...Which we are totally going to get without developing the technology. I get what Murch is saying, but why does he think we're still trying? Did we just give up on the whole "computer" thing because it was expensive and clunky? "How long will it take people to realize and get fed up?" That depends; when will we be able to project true holograms - the very ones you claim can fix the convergence issue?Murch doesn't believe there is a technical fix for this strain other than "true holographic images."
...except that current 3D technology doesn't seem likely to lead to the kind of holographic images he's describing (the only exception may be some of the cameras they've been developing). Showing every big budget film in 3D isn't going to help that technology develop and I'm not entirely convinced I'd even like it if it was invented. True holographic 3D has so many applications beyond film that its use in movies is likely to be a moot point in its eventual development. Also, those clunky, old computers still performed useful functions. I'm not so sure the same is true of 3D movies (if old computers had punched me hard in both eyes when I used them, this would be a more valid comparison).sooperman said:...Which we are totally going to get without developing the technology. I get what Murch is saying, but why does he think we're still trying? Did we just give up on the whole "computer" thing because it was expensive and clunky? "How long will it take people to realize and get fed up?" That depends; when will we be able to project true holograms - the very ones you claim can fix the convergence issue?Murch doesn't believe there is a technical fix for this strain other than "true holographic images."
Hating 3D is in right now, yeah, but grow up a bit, Mr. Murch.
Amen Brother! Preach It!Tom Goldman said:He calls 3D "dark, small, stroby, headache inducing, alienating, and expensive,"
I'm trying to think of a nice way to say that I think you are incorrect. (there I did it)Somebloke said:The actual display is still 2D and its distance from you is fixed. Due to the stereoscopic offsets, however, an object may appear at another distance to you and if your attention goes to that object, your eyes (lenses) will try to refocus to that distance, to a spot at which there is, of course, nothing but thin air.Electrogecko said:...It seems to me that these complaints can be applied to a theatre performance. Unless someone can explain how looking at a 3d display is any different than looking out a window for your eyes and brain, I'm all ears.
You get the point. -_-Numachuka said:I don't think technology will give us world peace.Jabberwock xeno said:Right, but let's face it, we have the tech to raise our lifespans twofold, have flying cars, and make world peice.Veloxe said:I repeat, I want my holodeck damnit. I know the tech is there, but actually getting it done is a different story. Just like we have the tech to send a man to mars, doesn't mean we are there yet.Jabberwock xeno said:Veloxe said:We should just skip right to that holographic images stuff. I want my holodeck damnit!
Look up vocaloid 3d concert...
We have the tech already...
The issue is that we get lazy, people start acting like dicks, or just act stupid and it hinders it.
Exactly. You are either trying to focus off the viewplane, or adjusting your convergence expectations to something that does not correspond with the real, off-screen, world, which blurs either, contrary to what your autonomous systems would expect and note that it's the entire viewplane that blurs or sharpens, uniformly, regardless of the various apparent distances displayed.Electrogecko said:What you just described is not a malfunction of the 3d screen but the entire concept behind the technology. 3d displays DO allow you to focus on an image that can appear to be any distance from popping out of the screen to the infinite distance....perfectly too. The angle of your eyes when they view what they think is the same object is what your brain processes to determine what distance the object is from you and create the 3d effect. What happens though, (just like it does in the real world) is that anything that's not on the same plane becomes severely out of focus.
Hell yes. Just got done playing Black-Ops on a 50" plasma via my PC. Hi-res and lots of depth, I was loving it.HaraDaya said:3D in movies, meh. 3D in games, yes.
Electrogecko said:Somebloke said:I've had a 3DTV for nearly 2 months now, what you're saying makes sense...it plays by real world rules.Electrogecko said:I personally believe that the source of most peoples' headaches and eye pains is simply how much more strenuous for the eyes and brain viewing a moving environment in 3d is as apposed to 2d.
So playing a game with a fixed perpsective is perfectly comfortable. Quick cuts(especially in action films,which I don't like in 2D either)and focusing on fast motion, like the view out the side window of a car is a little hard to take...as is having shit fly at your face.
Ditto that.Veloxe said:We should just skip right to that holographic images stuff. I want my holodeck damnit!