I am also a watcher of ZP.Irridium said:That I do. But what he said is also true, and is what I've been saying for a while. Putting quick time events into horror games is stupid and removes any sense of fright. I'm not scared if I can control whether or not the monsters kill me through repetitive button pressing.Andrew_Mac said:Some one watches Zero Punctuation...Irridium said:The multiplayer actually sounds pretty sweet. But I think I'll pass on the game. Unless they don't make the scares "PUSH X TO NOT DIE" quick time events, like F.E.A.R. 2.
But he's right. and I agree with you. The frantic button mashing when something jumps on you (dead space and dead space 2 to name a few) or when its scripted (F.E.A.R 2, and many other games...) just brings you right out of the horror. its like watching a good film and just as it gets to an exciting part, it suddenly says press the play button 50 times to continue watching. Immersion is a big part in games.
Back to Dead Space 2, for the story mode, it bugged me. For online? It just hurt. As either the humans or necromorphs, you have to frantic mash all the damn time. I could only play it for 15 mins tops, otherwise my arms would die.