Fatality - RP (open)

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lxl_c0d3m0nk3y_lxl

New member
Oct 4, 2009
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Ok, so traditional RPs are played while working together, but this one is just a little bit different. It will be an all out class vs. class vs. classs, etc. battle. The goal is to eliminate all other enemies.

[HEADING=1]PLAYABLE CLASSES[/HEADING]
I: Warrior
II: Thief
III: Mage
IV: Bowman
V:Imperial


[HEADING=1]CLASS SPECS[/HEADING]
Warriors: generic class, specialize in strength, swords, and heavy armor

Thief: very agile, specialize in stealth, assassination, and light armor

Mage: extremely wise, casters, specialize in magical arts and alchemy

Bowman: agile, strong, stealthy, specialize in archery and stealth

Imperial: heavily armored, powerful but slow, extremely slow, specialize in forge, small guns, and heavy armor


[HEADING=1]RULES[/HEADING]
I: Each player has 5 health and one life (i will set damage and healing ratio farther in)
II: Have fun
III: Only use class skills/spells
IV: If you want to add another class spell/skill PRIVATE message me
V: Any cheating will result in report

[HEADING=1]CLASS SKILLS[/HEADING]
Warriors: standard attack (SA), powerful attack (PA), obliteration (O), overkill (OK)
Thieves: standard attack (SA), knife throwing (KT), barage of knives (BOK), fatal blow (FB)
Mages: arcane shock (AS), fire ball (FB), rain icicles (RI), pillar of fire (POF), death coil (DC)
Bowman: single shot (SS), double shot (DS), triple shot (TS), fire arrow (FA), arrow rain (AR)
Imperial: single shot (SS), tracer (T), double tap (DT)


[HEADING=1]DAMAGE AND HEALTH RATIOS[/HEADING]
Warriors: SA= 1dmg, PA= 2dmg, O= 3dmg, OK= 5dmg(useable once)
Thieves: SA= 1dmg, KT= 2dmg, BOK= 3dmg, FB= 5dmg(useable once)
Mages: AS= 1dmg, FB= 2dmg, RI= 3dmg (to two people, useable twice), POF= 3dmg, DC= 5dmg (useable once)
Bowman: SS= 1dmg, DS= 2dmg, TS= 3dmg, FA= 2dmg, AR= 4dmg(to two targets, useable three times)
Imperial: SS= 2dmg, T= 3dmg, DT= 4dmg (useable three times)



[HEADING=1]ATTACKING/ITEMS[/HEADING]
When attacking:
>indicate who you are attacking
>only one attack per turn

When item use:
>only one use per turn
>limited supply
-available items (select three): Healing potion x2(full health), Teammate healing potion x1, Extra 1dmg point on attack x1, Self revive x1, Teammate revive x1


[HEADING=1]CHARACTER SHEET[/HEADING]
Name:
Class:
Items:
Background:

Example:
Name: Fluffykins
Class: Imperial
Items: Healing potion x2, Teammate revive x1, Self revive x1
Background: (insert backstory here)
 

Shapsters

New member
Dec 16, 2008
6,077
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How many RPshave you made in the past 3 days? 3? 4?

You should only run one RP at a time, maybe two if you can handle it, this is a bit much.