass as he thought. It would be an interest plot development and it would help make it ambiguous what was reality on the island, a theme that they already had going on.zombiejoe said:I can see where you're coming from, and I think that issue arises mainly due to the gameplay. I think they wanted Jason to start out as an untrained, scared person who develops into a warrior over time. But a lot of the game has you fighting off entire armies alone, even before you've gotten your tattoos and training from the natives. Maybe if they had more opportunity for the player to have companions, sort of like Far Cry 2, it would have made the idea of Jason being made into a warrior who then believes himself to be the chosen one, instead of him already naturally talented at slaughter and sort of fitting easily in the chosen one mold.erttheking said:Those are all good points but...I don't know. It still kind of leaves a semi-bad taste in my mouth that a lazy white boy was able to turn the tide of a war that highly trained warriors had been losing against. True, he was being manipulated, but there was still the uncomfortable feeling that the warriors (I can never remember how to spell their name) still needed him in order to save themselves from being wiped out and somehow one of him could do what a hundred of them couldn't.zombiejoe said:I'm still willing to argue that Far Cry 3 did handle the "white savior" thing in a respectable way. On the surface, yeah, you are going around saving natives and becoming their white chosen one. But narratively, Jason's transformation into the "chosen one" is not presented as a good thing. In fact, its heavily implied that by trying to live out a Rambo chosen one fantasy, he is deteriorating mentally to the point where he wants to stay as their leader, when in reality he is only being manipulated. It's not even so much about his race as it is about his desire to be a hero.
I still love the game, it's just that I feel like this was mishandled. It would've been nice if we had seen the warriors doing more to take back the island, or maybe Dennis having more of a proactive role.
TiberiusEsuriens said:What stereotype?saltyanon said:I think you missed the part where I saidTiberiusEsuriens said:Or you know, it kind of has a similar style to Far Cry 3's cover.uchytjes said:The only reason someone would guess that he isn't the protagonist is because western marketing teams would never let the main character have a hairstyle and shirt color so "flamboyant". (aside from Deep Silver, but you already pointed out Saints Row has it's own negative quirks)
"While he fits the antagonist stereotype of most FarCry games"
Goes a long way to explain White Male protagonist syndrome.Lightknight said:It's an interesting premise. I mean, Resident Evil 5's creators didn't see anything wrong with placing their game in an African village until people started saying it was racist for doing so since it effectively made the zombie population black. This indicates that there is a public sentiment that just the portrayal of minorities at all can be deemed as racist and that's just nuts. It's such a fine line that developers have to walk that they just play it safe every chance they get. I'd rather have an environment where developers don't have to worry about what skin color their characters are. Where diversity isn't a liability and also isn't inserted to meet a token quota. But as things are right now, that doesn't appear to be safe for anyone to do. We've really got to save our complaints for situations that are actually racist.