So out of the clearly awesome and already mentioned ones (Eternity, Deamfall: Chapters, Wasteland 2, Torment) I have to say I particular like Pillars of Eternity's project updates. They are always pretty cool, and on the other side of things I find it interesting how Brian Fargo deals with people's 'enthusiasm' for Wasteland and Torment, particular with the turn-based/real-time thing.
But outside of them, I haven't had a game project finish yet, so I can't judge. But I'm really digging The Mandate's story vibe and design style. This [http://www.kickstarter.com/projects/1964463742/the-mandate/posts/657145] update on how they came to the art design for the Empress was really cool, and just generally their Space Imperial Russia tone actually feels really rich and pretty unique. A backer pledged 10,000 only to remove their pledge just before it looked like the project would be funded and they decided to have some fun with it and host a mock court-martial over his conduct (in-universe) that I really got a kick out of.
And finally there is Unrest, a non-combat RPG set in India. It shouldn't be so strange to see games set in different cultures and points of view, but it is and an indian setting seems really cool.