Favourite level editing software?

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Timotei

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I always liked the old Operation Flashpoint or Armed Assault. So many possibilites for fun, and I hear that Armed Assault 2 is even better.
 

NoNameMcgee

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The only one I ever took the time to learn was UnrealED (the one that came with the original Unreal Tournament) and I made a few (bad) maps with it. It was surprisingly easy and intuitive once you go through a couple of tutorials, I think I'd be much better at it now but its very dated, and the UnrealED that came with my UT3 is much more complicated.

I also learned a bit of Valve's Hammer Editor for Source games but I didn't find it very intuitive at all. I did however start making a fairly detailed singleplayer map for Half-Life 2, it just didn't interest me enough to finish.
 

Arachon

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Unreal Engine 3's UDK [http://www.udk.com], it's powerful, got lot's of documentation and fairly easy to get in to.

Also, OP, you don't want CryEngine 2, I've tried it a bit, and it's bugged to hell and back, lot's of assets & functions missing, random crashes etc.