The good thing about new trading/collectible card games is that nobody really has an advantage at the very beginning. Everyone is more or less a novice and there are no super rare cards that are extremely effective but demand outrageous prices.
The bad thing about new trading/collectible card games is that it is much harder to find people to play with than with a established game. Plus, there is no telling whether or not the game will actually survive in the long run. The TCG/CCG business is very hard to get into (Magic: The Gathering, Yu-Gi-Oh!, Pokémon and possibly World of WarCraft are preety much the only ones that have managed to establish themselves in the long-term). As a result, most games end up being discontinued not long after their debut, which happens even to games with a popular and established franchise behind them (Harry Potter, Star Wars, Buffy the Vampire Slayer...).
We will see how Square Enix's attempt at making a TCG/CCG holds up in the long run. It certainly wouldn't hurt if they managed to succeed.
The bad thing about new trading/collectible card games is that it is much harder to find people to play with than with a established game. Plus, there is no telling whether or not the game will actually survive in the long run. The TCG/CCG business is very hard to get into (Magic: The Gathering, Yu-Gi-Oh!, Pokémon and possibly World of WarCraft are preety much the only ones that have managed to establish themselves in the long-term). As a result, most games end up being discontinued not long after their debut, which happens even to games with a popular and established franchise behind them (Harry Potter, Star Wars, Buffy the Vampire Slayer...).
We will see how Square Enix's attempt at making a TCG/CCG holds up in the long run. It certainly wouldn't hurt if they managed to succeed.