It's not about selling off certain characters. These "Vs." things are a shitstorm to do mainly because of copyright issues, gameplay balance, legal bullshit, etc. At one point they actually wanted to put in Nemesis and Tyrant in MvC3, but they cut it due to the game's rating. They also wanted to put Silver Surfer in, but they couldn't figure out how to put his board to use in the actual context of the gameplay. Granted it would've been cool but he ended up coming a bit too close compared to Iceman from MvC2 and as a result, he was cut from the game.GonzoGamer said:And once again Capcom gets a bunch of people to pay for content that's on the disc.
I like the MvC games but I know half the fighters are going to be sold off piecemeal so I'm holding off for a goty edition.
It kind of sucks that to buy a complete game now a days you don't just pay the initial $60 but some mystery price that we wont know for another couple of years. If they're going to sell two characters at a time until they get to MvC2's 56 count roster, anyone who wants the whole game is about to be taken for a ride.
While I agree that it sucks that most games are generally shipped as "Incomplete" with most of the content being sold as DLC or whatever, I think it's important to keep in mind that developing a fighting game with licensed characters in is a legal pain in the ass because a lot of hindrances that follow putting just one character into a roster. That being said, we're lucky to have gotten the game at all and hopefully more characters will follow to fill in that gap. Then again, I wouldn't be too surprised if next year, we got a "Super Marvel Vs. Capcom 3 Turbo Hyper Edition" with a bunch of new modes and characters a'la Super Street Fighter IV.