The Best
-FF6
-FF Tactics
Those are the two best. Hands-down. Great characters, great gameplay mechanics, and the stories do what they need to do (though FF6's story is still pretty forgettable, the characters make up for it).
I don't need to spoil any more than that; the only major criticism I have is for FF Tactics; it can become very grindy at points due to the nature of the game, and at the same time, you really don't want to grind much if you can help it because the random encounters scale to your level, but the equipment in the shops scales to the story.
It can become very difficult, very quickly as a result.
Everything else:
-FF7 (a good psychological story, and excellent use of foreshadowing...but it's buried in a very generic "Save the World From Bad Guy's Armageddon" plot. It's overhyped to be sure, but don't let that dissuade you from playing it at least once. The gameplay is rather solid and more open-ended than most entries on this list, but it also began that trend in FF Games where the characters are all "blank slates" with few distinguishing gameplay mechanics. The elimination of "role", so to speak.)
-FF8 (Stars the man who launched a million Emos, Squall. The story is completely retarded, the characters are...well, kind of bland honestly. And in this case, they are even less distinguishable from each other since Junctioning makes up 99% of your character's effectiveness. Avoid it, unless you're morbidly curious. It does have VERY HIGH production values, but those alone do not make a good game.)
-FF9 (Stellar gameplay elements that reward the player for paying attention to detail. You can get through the entire game without grinding at all if you know how to plan around each new stage/segment. Your mileage may vary on the characters and plot. Many say it's the best FF plot with some of the absolute best characters; I didn't like it much and the main characters annoyed me, but I can see the appeal they may have for others).
-FFX
(Overhyped and, IMO wrongly beloved entry because of its high production values at the time. Strip away the shiny graphics and you'll find that this game is mostly shit.
The story is nonsensical garbage and the characters are INCREDIBLY annoying and/or completely fucking stupid either in design or action.
People loved this game primarily because of the high-end graphics and large voice-acting ensemble; and so at the time deluded themselves into thinking this was a good story, and thus a good game.
And this is an opinion I've had since I first played the game. The one thing I can say about the game is that the gameplay is OK..it's not nearly as good as most of the previous entries on this list, since again, all the characters largely end up the same anyway. Or they START the same if you played the International Version...as I did.
Pass on it. There are much better games in the series.)
-FF12
(Great world design populated by Terrible/Bland Characters, and a meaningless plot. Pretty good gameplay though, albeit, grindy at points.)
-FF13
(Hahahaha...no. IMO, this game fucking sucked. Some people love to ***** about plot-railroads, but this game takes that to a whole new level. Nothing I did felt like it mattered either in plot, or in combat, and it played like a dumbed down version of FFX. Swapping roles instead swapping characters...you can't fool me Squeenix.)
-FF6
-FF Tactics
Those are the two best. Hands-down. Great characters, great gameplay mechanics, and the stories do what they need to do (though FF6's story is still pretty forgettable, the characters make up for it).
I don't need to spoil any more than that; the only major criticism I have is for FF Tactics; it can become very grindy at points due to the nature of the game, and at the same time, you really don't want to grind much if you can help it because the random encounters scale to your level, but the equipment in the shops scales to the story.
It can become very difficult, very quickly as a result.
Everything else:
-FF7 (a good psychological story, and excellent use of foreshadowing...but it's buried in a very generic "Save the World From Bad Guy's Armageddon" plot. It's overhyped to be sure, but don't let that dissuade you from playing it at least once. The gameplay is rather solid and more open-ended than most entries on this list, but it also began that trend in FF Games where the characters are all "blank slates" with few distinguishing gameplay mechanics. The elimination of "role", so to speak.)
-FF8 (Stars the man who launched a million Emos, Squall. The story is completely retarded, the characters are...well, kind of bland honestly. And in this case, they are even less distinguishable from each other since Junctioning makes up 99% of your character's effectiveness. Avoid it, unless you're morbidly curious. It does have VERY HIGH production values, but those alone do not make a good game.)
-FF9 (Stellar gameplay elements that reward the player for paying attention to detail. You can get through the entire game without grinding at all if you know how to plan around each new stage/segment. Your mileage may vary on the characters and plot. Many say it's the best FF plot with some of the absolute best characters; I didn't like it much and the main characters annoyed me, but I can see the appeal they may have for others).
-FFX
(Overhyped and, IMO wrongly beloved entry because of its high production values at the time. Strip away the shiny graphics and you'll find that this game is mostly shit.
The story is nonsensical garbage and the characters are INCREDIBLY annoying and/or completely fucking stupid either in design or action.
People loved this game primarily because of the high-end graphics and large voice-acting ensemble; and so at the time deluded themselves into thinking this was a good story, and thus a good game.
And this is an opinion I've had since I first played the game. The one thing I can say about the game is that the gameplay is OK..it's not nearly as good as most of the previous entries on this list, since again, all the characters largely end up the same anyway. Or they START the same if you played the International Version...as I did.
Pass on it. There are much better games in the series.)
-FF12
(Great world design populated by Terrible/Bland Characters, and a meaningless plot. Pretty good gameplay though, albeit, grindy at points.)
-FF13
(Hahahaha...no. IMO, this game fucking sucked. Some people love to ***** about plot-railroads, but this game takes that to a whole new level. Nothing I did felt like it mattered either in plot, or in combat, and it played like a dumbed down version of FFX. Swapping roles instead swapping characters...you can't fool me Squeenix.)