They keep doing that to get more views. It really gets annoying once you start to notice how many people just head to popular topics and repeat the bullshit they think without actually reading what it's about.ElArabDeMagnifico said:This headline makes this story quite misleading.
Blueberry Garden is already out, and it's amazing.Paladijn said:Examples? Go look at Cactus' (Jonatan Soderstrom) Mondo [http://www.rhizome.org/editorial/2209] or games like: Burn the Rope [http://www.kongregate.com/games/Mazapan/you-have-to-burn-the-rope] and maybe even the - yet unfinished -:
Blueberry Garden.
I have nothing against 'The Path' but I do hate to see that so little other (mostly independent) game designers are working hard to mature this industry who get little or no credits in these sort of articles.
Not even that, because there's no one unified ideal of what makes a video game fun. We have countless thousands of video games that have been made since the medium was invented, and what makes any two fun isn't necessarily the same thing. (With some exceptions. [http://tvtropes.org/pmwiki/pmwiki.php/Main/StrictlyFormula]) Especially if the games are of entirely different genres. And "fun" is hardly any more objective than any other measure of how one enjoys a game.boholikeu said:For those that don't understand why Chen would make a game less "fun", please remember that fun is not the same as entertaining. Flower is still very entertaining, it's just not fun int the traditional "video game" use of the word.
He's calling it a game but removing any element of a game from it. Also I don't really call games that get THIS MUCH ATTENTION before release "Indie" games. Games that are already built up and have as much hype as a game about flowers strike me as something more then a first come developer making something great. I haven't played Flower nor will I anytime soon mostly due to it being a PS3 exclusive still if I recall.Jumplion said:[
....insulting? Really? An insult to the industry? It's pretty clear that you've never played this game. Is that what people stooped down to? Calling a game "insulting" because it's not what you think a game should be?
He removed elements of the game that he felt were unneccesary and contradicted the game, that's a very common practise in games and in plenty of media (deleted scenes, concept art, deleted levels, ect....) He did not remove any element that made it a game, only elements that made it the game it wasn't supposed to be.SirSchmoopy said:He's calling it a game but removing any element of a game from it.
flOwer came out a LONG time ago, like 6 months old [http://en.wikipedia.org/wiki/Flower_(video_game)], and regardless of attention a game gets, ThatGameCompany is an independant video game company, Sony just funded them.Also I don't really call games that get THIS MUCH ATTENTION before release "Indie" games.
What hype are you talking about? I never really saw any hype for flOwer before it was released.Games that are already built up and have as much hype as a game about flowers strike me as something more then a first come developer making something great.
This makes absolutely everything you said completely worthless, as well as everything after this completely useless. You are judging a game, saying that it's not "fun", saying that it's not a "game", yet you've never played it?I haven't played Flower nor will I anytime soon mostly due to it being a PS3 exclusive still if I recall.
Survival Horror games aren't exactly meant for you to have "fun", rather they're meant to make you feel helpless and vulnerable. Does that make them any less of a "game"?Games are meant to be fun.
....what? You've never played flOwer. How could you possibly say that "it is not fun and thus not a game!" let alone a movie, if you yourself fully admited to never even picking up a controller for it?Flower is a Movie. A Multimedia Experience. A game where theres some flowers and I'm sure it's cool and neat to look at but is not fun thus is not a game.
He never said that flOwer was designed to not be fun, I partly blame the title of this thread. In fact, Nilcypher himself said "please note, by 'fun' he means 'gears of war type fun'."The second your "game" crosses the line and is designed to be not fun, you are not making a game anymore.
Why shouldn't it be released in the market? Surely you don't want guns, boobs, and explosions to be the market of this industry forever, I'd imagine it would get old VERY fast, it's already boring as it is. Do you really want boobs, guns, and explosions to be the market? This is like saying indie film makers shouldn't release their movies because the majority of movies are crappy comedies and cliched stories.You guys can toot your horns about how Flower is special because it doesn't have guns, boobs and explosions but if thats our market for games then why is he releasing this to that market?
Very, in fact, but you wouldn't know, seeing as you've never played it. Using the SixaxiS motion control to move the wind is quite intuitive and involving.How "interactive" is walking in a field of flowers?
flOwer was very short, I'll admit, but I personally thought it was worth every cent of the $10 I payed for this little PSN title.Is this something you think people will for more then a day?
