It isn't sinister gesture, it is human nature. People are slow to change when they encounter something new and problems are no different to that. Encounter a problem, go full steam ahead because what has worked in the past has to work in the future. Of course, the real world does not work that way.
The people running most of the groups for things like SOPA and anti-piracy are just old thinkers that are not willing to look at the problem differently. If you ask me, the core of their problem is the fact we no longer need their distribution and marketing networks to function. The internet has provided a faster way to distribute products and the ultimate in the 'tongue' version of marketing... just ask ocean marketing how powerful our internet is.
However, the developers have invested a great deal of money into the marketing and distribution networks. Now they need to justify this decision and do so by denying their is a problem while focusing on what they have done all along... marketing and distribution. This clearly isn't working so instead of taking a closer look at the core of the problem, they look for 'leaches' to blame.
Used sales, bad reviews, piracy, other gaming companies undermin... wait, no that company was refusing to pay another, don't worry. You get the idea, any set back is because of something another person had to have done and not because they need to justify why they are staying full steam ahead when it clearly isn't working.
Over-haul the gaming industry by taking a look at the requirement for marketing over virtual space and viral campaigns. Pass the savings onto the consumers. Look at the digital distribution networks and consider working with companies already well established at supplying products. They can get it into many hands cheaply, offer a store front that will be advertised internally and might even throw in other incentives like hats in their games. Nothing drives up sales like virtual goodies that also cost you nothing to manufacture.
As for your idea, it is great but sadly it would involve these older thinkers too much. They would clearly demand a royalty for every sale based on some bizarre and inflated numbers. Make it too pricy to get all the big names involved, which will cause it to fail. This is why rental companies still use hard copies, which the developers hate so much by the way.