Liking it so far. The game obviously draws from the games before it. A little bit of Final Fantasy 7 (ATB), a little bit of chrono cross (skill points), a little bit of 10 (crystarium), a little bit of 10-2 (paradigm shifting) a little bit of 12 (lightning, star wars).
I LOVE absolutely LOVE the focus on fast battles. Easily the best decision they could have made. Nothing kills the flow of an RPG like long, drawn-out battle systems (looking at you xenosaga, final fantasy 8) and the fact that you can be in and out of battles in 10/15 seconds is a brilliant move.
The game is pretty, the story is just getting underway for me, and the full mechanic of the crystarium is still mysterious to me (I've run out of places to go on snow's map).
I totally don't get people sayiung the tutorial section was over-long or boring. It was 2 hours gameplay, tops, and it developed quite a bit of story in that time. granted, I don't really see the point of witholding CP during that phase, but it did a great job of introducing one new element of the battle system with each new segment to ease the player into the game, and I'm glad it did.
overall, first impressions are generally positive, and I'm really enjoying it.
(also, Lightning and Sazh are GREAT characters. Snow is cool. I wanted to like vanille, but they employed my absolute least favorite JRPG character archetype in her, I kind of what her to die. Constantly. Hope is terribe.)
-m
I LOVE absolutely LOVE the focus on fast battles. Easily the best decision they could have made. Nothing kills the flow of an RPG like long, drawn-out battle systems (looking at you xenosaga, final fantasy 8) and the fact that you can be in and out of battles in 10/15 seconds is a brilliant move.
The game is pretty, the story is just getting underway for me, and the full mechanic of the crystarium is still mysterious to me (I've run out of places to go on snow's map).
I totally don't get people sayiung the tutorial section was over-long or boring. It was 2 hours gameplay, tops, and it developed quite a bit of story in that time. granted, I don't really see the point of witholding CP during that phase, but it did a great job of introducing one new element of the battle system with each new segment to ease the player into the game, and I'm glad it did.
overall, first impressions are generally positive, and I'm really enjoying it.
(also, Lightning and Sazh are GREAT characters. Snow is cool. I wanted to like vanille, but they employed my absolute least favorite JRPG character archetype in her, I kind of what her to die. Constantly. Hope is terribe.)
-m