Yeah, sure, what's the problem with that?This entire "Game" is just a Artsy cash grab.
There is plenty of gameplay in flOwer, but you wouldn't know, You have never played flOwer in the first place. flOwer is more than just a petal with solar glare, but you still have yet to give me a single reason to say that flOwer is not a game, mostly because you have never played it.It would be like if I took Street Fighter Four, Removed the game play and called it an Art Exhibition of the Modern Man. You just float around town as Ken and Ryu strike some poses and you can look but not play anything.
Not survival horror games, at least I don't think.Games have always been designed to be fun.
I like to think that every aspect of a game is equal and has to stand it's own.Thats what we judge games based on.
Show me another game where you play as the wind and guide a petal to collect flowers inside a flower's dream. Once again, I will have to push this into your head, YOU. HAVE. NEVER. PLAYED. flOwer. AT. ALL. AND. YOU. CAN. How can you possibly judge a game that you have never played a single second of, and say that it isn't a game? How can you possibly say that flOwer isn't a game just because it's not a traditional game, and when you have not played one microsecond of it? You can't. flOwer is as much of a game as Tetris, Okami, ICO, Gears of War, Killzone 2, Metal Gear Solid, Halo, Mario, or any other game.Flower is nothing new, special, or interesting and month after this game is finally released I won't ever have to hear about it because everyone will have forgotten it because HOW LONG do you think someone can walk around a field of flowers before it gets old.
DOMINATED!Jumplion said:Mega snip.
That implies that the audience knows what they want. 90% of the time they have no goddamn idea what they really want.Abedeus said:If you don't give audience what they want, you will fail.Brotherofwill said:What? How does that even make sense or relate to the article?Abedeus said:What next, let's make books less enjoyable by removing every dialogue from them? Or maybe we should return to black and white deaf movies, but not add subtitles?
And since we buy games, we would like to have fun... Not that I have PS3.
It was a lot bigger before, though. My computer completely crapped out on me RIGHT BEFORE I was about to hit the post button, but because I was using FireFox, it randomly froze on me (for some reason, FireFox completely freezes my computer from time to time). I retyped whatever I could remember, but I still yelled in rage when it happened (FF freezing it happened more then once...)Amnestic said:DOMINATED!Jumplion said:Mega snip.
Holy crap that was an epic post \o/
Gotta admit, the headline was rather misleading to the actual story, but if his choice changed the game in a direction which he thought was better, what's the problem? Either it makes money or it doesn't. From the sounds of it making people's GotY and being a top seller on PSN I'd say that it probably hasn't lost him any money and if it lets him express himself creatively...well good on him.
Wait, what?Onmi said:From these posts i'm gathering that some people aren't aware that Flower has been out for yonks.
Indigo Dingo?Onmi said:Once again I am quoted by another worhtless poster (Cookie for whoever can tell me where I took that quote from)
Ahhh, that's a wee bit too obscure for me. Still sounds like something Indigo would've said, he wasn't the most friendly type, especially in a thread like this one (PS3 focused).Onmi said:Nope, Goemon Ishikawa from the old 70's Lupin the Third anime. Whenever he cut anything he would say "Once again I have cut another worthless object"
Jokes on you. Flower is already out, and it's gotten pretty good reviews. In fact, it's been out six months and people are still talking about it.SirSchmoopy said:Flower is nothing new, special, or interesting and month after this game is finally released I won't ever have to hear about it because everyone will have forgotten it because HOW LONG do you think someone can walk around a field of flowers before it gets old.
No but good gameplay is always better.Casual Shinji said:You have to think out side of the box in order to create something new and different. FUN isn't everything. A game like Silent Hill 2 wasn't FUN to play, but it was still an amazing experience. More gameplay isn't always better
cavsfan69 said:while I believe it is possible for a game to be good without being "fun" it make it a lot harder and even if you get it right there will still be people out there who bash the game for it.
I disagree just because fun is not a singular emotional experience. I consider chess and sex to both be fun but each has a different series of reasons behind why it is fun. They don't both set off the same series of emotions or actions but yet when someone asks me "Do you think these things are fun" I say "Hell yes."Jumplion said:Not survival horror games, at least I don't think.Games have always been designed to be fun.