Just as the title says, I'm curious about what everyone's favorite moments in an RPG have been and why? I'm designing a game of my own at the moment and would like to learn from the best of what the industry already has to offer, but don't really have enough time to play every good rpg ever created...
I personally have a few that stick out in my mind;
Super Mario RPG - when I got into the secret door in Monster town and fought Culex. It felt really epic, a fairly hard fight and I felt like I'd accomplished something when I'd beaten him.
Final Fantasy 2 - Right at the very beginning when you have to take the package to the village and something unexpected happens when you get there. The shock value of it really pulled me in and got me invested in the story.
Dragon Warrior 1 - Having to use the flute to put the guardian golem to sleep. This was one of the first games I'd ever played where there was a situation you had to bypass by thinking, even just a little bit, rather than just hitting the guardian until he collapsed.
Legend of Zelda: Ocarina of Time - The final boss fight, especially after the change. I didn't find it particularly challenging, but after so many awesome dungeons (The water temple especially), and such a long build-up, it felt incredibly satisfying to take him down, especially after he changes.
So what are your favorite moments, and what made them stick out and stay with you for so long?
Edit: Can't believe I forgot Chrono Trigger. So much about that game sucked me in and kept that it's too hard to focus on just one aspect. One thing that really stood out to me though was the Music, masterfully crafted and really sticks with me.
I personally have a few that stick out in my mind;
Super Mario RPG - when I got into the secret door in Monster town and fought Culex. It felt really epic, a fairly hard fight and I felt like I'd accomplished something when I'd beaten him.
Final Fantasy 2 - Right at the very beginning when you have to take the package to the village and something unexpected happens when you get there. The shock value of it really pulled me in and got me invested in the story.
Dragon Warrior 1 - Having to use the flute to put the guardian golem to sleep. This was one of the first games I'd ever played where there was a situation you had to bypass by thinking, even just a little bit, rather than just hitting the guardian until he collapsed.
Legend of Zelda: Ocarina of Time - The final boss fight, especially after the change. I didn't find it particularly challenging, but after so many awesome dungeons (The water temple especially), and such a long build-up, it felt incredibly satisfying to take him down, especially after he changes.
So what are your favorite moments, and what made them stick out and stay with you for so long?
Edit: Can't believe I forgot Chrono Trigger. So much about that game sucked me in and kept that it's too hard to focus on just one aspect. One thing that really stood out to me though was the Music, masterfully crafted and really sticks with me.