Forum RP Help

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PedroSteckecilo

Mexican Fugitive
Feb 7, 2008
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I'm debating starting up a Forum RP at some point and I was wondering if anyone could share some tips, experiences, stories etc. about how to do it right.

I've never done this kinda thing before so I really need the help, and I'm pretty sure there are others out there who would also like the aid.
 

Stammer

New member
Apr 16, 2008
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I'm not exactly sure how it works, myself, but I have an idea. From what I've seen in that "Random battle RP" thread, it seems everyone comes up with a make-believe character persona of themselves and roleplays as that character.

If it's just for roleplaying, it'd be everyone talking about their lives and stories as that made-up character.

If it's for battling, people use stuff that their characters can use. This, of course, discludes things like Deathga and Invincible. lol
 

zacaron

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Apr 7, 2008
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if you want some help with RPing I would recommend checking out the Random battle one it is great for experience

P.S. stammer I will get you and your clumsiness you cant hide forever!
 

PedroSteckecilo

Mexican Fugitive
Feb 7, 2008
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I already played in the Random Battle earlier, I had a good fight with conqurer kenny and Bling Cat. I know how to PLAY in a forum RP, I was wondering if anyone could provide GMing help, like how to time a game, how to set up a "play system" etc.
 

Bling Cat

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Jan 13, 2008
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I cant really provide useful information, being new to RPing meyself, but i could help brainstorm ideas.
 

Conqueror Kenny

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Jan 14, 2008
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Well the idea is to set up a basic story and have others play around it. You can join in if you want but mostly the host plays a sort of narrator role. So i would first chose a good topic to RP around then come up with a story for it.
 

Stammer

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Apr 16, 2008
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Here's an idea: a roleplaying thread combining games. Each person could play as their own made-up character from a chosen game, maybe even pick a side character, and roleplay as them. A Spartan from Halo, battling a Night Elf from *shudder* WoW, battling an EVE pilot, battling a knight from Fire Emblem.

Dang. I might do that myself.
 

John Galt

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Dec 29, 2007
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*Swaggers in with experience*

For the Western RP I'd recommend a lyncher. Essentially, you establish some sort of area that the players would gather in (city, bar, prison, whatever) and allow them to mingle and sort out the backstory for a day or two. Then after a couple days of getting into it, you kill someone off in a plot event(choose randomly or whoever you think will move the plot most by dying).

The hardest part is writing a plot for the RP. To be honest, I never had anything in mind until the first few deaths and lynches were done, thus explaining the "leisurely" pace at which I updated. I recommend just pulling from literary influences until you've got a decent enough and believable plot. (My zombie RP took a turn about halfway through once I started reading The Stand)

Once someone's been murdered, you let the survivors vote on who is the perp. The trick is to leave just enough clues in the killings so you can say "It was __________ all along!" at the end but don't give things away. The actual killer is PM'd by the GM prior to the kick off and either selected at random (makes things hard for writing plot), or whoever you think would work best with the plot, just be careful not to make it too obvious or else people get it within days.

When the players have voted, then you post a lynch. This is just a scene in which some of the players who did the voting kill the accused in a manner that suits their character. This cycle continues until you decide to have a finale in which there are only a few people left (I liked to do 3-4). If the players guess the killer before the finale, then just wrap the story up with everyone moseying off into the sunset or something. If they do not guess the killer before the group shrinks to whatever predetermined amount you're aiming for, then either everyone dies or those with particularly devious characters talk their way out of death and thus the plot is wrapped up.

I hope this helps anyone who wants to GM. It's pretty fun once you get into it.
 

JakubK666

New member
Jan 1, 2008
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Well...RP-ing would be a lot easier if people could do it "Never Ending Story style.". While the GM sets out initial outlines,objective and path etc, it's up to players to continue playing it the story like format.Each player continues telling the story by a certain limit,say 300-500 words.It allows players to have greater control over the world and modify details as long as there's a GM looking after them to make sure they don't break the rules or go to far.As for the matter of two players writing different stories at the same time, you can order people to take it in turns.

In fact I once seen an advanced multi-story NES grow up to a point where GM gave the players a Good vs Bad story twist and in the end, they ended up writing both good and bad storylines simultaneously in a form of a parallel universe concept.

I don't have the balls to do it, but one of you should try hosting one.With people like you, it could be pretty epic.