Flawed Games that Deserve Sequels

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brazenhead89

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Jan 3, 2008
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Occasionally we'll look forward to a game immensely only to find that a number of flaws hold it back from being the promised land we expected. But that doesn't necessarily make them bad.
Take The Club, for example. An excellent idea for a shoot 'em up, concentrating on speed, aim, and threat prioritisation, let down by a sticky control scheme that completely eschews the ethic. Despite being totally addicted to the game, not one session goes by when the game's flaws don't become woefully apparent.
But if they were to make a sequel that addressed all these, they could truly make something special and give The Club the cult status it should have deserved.
What do you think? Some games are beyond redemption, but there are some out there that although severely flawed, have a fundamental design that could shape into something brilliant. And although sequels to these games are unlikely to ever be made, I believe they deserve a second chance. Can anybody else think of other games as examples?
 

SenseOfTumour

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Jul 11, 2008
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The Club was an excellent, short term fun game that harks back to the days of the arcades, I'd recommend it if you can pick it up cheap, its a real 'high score chaser' of a game.

I'd love a decent this gen sequel to Carmageddon, with the physics fixed, still hugely exaggerated, but not to the point where I crash and spent 2 minutes in mid air!
 

Tarmon'gaidin

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Jan 15, 2009
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I agree with j-e-f-f-e-r-s (man I thought my name was weird) KOTOR should get a good sequel and not that stupid mmo idea they are working on.
 

Jandau

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Dec 19, 2008
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Vampire: The Masquerade RPGs deserve further games.

KOTOR2 deserves to be finished first, and not just through a mod.