Throughout my gaming childhood, I was brought up by Amiga Power. Yes, it was more of a kind of rambling, sardonic uncle than a proper dad, but it was cleverer than a room full of foxes at a beard-stroking convention and funnier than a kitten in a teapot. One of its most admirable qualities was its review manifesto. Simply put: in a world where review scores are a necessary evil, 0 should equal worthless, 100 is perfect, and - here's the crucial point - 50 is average.
But these days it seems to me that, in the eyes of certain fan boys anyway, scores begin at 80 and end at 100. I've witnessed great dismay at, say, LittleBigPlanet's inability to muster a perfect score in EVERY publication. Yet who can blame anyone for being dismayed after the storm of hyperbole swirling around games like Halo 3 and GTAIV? The precedent, it seems, is set.
Yes, 2007 and 2008 have produced some of the best games ever. And I'm really not ungrateful. But I've just glanced at the last 50 Xbox 360 games on Metacritic, and only four of them muster a score below 50. When 93% of games released score above the numerical median, does this mean that median must be forced upwards? Or is it just that review scoring is horribly unbalanced and should thus be ignored?
But these days it seems to me that, in the eyes of certain fan boys anyway, scores begin at 80 and end at 100. I've witnessed great dismay at, say, LittleBigPlanet's inability to muster a perfect score in EVERY publication. Yet who can blame anyone for being dismayed after the storm of hyperbole swirling around games like Halo 3 and GTAIV? The precedent, it seems, is set.
Yes, 2007 and 2008 have produced some of the best games ever. And I'm really not ungrateful. But I've just glanced at the last 50 Xbox 360 games on Metacritic, and only four of them muster a score below 50. When 93% of games released score above the numerical median, does this mean that median must be forced upwards? Or is it just that review scoring is horribly unbalanced and should thus be ignored?