Another mention for Borderlands 2 with the DLC, and I'd to show some love for the Pre-Sequel as well. It's an interesting setup because you're essentially playing the villain, and the player characters for the first time have personal dialogue that gives them clear personality beyond simplistic archetypes. The story is essentially about a "hero" (Col. Zarpedon) doing monstrous deeds as the antagonist, and a monster (Handsome Jack) doing "heroic" deeds as the "good guy". There's several emotional gut punches as well. The one DLC (Claptastic Voyage) takes it a step further as a genuine character study, and goes to surprising depths into Claptrap's mind. The ending in particular was quite striking
since you get to see the genocide of the CL4P-TP line firsthand. It was surprisingly effective, but not unexpected because Claptrap's the character the player has known the longest.
Well, a story doesn't really need to be serious to be at least engaging. The main game and the first 2 DLC's I can take or leave (Mr. Torgue is hilarious, but the plot in the DLC amounts to "beat this guy and then this guy and then this guy"), but the bumbling ineptitude or Dr. Nakayama and the fantasy hijinks in Dragon Keep kept me plenty engaged. The latter even has a genuinely effective ending.Silentpony said:I would say Borderlands 2, but its just too silly and hammy to have a serious moment, let alone emotional one.