Favorite and/or Least Favorite "Replayable" Sections

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Ultress

Volcano Girl
Feb 5, 2009
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There are probably more but one game can cover both sections: Paper Mario: The Thousand Year Door.

Favorite: The Glitz Pit, loved the shonen battle tournament and campy feel. I love the battle system and this was almost just pure battling. I adore punk baby yoshi and the bosses. It's a fun chapter and hits all the pleasure centers on my brain.

On the other hand there is Twilight Town and by god is it unfun. Doopliss is a fun character but the constant back and forth he puts you through and the pure uncomfortable atmosphere makes this one hard to play for me. That little event where the kids lose their mum to the pig curse always hits me hard for some reason.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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I'm sick of MGS Rising's first 15 minutes of the second level. Look, I just want to get to the boss fight with Blade Wolf because I really like effortlessly destroying fighting him. Can all of you total shitlords move out of the way. Thank you.

I have played MGS Rising at least 7 times from back to front now so that must have something to do with it. Such a fun game.

The Madman said:
The Asylum in Baldur's Gate 2 always gives me a thrill. It's pretty linear really but in terms of plot and ambiance it's just such a cool section of the game which continues to send chills up my spine. Also: The Underdark section that follows shortly thereafter. So amazing!

For pure gameplay thrill, there's this one mission in Mechwarrior 4: Mercenaries where you're challenged to a straight up, no holds barred fight between your best mech and pilots and a group of Clanners, all wielding the biggest weapons on the heaviest mechs in the game. And then THIS music starts playing right from the start and you know you're in for one of the most awesome brawls in mechwarrior history!

...That mission where you need to protect an unarmored convoy through a full fledged city is also awesome. Hell the entire game is full of great missions, I really need to replay it again!

As for worst?

The sewers bit in Vampire: Bloodlines is so dumb. The game is great both before and after that section, but the little mandatory trip to the sewers in the middle just drags on wayyyyyyy past its welcome and isn't very fun at all, especially not replaying the game.
Do you think the sewer level was worse than the terrible boss fights in that game? I mean when most people try to think up flaws in Bloodlines, they're way up there. It's on the scale of Deus Ex: Human Resources pre-director's cut of poorly made boss fights. You need a full combat build to even stand a chance against the final boss without using some major fucking cheese tactics.

I mean invisibility breaks the game once you have it maxed out but it's hilarious as fuck so i'll let that balancing issue slide as a "flaw" cuz it's not a flaw if it makes the game more fun.

I love replaying the first 2 hours of Persona 4 though, it's literally just two hours of story scenes and a couple of combat tutorials but the story is so good I still love doing it. Then you get an easy(ish) boss fight, a dungeon, a boss who is pretty hard but beatable on your first try then there's the "hello did you forget this is an SMT game?" boss where he legit just onehits your entire party.

Ok Contrarian King. You win this time...
 

The Madman

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Dec 7, 2007
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The Wykydtron said:
Do you think the sewer level was worse than the terrible boss fights in that game? I mean when most people try to think up flaws in Bloodlines, they're way up there. It's on the scale of Deus Ex: Human Resources pre-director's cut of poorly made boss fights. You need a full combat build to even stand a chance against the final boss without using some major fucking cheese tactics.

I mean invisibility breaks the game once you have it maxed out but it's hilarious as fuck so i'll let that balancing issue slide as a "flaw" cuz it's not a flaw if it makes the game more fun.
At least the boss fights are over quickly and can be easily cheesed if you know how. The final boss is an absolute joke if you have good gun skills for example. But the sewers just go on forever and don't really add anything interesting either, not till you find the Nosferatu anyway and by the time you've found them it's over.

Nah, sewers are the worst part of that game. Content that really should have been left on the cutting room floor in favor of more content that played to the games great strengths: ambiance, dialogue, and characters.
 

Creator002

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Aug 30, 2010
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Caramel Frappe said:
You can't skip the dialogue, the process of having to sit there for a solid 10+ minutes as the Greybeards preach to you before finally being able to advance the Main Quest. See, I remake characters all the time in Skyrim so imagine having to sit through that quest over ... and over ... and over .. AND OVER again. That's why (thank god) there's a PC command to skip the quest and move onwards, while instantly mastering lvl 2 Fu Ro Dah and having Dash Shout unlocked. Otherwise I would go insane.
Oh, that quest is a pain in the ass. It's even worse than having to climb the 7000 (?) steps.
There is, sort of, a way to skip it though without commands. If you sprint into a character that's talking and bump them hard enough they take a step back, it should skip that line of dialog. Not sure if it's been patched.